Player Matchup

Cthulhu
Cthulhu
BattleHusky83
Cthulhu
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 33L
1,031 Elo+
Party 2
Baba Yaga
Baba Yaga
KINGcaveman187
Baba Yaga
Level 111
God Stats
7W - 10L
1,580 SR
Queue Stats
55W - 122L
1,234 Elo+
Party 2
Cliodhna
Cliodhna
YetiMercury
Cliodhna
Level 86
God Stats
33W - 66L
1,337 SR
Queue Stats
130W - 205L
1,273 Elo+
Solo
Team Averages
Level 68
1,472 SR
1,179 Elo+

VS

Team Averages
Level 9
1,373 SR
1,199 Elo+
Charybdis
Charybdis
CousinsGamers
Charybdis
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 7L
1,246 Elo+
Party 1
Athena
Athena
Matatiaxs
Athena
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,246 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sebas154
Tsukuyomi
Level 7
God Stats
3W - 5L
1,119 SR
Queue Stats
3W - 8L
1,106 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 13 / 7
13,039
522
9,055
34,976
34,906
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baba Yaga
KINGcaveman187
Baba Yaga
19
8 / 8 / 4
17,198
688
36,685
25,884
12,553
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
YetiMercury
Cliodhna
18
6 / 10 / 7
16,223
649
24,667
28,917
7,608
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CousinsGamers
Charybdis
20
17 / 5 / 8
18,552
742
41,172
29,639
11,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Matatiaxs
Athena
16
0 / 5 / 20
14,402
576
4,951
37,608
42,721
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Sebas154
Tsukuyomi
19
14 / 4 / 12
18,115
725
28,334
27,948
14,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
14
Kills
31
31
Deaths
14
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
13
7
0.27
W
Charybdis
CousinsGamers
Charybdis
17
5
8
4.2
L
Baba Yaga
KINGcaveman187
Baba Yaga
8
8
4
1.25
W
Athena
Matatiaxs
Athena
0
5
20
2
W
Tsukuyomi
Sebas154
Tsukuyomi
14
4
12
5
L
Cliodhna
YetiMercury
Cliodhna
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,407
Damage
74,457
89,777
Taken
95,195
55,067
Mitigated
68,407
11,674
Healing
29,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
9,055
910
0
742
34,976
34,906
30
2,378
32,598
22,213
0
W
Charybdis
CousinsGamers
Charybdis
41,172
32,703
0
14,646
29,639
11,612
2,031
13,039
16,393
0
120,368
L
Baba Yaga
KINGcaveman187
Baba Yaga
36,685
2,123
1,014
7,992
25,884
12,553
551
1,231
24,455
94,482
0
W
Athena
Matatiaxs
Athena
4,951
1,419
1,158
7,350
37,608
42,721
428
21,859
15,586
17,825
0
W
Tsukuyomi
Sebas154
Tsukuyomi
28,334
7,546
1,013
5,771
27,948
14,074
1,195
11,635
16,184
0
76,515
L
Cliodhna
YetiMercury
Cliodhna
24,667
2,657
0
1,926
28,917
7,608
1,859
1,490
27,427
0
48,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,460
Gold Earned
51,069
181
Minions Killed
209
3
Camps Cleared
13
1,043,828
Distance Traveled
1,316,517
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,039
522
39
2
0
286,261
0
W
Charybdis
18,552
742
124
5
7
388,676
2
L
Baba Yaga
17,198
688
95
4
2
344,322
0
W
Athena
14,402
576
18
1
0
425,398
1
W
Tsukuyomi
18,115
725
67
3
6
502,443
0
L
Cliodhna
16,223
649
47
2
1
413,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role