Player Matchup

Vamana
Vamana
KingCarpenter95
Vamana
Level 160
God Stats
1W - 0L
1,462 SR
Queue Stats
159W - 132L
1,412 Elo+
Solo
Olorun
Olorun
RAINBOW MODZ V2
Olorun
Level 65
God Stats
4W - 4L
1,453 SR
Queue Stats
57W - 83L
1,336 Elo+
Solo
Da Ji
Da Ji
SrTropical
Da Ji
Level 93
God Stats
7W - 12L
1,524 SR
Queue Stats
33W - 47L
1,372 Elo+
Solo
Team Averages
Level 106
1,480 SR
1,373 Elo+

VS

Team Averages
Level 70
1,462 SR
1,374 Elo+
Nox
Nox
NotHealingYu
Nox
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 152L
1,329 Elo+
Party 1
Ares
Ares
Salvation6427
Ares
Level 105
God Stats
1W - 2L
1,494 SR
Queue Stats
22W - 23L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Tayyysan
Danzaburou
Level 49
God Stats
16W - 28L
1,393 SR
Queue Stats
146W - 235L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 16
11,125
695
9,026
18,088
14,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
7 / 2 / 13
11,748
734
18,733
9,714
4,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
15
9 / 4 / 11
12,023
751
17,080
13,273
5,305
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
8,930
558
6,170
13,683
6,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 6 / 4
9,724
608
8,065
21,860
21,889
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Tayyysan
Danzaburou
14
4 / 8 / 2
10,812
676
10,814
17,072
7,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
21
Kills
6
6
Deaths
21
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
0
16
13
L
0
7
5
0.36
W
7
2
13
6.75
L
2
6
4
0.67
W
Da Ji
9
4
11
3.63
L
Danzaburou
Tayyysan
Danzaburou
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,839
Damage
25,049
41,075
Taken
52,615
23,883
Mitigated
36,124
15,584
Healing
7,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,026
1,922
0
8,895
18,088
14,560
690
7,030
11,058
0
23,090
L
6,170
864
0
507
13,683
6,913
0
4,831
8,595
19,500
0
W
18,733
7,890
609
4,635
9,714
4,018
2,149
3,499
6,215
51,633
0
L
8,065
469
891
2,830
21,860
21,889
0
9,548
11,678
27,518
0
W
Da Ji
17,080
4,643
0
1,445
13,273
5,305
352
4,176
9,097
0
33,662
L
Danzaburou
Tayyysan
Danzaburou
10,814
4,457
0
3,323
17,072
7,322
0
6,350
10,281
0
44,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,896
Gold Earned
29,466
141
Minions Killed
129
5
Camps Cleared
7
849,821
Distance Traveled
748,658
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,125
695
36
2
0
312,881
1
L
Nox
8,930
558
27
2
3
238,529
2
W
Olorun
11,748
734
68
4
0
248,365
0
L
Ares
9,724
608
30
2
1
262,587
5
W
Da Ji
12,023
751
37
2
5
288,575
2
L
Danzaburou
10,812
676
72
5
3
247,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role