Player Matchup

Cerberus
Cerberus
DeaconTheSnake
Cerberus
Level 13
God Stats
2W - 1L
1,509 SR
Queue Stats
4W - 2L
1,648 Elo+
Party 1
Kali
Kali
Jamesy1024
Kali
Level 27
God Stats
8W - 1L
1,884 SR
Queue Stats
125W - 136L
1,489 Elo+
Party 3
Ravana
Ravana
SuperNubby
Ravana
Level 27
God Stats
1W - 2L
1,147 SR
Queue Stats
4W - 2L
1,648 Elo+
Party 1
Charybdis
Charybdis
Zboz97
Charybdis
Level 29
God Stats
1W - 0L
1,525 SR
Queue Stats
4W - 3L
1,648 Elo+
Party 1
Raijin
Raijin
ehamp1
Raijin
Level 32
God Stats
56W - 42L
1,567 SR
Queue Stats
185W - 203L
1,525 Elo+
Party 3
Team Averages
Level 26
1,527 SR
1,591 Elo+

VS

Team Averages
Level 13
1,474 SR
1,533 Elo+
Chaac
Chaac
Luxe69
Chaac
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
54W - 52L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OliveBakedHAM
Morgan Le Fay
Level 16
God Stats
2W - 4L
1,372 SR
Queue Stats
7W - 9L
1,391 Elo+
Party 2
Thor
Thor
Samukrak
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Ymir
Ymir
TheLostOne21
Ymir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,392 Elo+
Party 2
Olorun
Olorun
我的剑插进你身体
Olorun
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
2 / 0 / 4
5,800
580
961
4,343
2,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 0 / 3
6,937
694
2,482
5,215
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
SuperNubby
Ravana
9
0 / 0 / 1
5,179
518
1,781
3,804
1,412
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charybdis
Zboz97
Charybdis
10
2 / 1 / 4
5,713
571
4,026
3,113
831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
ehamp1
Raijin
10
5 / 1 / 1
6,203
620
3,573
4,115
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Luxe69
Chaac
10
0 / 1 / 0
5,723
572
2,626
3,930
2,174
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Morgan Le Fay
OliveBakedHAM
Morgan Le Fay
5
0 / 2 / 2
4,200
420
990
3,458
1,070
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
5
1 / 5 / 0
4,293
429
2,367
4,559
1,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 2 / 1
4,529
453
445
4,953
3,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 4 / 0
4,508
451
533
4,002
1,141
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
2
2
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
0
4
4
W
5
0
3
6.5
L
Chaac
Luxe69
Chaac
0
1
0
0
L
Morgan Le Fay
OliveBakedHAM
Morgan Le Fay
0
2
2
0.5
L
Thor
1
5
0
0.2
W
Ravana
SuperNubby
Ravana
0
0
1
0.5
L
1
2
1
0.75
W
Charybdis
Zboz97
Charybdis
2
1
4
4
W
Raijin
ehamp1
Raijin
5
1
1
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,823
Damage
6,961
20,590
Taken
20,902
7,324
Mitigated
9,651
9,224
Healing
2,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
961
246
919
1,577
4,343
2,249
325
44
4,299
14,270
0
W
2,482
772
0
3,272
5,215
1,701
0
287
4,928
0
38,929
L
Chaac
Luxe69
Chaac
2,626
695
0
1,267
3,930
2,174
153
0
3,930
0
27,326
L
Morgan Le Fay
OliveBakedHAM
Morgan Le Fay
990
35
0
25
3,458
1,070
256
143
3,273
7,238
0
L
Thor
2,367
1,165
0
283
4,559
1,278
0
1,202
3,315
0
12,253
W
Ravana
SuperNubby
Ravana
1,781
469
0
1,228
3,804
1,412
0
0
3,804
0
18,724
L
445
102
0
162
4,953
3,988
120
247
4,664
10,356
0
W
Charybdis
Zboz97
Charybdis
4,026
1,693
0
941
3,113
831
252
1,039
2,074
0
33,267
W
Raijin
ehamp1
Raijin
3,573
134
0
1,287
4,115
1,131
205
659
3,456
26,397
0
L
533
178
0
740
4,002
1,141
0
2,480
1,186
14,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,832
Gold Earned
23,253
300
Minions Killed
165
0
Camps Cleared
0
975,794
Distance Traveled
801,741
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,800
580
46
5
0
206,747
2
W
Kali
6,937
694
80
8
0
220,481
0
L
Chaac
5,723
572
65
7
0
188,012
1
L
Morgan Le Fay
4,200
420
17
2
0
157,885
0
L
Thor
4,293
429
24
2
0
131,077
1
W
Ravana
5,179
518
48
5
0
196,747
0
L
Ymir
4,529
453
21
2
0
172,328
3
W
Charybdis
5,713
571
62
6
0
175,172
3
W
Raijin
6,203
620
64
6
0
176,647
3
L
Olorun
4,508
451
38
4
0
152,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role