Player Matchup

Olorun
Olorun
Beastmodecj
Olorun
Level 152
God Stats
14W - 11L
1,476 SR
Queue Stats
263W - 300L
1,422 Elo+
Solo
Ao Kuang
Ao Kuang
gamer_girly_22
Ao Kuang
Level 87
God Stats
17W - 28L
1,415 SR
Queue Stats
199W - 221L
1,417 Elo+
Party 1
Guan Yu
Guan Yu
takiusha
Guan Yu
Level 109
God Stats
25W - 12L
1,713 SR
Queue Stats
333W - 393L
1,430 Elo+
Party 1
Team Averages
Level 116
1,535 SR
1,423 Elo+

VS

Team Averages
Level 85
1,572 SR
1,365 Elo+
Morgan Le Fay
Morgan Le Fay
Fedaru433
Morgan Le Fay
Level 42
God Stats
17W - 15L
1,454 SR
Queue Stats
55W - 83L
1,248 Elo+
Party 2
Chiron
Chiron
Lazark14
Chiron
Level 105
God Stats
8W - 4L
1,580 SR
Queue Stats
146W - 200L
1,429 Elo+
Party 2
Cerberus
Cerberus
aguila-arpia787
Cerberus
Level 107
God Stats
17W - 10L
1,682 SR
Queue Stats
147W - 179L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 4 / 4
9,521
595
10,766
12,125
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
13
3 / 7 / 3
9,884
618
7,487
18,652
5,063
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
takiusha
Guan Yu
13
4 / 6 / 4
10,012
626
15,547
27,751
16,105
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fedaru433
Morgan Le Fay
14
4 / 4 / 10
10,873
680
22,351
13,030
5,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Lazark14
Chiron
16
9 / 2 / 7
11,812
738
18,560
13,564
5,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
14
4 / 3 / 9
11,569
723
8,991
20,107
24,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
9
Kills
17
17
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
4
4
1
W
Morgan Le Fay
Fedaru433
Morgan Le Fay
4
4
10
2.25
W
Chiron
Lazark14
Chiron
9
2
7
6.25
W
Cerberus
4
3
9
2.83
L
Ao Kuang
3
7
3
0.64
L
Guan Yu
takiusha
Guan Yu
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,800
Damage
49,902
58,528
Taken
46,701
25,552
Mitigated
34,790
16,715
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
10,766
3,969
906
4,760
12,125
4,384
226
6,278
5,443
45,466
3,752
W
Morgan Le Fay
Fedaru433
Morgan Le Fay
22,351
2,069
374
2,108
13,030
5,228
516
5,579
7,451
37,862
0
W
Chiron
Lazark14
Chiron
18,560
6,774
997
3,685
13,564
5,040
1,893
6,609
6,955
0
45,390
W
Cerberus
8,991
485
138
3,797
20,107
24,522
326
7,606
12,501
24,748
0
L
Ao Kuang
7,487
2,178
345
4,044
18,652
5,063
0
9,802
8,478
14,709
0
L
Guan Yu
takiusha
Guan Yu
15,547
2,382
1,627
5,033
27,751
16,105
22
14,127
12,894
7,496
25,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,417
Gold Earned
34,254
131
Minions Killed
153
7
Camps Cleared
3
848,690
Distance Traveled
877,629
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,521
595
93
6
4
241,350
3
W
Morgan Le Fay
10,873
680
40
3
3
282,639
4
W
Chiron
11,812
738
85
5
0
281,853
4
W
Cerberus
11,569
723
28
2
0
313,137
2
L
Ao Kuang
9,884
618
13
1
1
282,872
3
L
Guan Yu
10,012
626
25
2
2
324,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role