Player Matchup

Ganesha
Ganesha
DormantPuppy215
Ganesha
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
234W - 248L
1,436 Elo+
Party 1
Rama
Rama
EmilianoFTW7730
Rama
Level 29
God Stats
5W - 4L
1,796 SR
Queue Stats
56W - 52L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
Joesops
Cthulhu
Level 22
God Stats
1W - 0L
1,725 SR
Queue Stats
138W - 148L
1,528 Elo+
Party 1
Fenrir
Fenrir
NE Arias
Fenrir
Level 41
God Stats
8W - 10L
1,581 SR
Queue Stats
186W - 175L
1,480 Elo+
Party 1
Olorun
Olorun
Siptora
Olorun
Level 20
God Stats
26W - 23L
1,521 SR
Queue Stats
143W - 133L
1,418 Elo+
Party 1
Team Averages
Level 28
1,625 SR
1,467 Elo+

VS

Team Averages
Level 19
1,561 SR
1,542 Elo+
Rama
Rama
GobbleMyLoads
Rama
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 5L
1,631 Elo+
Party 3
Ra
Ra
GulpMyLoads
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,506 Elo+
Party 3
Guan Yu
Guan Yu
GuzzleMyLoads
Guan Yu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 8L
1,690 Elo+
Party 3
Cliodhna
Cliodhna
Rabbi Trash
Cliodhna
Level 40
God Stats
1W - 2L
1,580 SR
Queue Stats
45W - 37L
1,592 Elo+
Party 2
Chang'e
Chang'e
turnt llama
Chang'e
Level 17
God Stats
2W - 1L
1,724 SR
Queue Stats
3W - 5L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,048
403
2,543
13,187
8,435
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 10 / 1
6,296
420
2,262
10,703
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Joesops
Cthulhu
10
1 / 5 / 4
6,546
436
4,170
11,647
6,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
NE Arias
Fenrir
13
8 / 2 / 0
8,757
584
8,357
11,235
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
Siptora
Olorun
12
1 / 5 / 1
7,513
501
4,364
11,812
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 2 / 6
11,049
737
17,734
10,639
4,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 9
6,903
460
4,387
7,959
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
14
4 / 2 / 6
8,583
572
9,380
9,665
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Rabbi Trash
Cliodhna
11
5 / 3 / 1
7,263
484
6,051
6,862
1,835
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
turnt llama
Chang'e
12
3 / 1 / 5
7,672
511
5,545
9,022
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
10
Kills
29
29
Deaths
11
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
7
2
0.14
W
0
10
1
0.05
L
15
2
6
9
L
2
3
9
2.17
L
Guan Yu
4
2
6
3.5
W
Cthulhu
Joesops
Cthulhu
1
5
4
0.6
W
Fenrir
NE Arias
Fenrir
8
2
0
4
L
Cliodhna
Rabbi Trash
Cliodhna
5
3
1
1.83
W
Olorun
Siptora
Olorun
1
5
1
0.3
L
Chang'e
turnt llama
Chang'e
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,696
Damage
43,097
58,584
Taken
44,147
23,708
Mitigated
17,786
11,369
Healing
17,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,543
715
75
1,530
13,187
8,435
0
1,928
11,259
18,616
0
W
2,262
1,894
0
270
10,703
1,816
0
1,250
9,453
0
38,626
L
17,734
15,173
0
4,428
10,639
4,194
142
2,778
7,861
0
86,883
L
4,387
974
223
947
7,959
3,938
884
1,217
6,576
25,468
0
L
Guan Yu
9,380
1,899
0
4,187
9,665
4,696
0
1,932
7,564
0
58,705
W
Cthulhu
Joesops
Cthulhu
4,170
764
0
1,938
11,647
6,843
0
1,305
10,342
17,363
0
W
Fenrir
NE Arias
Fenrir
8,357
2,459
0
3,392
11,235
3,656
0
2,048
9,187
0
40,847
L
Cliodhna
Rabbi Trash
Cliodhna
6,051
1,342
0
1,578
6,862
1,835
0
1,726
4,769
0
28,485
W
Olorun
Siptora
Olorun
4,364
2,203
0
4,164
11,812
2,958
234
3,722
8,090
41,563
0
L
Chang'e
turnt llama
Chang'e
5,545
892
1,035
4,721
9,022
3,123
156
2,782
6,240
45,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,160
Gold Earned
41,470
293
Minions Killed
450
0
Camps Cleared
0
1,385,409
Distance Traveled
1,398,905
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,048
403
13
1
0
267,628
3
W
Rama
6,296
420
95
6
0
268,412
4
L
Rama
11,049
737
157
10
0
269,610
2
L
Ra
6,903
460
34
2
0
276,545
0
L
Guan Yu
8,583
572
109
7
0
317,442
2
W
Cthulhu
6,546
436
34
2
0
289,218
3
W
Fenrir
8,757
584
71
5
0
303,398
2
L
Cliodhna
7,263
484
59
4
0
277,398
1
W
Olorun
7,513
501
80
5
0
256,753
0
L
Chang'e
7,672
511
91
6
0
257,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role