Player Matchup

Hercules
Hercules
BanProphecy
Hercules
Level 123
God Stats
7W - 13L
1,395 SR
Queue Stats
352W - 341L
1,454 Elo+
Party 2
Janus
Janus
LilJoeBlowEmDown
Janus
Level 119
God Stats
4W - 9L
1,425 SR
Queue Stats
189W - 224L
1,389 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MrApplePay
Tsukuyomi
Level 123
God Stats
1W - 1L
1,783 SR
Queue Stats
17W - 30L
1,428 Elo+
Party 2
Anhur
Anhur
macncheese311
Anhur
Level 139
God Stats
7W - 7L
1,526 SR
Queue Stats
242W - 270L
1,504 Elo+
Party 2
Artio
Artio
makennner
Artio
Level 106
God Stats
36W - 43L
1,456 SR
Queue Stats
531W - 629L
1,427 Elo+
Party 2
Team Averages
Level 122
1,517 SR
1,440 Elo+

VS

Team Averages
Level 108
1,526 SR
1,546 Elo+
Bellona
Bellona
Reevahlii
Bellona
Level 101
God Stats
4W - 5L
1,613 SR
Queue Stats
213W - 178L
1,511 Elo+
Party 1
Chernobog
Chernobog
Syngrafeas
Chernobog
Level 108
God Stats
18W - 7L
1,694 SR
Queue Stats
109W - 86L
1,550 Elo+
Solo
Pele
Pele
hannahbit
Pele
Level 108
God Stats
6W - 17L
1,309 SR
Queue Stats
844W - 896L
1,563 Elo+
Solo
Geb
Geb
noemtz
Geb
Level 97
God Stats
11W - 7L
1,511 SR
Queue Stats
195W - 160L
1,564 Elo+
Party 1
Baba Yaga
Baba Yaga
xAtomicPlanetx
Baba Yaga
Level 126
God Stats
3W - 6L
1,505 SR
Queue Stats
291W - 249L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BanProphecy
Hercules
17
9 / 2 / 8
11,227
488
16,273
33,691
43,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
5 / 5 / 4
10,602
461
11,397
13,890
5,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
MrApplePay
Tsukuyomi
16
2 / 7 / 8
10,126
440
11,325
18,282
8,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
4 / 2 / 4
12,524
545
14,996
16,594
7,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
makennner
Artio
15
1 / 5 / 12
9,107
396
8,497
24,754
29,237
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Reevahlii
Bellona
17
4 / 6 / 10
11,350
493
16,386
21,453
21,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Syngrafeas
Chernobog
17
0 / 2 / 9
11,091
482
10,685
15,852
4,621
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
19
5 / 8 / 8
11,685
508
14,340
21,520
11,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
noemtz
Geb
14
2 / 3 / 10
10,146
441
7,415
18,400
16,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
xAtomicPlanetx
Baba Yaga
20
10 / 2 / 7
13,098
569
30,534
10,522
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
65
21
Kills
21
21
Deaths
21
36
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hercules
BanProphecy
Hercules
9
2
8
6.5
L
5
5
4
1.4
L
Tsukuyomi
MrApplePay
Tsukuyomi
2
7
8
0.86
W
Bellona
Reevahlii
Bellona
4
6
10
1.5
W
Chernobog
Syngrafeas
Chernobog
0
2
9
2.25
W
Pele
5
8
8
1.13
L
4
2
4
3
L
Artio
makennner
Artio
1
5
12
1.4
W
Geb
noemtz
Geb
2
3
10
2.33
W
Baba Yaga
xAtomicPlanetx
Baba Yaga
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,488
Damage
79,360
107,211
Taken
87,747
94,034
Mitigated
58,688
39,629
Healing
24,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BanProphecy
Hercules
16,273
3,603
0
18,479
33,691
43,125
610
10,431
21,728
0
65,767
L
11,397
532
363
1,762
13,890
5,772
636
9,257
4,164
68,071
0
L
Tsukuyomi
MrApplePay
Tsukuyomi
11,325
1,552
0
3,499
18,282
8,544
333
6,029
11,792
0
78,393
W
Bellona
Reevahlii
Bellona
16,386
3,648
876
4,746
21,453
21,672
116
4,739
16,496
7,056
45,443
W
Chernobog
Syngrafeas
Chernobog
10,685
6,735
0
7,953
15,852
4,621
220
2,352
13,440
0
100,919
W
Pele
14,340
3,508
0
5,142
21,520
11,092
424
4,065
17,287
0
82,713
L
14,996
6,604
0
7,358
16,594
7,356
3,046
3,898
12,465
0
121,045
L
Artio
makennner
Artio
8,497
393
3,474
4,694
24,754
29,237
192
9,935
13,993
36,375
0
W
Geb
noemtz
Geb
7,415
697
0
1,437
18,400
16,514
45
4,152
13,986
20,587
0
W
Baba Yaga
xAtomicPlanetx
Baba Yaga
30,534
864
873
3,672
10,522
4,789
659
3,934
6,456
108,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,586
Gold Earned
57,370
634
Minions Killed
541
0
Camps Cleared
0
2,137,844
Distance Traveled
2,248,026
19
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,227
488
111
5
0
441,167
7
L
Janus
10,602
461
158
7
0
385,515
0
L
Tsukuyomi
10,126
440
110
5
0
452,867
0
W
Bellona
11,350
493
89
4
0
434,780
7
W
Chernobog
11,091
482
160
7
0
441,271
6
W
Pele
11,685
508
116
5
0
454,912
6
L
Anhur
12,524
545
206
9
0
407,297
2
L
Artio
9,107
396
49
2
0
450,998
10
W
Geb
10,146
441
16
1
0
481,933
15
W
Baba Yaga
13,098
569
160
7
0
435,130
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role