Player Matchup

Ares
Ares
ErlongD0ng
Ares
Level 84
God Stats
0W - 1L
1,186 SR
Queue Stats
16W - 11L
1,741 Elo+
Party 2
Neith
Neith
bunnytsar
Neith
Level 48
God Stats
11W - 8L
1,679 SR
Queue Stats
155W - 154L
1,653 Elo+
Party 2
Guan Yu
Guan Yu
pvncvkes
Guan Yu
Level 148
God Stats
3W - 2L
1,583 SR
Queue Stats
184W - 171L
1,649 Elo+
Party 2
Team Averages
Level 93
1,483 SR
1,681 Elo+

VS

Team Averages
Level 80
1,707 SR
1,731 Elo+
Hou Yi
Hou Yi
Ntropix
Hou Yi
Level 137
God Stats
24W - 3L
1,593 SR
Queue Stats
355W - 111L
1,832 Elo+
Party 1
Artio
Artio
TheSnappyo
Artio
Level 45
God Stats
11W - 1L
1,869 SR
Queue Stats
112W - 40L
1,732 Elo+
Party 1
Ra
Ra
tsfirebird
Ra
Level 59
God Stats
8W - 0L
1,658 SR
Queue Stats
194W - 84L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 1
6,458
646
6,265
11,383
5,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
bunnytsar
Neith
11
1 / 4 / 2
7,565
757
5,468
8,003
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
pvncvkes
Guan Yu
11
2 / 4 / 2
8,308
831
7,413
15,210
11,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ntropix
Hou Yi
13
10 / 1 / 6
9,110
911
16,056
8,752
3,492
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
12
4 / 1 / 11
8,882
888
4,867
9,850
10,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 2 / 9
7,698
770
7,929
6,886
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
16
16
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Hou Yi
Ntropix
Hou Yi
10
1
6
13
W
Artio
4
1
11
9.5
L
Neith
bunnytsar
Neith
1
4
2
0.5
L
Guan Yu
pvncvkes
Guan Yu
2
4
2
0.75
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,146
Damage
28,852
34,596
Taken
25,488
19,813
Mitigated
16,296
6,090
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,265
801
0
889
11,383
5,437
0
3,566
7,575
14,217
708
W
Hou Yi
Ntropix
Hou Yi
16,056
9,978
0
1,778
8,752
3,492
1,844
1,792
6,960
0
35,422
W
Artio
4,867
960
1,093
2,806
9,850
10,173
248
2,282
7,568
10,173
0
L
Neith
bunnytsar
Neith
5,468
1,513
0
573
8,003
3,039
0
2,209
5,728
0
26,085
L
Guan Yu
pvncvkes
Guan Yu
7,413
905
953
3,675
15,210
11,337
0
6,451
8,303
76
18,002
W
7,929
1,243
2,019
2,431
6,886
2,631
240
2,280
4,606
33,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,331
Gold Earned
25,690
91
Minions Killed
132
2
Camps Cleared
8
560,202
Distance Traveled
590,192
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,458
646
15
2
2
169,204
1
W
Hou Yi
9,110
911
44
4
3
187,613
3
W
Artio
8,882
888
10
1
1
200,596
0
L
Neith
7,565
757
54
5
0
186,999
1
L
Guan Yu
8,308
831
22
2
0
203,999
2
W
Ra
7,698
770
78
8
4
201,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role