Player Matchup

Gilgamesh
Gilgamesh
ChillenZero
Gilgamesh
Level 68
God Stats
2W - 1L
1,816 SR
Queue Stats
2W - 1L
1,637 Elo+
Party 1
Charybdis
Charybdis
J WaR714
Charybdis
Level 123
God Stats
0W - 1L
1,403 SR
Queue Stats
2W - 1L
1,637 Elo+
Party 1
Nu Wa
Nu Wa
MestreSalsa
Nu Wa
Level 17
God Stats
9W - 9L
1,603 SR
Queue Stats
31W - 58L
1,406 Elo+
Solo
Loki
Loki
SaraPhax
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,637 Elo+
Party 1
Ymir
Ymir
SixthSage
Ymir
Level 15
God Stats
1W - 1L
1,585 SR
Queue Stats
2W - 1L
1,637 Elo+
Party 1
Team Averages
Level 49
1,581 SR
1,590 Elo+

VS

Team Averages
Level 81
1,599 SR
1,564 Elo+
Anhur
Anhur
ChefAni
Anhur
Level 83
God Stats
10W - 5L
1,668 SR
Queue Stats
196W - 159L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
FngerLicknGud
Gilgamesh
Level 85
God Stats
36W - 25L
1,600 SR
Queue Stats
496W - 382L
1,544 Elo+
Party 2
Discordia
Discordia
RGKV
Discordia
Level 39
God Stats
44W - 22L
1,676 SR
Queue Stats
186W - 113L
1,625 Elo+
Party 2
Ymir
Ymir
Xoakus
Ymir
Level 87
God Stats
24W - 15L
1,600 SR
Queue Stats
730W - 579L
1,568 Elo+
Party 2
King Arthur
King Arthur
Ázonic
King Arthur
Level 112
God Stats
6W - 7L
1,449 SR
Queue Stats
640W - 503L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChillenZero
Gilgamesh
18
8 / 3 / 3
13,224
882
23,238
24,527
28,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
J WaR714
Charybdis
16
2 / 7 / 4
9,873
658
15,862
17,570
8,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 6 / 11
10,546
703
16,169
18,258
12,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
15
0 / 11 / 6
9,034
602
7,475
14,521
8,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Ymir
15
0 / 10 / 7
9,695
646
6,963
23,189
32,139
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ChefAni
Anhur
20
6 / 3 / 19
12,568
838
11,845
10,703
4,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
FngerLicknGud
Gilgamesh
19
10 / 2 / 18
13,168
878
19,157
28,857
21,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
RGKV
Discordia
18
4 / 2 / 20
11,434
762
17,379
9,841
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Xoakus
Ymir
18
5 / 2 / 25
12,754
850
12,975
22,141
30,078
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Ázonic
King Arthur
19
12 / 4 / 23
14,366
958
28,248
24,597
25,620
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
142
12
Kills
37
37
Deaths
13
31
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Anhur
ChefAni
Anhur
6
3
19
5.17
L
Gilgamesh
ChillenZero
Gilgamesh
8
3
3
3.17
W
Gilgamesh
FngerLicknGud
Gilgamesh
10
2
18
9.5
L
Charybdis
J WaR714
Charybdis
2
7
4
0.57
L
2
6
11
1.25
W
Discordia
RGKV
Discordia
4
2
20
7
L
Loki
0
11
6
0.27
L
Ymir
0
10
7
0.35
W
Ymir
Xoakus
Ymir
5
2
25
8.75
W
King Arthur
Ázonic
King Arthur
12
4
23
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,707
Damage
89,604
98,065
Taken
96,139
89,929
Mitigated
85,759
9,400
Healing
33,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ChefAni
Anhur
11,845
8,026
0
4,115
10,703
4,576
3,393
3,132
7,434
0
61,503
L
Gilgamesh
ChillenZero
Gilgamesh
23,238
4,362
1,108
3,541
24,527
28,144
186
8,630
15,897
5,950
36,670
W
Gilgamesh
FngerLicknGud
Gilgamesh
19,157
4,068
1,332
10,829
28,857
21,285
4
7,400
19,150
1,980
50,377
L
Charybdis
J WaR714
Charybdis
15,862
8,549
0
2,386
17,570
8,278
868
5,889
11,681
0
49,611
L
16,169
5,220
258
1,020
18,258
12,976
0
6,254
12,004
37,108
0
W
Discordia
RGKV
Discordia
17,379
920
300
2,241
9,841
4,200
641
2,873
6,803
49,674
0
L
Loki
7,475
1,164
0
305
14,521
8,392
0
5,021
9,500
0
21,327
L
Ymir
6,963
1,392
0
782
23,189
32,139
132
5,980
17,209
19,485
0
W
Ymir
Xoakus
Ymir
12,975
1,542
1,366
6,032
22,141
30,078
1
6,526
15,091
34,991
0
W
King Arthur
Ázonic
King Arthur
28,248
4,093
0
7,587
24,597
25,620
58
6,600
17,643
1,065
60,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,372
Gold Earned
64,290
250
Minions Killed
348
7
Camps Cleared
9
1,227,713
Distance Traveled
1,519,349
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,568
838
107
7
2
282,637
8
L
Gilgamesh
13,224
882
56
4
3
310,705
1
W
Gilgamesh
13,168
878
56
4
4
332,868
1
L
Charybdis
9,873
658
93
6
1
244,574
0
L
Nu Wa
10,546
703
48
3
0
232,573
4
W
Discordia
11,434
762
74
5
1
313,671
0
L
Loki
9,034
602
25
2
2
223,101
0
L
Ymir
9,695
646
28
2
1
216,760
0
W
Ymir
12,754
850
46
3
1
290,418
1
W
King Arthur
14,366
958
65
4
1
299,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role