Player Matchup

Bacchus
Bacchus
GooNoodle
Bacchus
Level 26
God Stats
6W - 6L
1,438 SR
Queue Stats
20W - 20L
1,403 Elo+
Solo
Hel
Hel
NuclearGecko
Hel
Level 69
God Stats
9W - 3L
1,629 SR
Queue Stats
30W - 33L
1,493 Elo+
Party 2
Bellona
Bellona
Pauloxo12
Bellona
Level 28
God Stats
2W - 6L
1,460 SR
Queue Stats
212W - 223L
1,373 Elo+
Solo
Nike
Nike
bootywhisper420
Nike
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
274W - 301L
1,476 Elo+
Solo
Thanatos
Thanatos
nitrodynamite18
Thanatos
Level 2
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Team Averages
Level 30
1,505 SR
1,449 Elo+

VS

Team Averages
Level 18
1,359 SR
1,285 Elo+
Tsukuyomi
Tsukuyomi
Itsatrapdan
Tsukuyomi
Level 23
God Stats
14W - 13L
1,216 SR
Queue Stats
110W - 111L
1,464 Elo+
Solo
Geb
Geb
Kev1n144613
Geb
Level 8
God Stats
8W - 2L
1,423 SR
Queue Stats
8W - 9L
1,112 Elo+
Party 1
Set
Set
StaticXBdawgx
Set
Level 20
God Stats
15W - 12L
1,423 SR
Queue Stats
33W - 31L
1,307 Elo+
Party 3
Horus
Horus
Wumbo132
Horus
Level 16
God Stats
5W - 4L
1,359 SR
Queue Stats
35W - 36L
1,284 Elo+
Party 3
Hou Yi
Hou Yi
iponson
Hou Yi
Level 21
God Stats
3W - 2L
1,372 SR
Queue Stats
26W - 32L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GooNoodle
Bacchus
15
1 / 3 / 3
8,542
854
1,887
4,906
2,486
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 8 / 4
9,681
968
12,865
19,589
6,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Pauloxo12
Bellona
15
2 / 14 / 3
9,373
937
12,962
22,795
27,787
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 10 / 2
8,806
881
9,003
25,261
15,405
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
16
1 / 17 / 5
9,355
936
8,302
22,857
7,363
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

15

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Itsatrapdan
Tsukuyomi
19
17 / 2 / 25
12,352
1,235
29,361
10,960
4,920
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 3 / 29
10,669
1,067
7,718
10,772
9,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
13 / 1 / 26
12,176
1,218
20,246
13,926
6,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Horus
Wumbo132
Horus
19
10 / 0 / 28
12,344
1,234
9,656
8,962
11,666
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
iponson
Hou Yi
18
12 / 1 / 19
12,274
1,227
19,212
8,631
3,769
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
179
7
Kills
52
52
Deaths
7
17
Assists
127
Player
Kills
Deaths
Assists
KDA
L
Bacchus
GooNoodle
Bacchus
1
3
3
0.83
W
Tsukuyomi
Itsatrapdan
Tsukuyomi
17
2
25
14.75
W
0
3
29
4.83
L
2
8
4
0.5
L
Bellona
Pauloxo12
Bellona
2
14
3
0.25
W
13
1
26
26
W
Horus
Wumbo132
Horus
10
0
28
24
L
1
10
2
0.2
W
Hou Yi
iponson
Hou Yi
12
1
19
21.5
L
Thanatos
1
17
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,019
Damage
86,193
95,408
Taken
53,251
59,281
Mitigated
36,477
12,665
Healing
17,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
GooNoodle
Bacchus
1,887
213
0
263
4,906
2,486
0
527
4,379
7,731
0
W
Tsukuyomi
Itsatrapdan
Tsukuyomi
29,361
8,923
0
2,134
10,960
4,920
0
1,827
9,133
0
52,118
W
7,718
339
0
1,086
10,772
9,701
0
2,673
8,099
20,521
0
L
12,865
1,203
3,059
5,116
19,589
6,240
0
950
18,639
37,482
0
L
Bellona
Pauloxo12
Bellona
12,962
4,597
0
229
22,795
27,787
0
3,238
19,557
0
28,037
W
20,246
10,373
0
3,055
13,926
6,421
0
4,076
9,850
0
31,427
W
Horus
Wumbo132
Horus
9,656
4,854
5,607
5,234
8,962
11,666
0
2,607
6,355
0
14,969
L
9,003
1,791
0
10
25,261
15,405
0
2,309
22,952
0
25,833
W
Hou Yi
iponson
Hou Yi
19,212
14,867
0
150
8,631
3,769
0
3,569
5,062
0
35,685
L
Thanatos
8,302
2,106
0
3,988
22,857
7,363
0
694
22,163
0
23,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,757
Gold Earned
59,815
167
Minions Killed
153
4
Camps Cleared
7
714,938
Distance Traveled
979,653
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,542
854
20
2
2
92,843
0
W
Tsukuyomi
12,352
1,235
54
5
0
197,516
0
W
Geb
10,669
1,067
21
2
1
205,757
1
L
Hel
9,681
968
57
6
1
182,390
0
L
Bellona
9,373
937
32
3
0
147,483
0
W
Set
12,176
1,218
36
4
5
187,343
0
W
Horus
12,344
1,234
4
0
0
225,087
3
L
Nike
8,806
881
21
2
0
156,279
0
W
Hou Yi
12,274
1,227
38
4
1
163,950
0
L
Thanatos
9,355
936
37
4
1
135,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role