Player Matchup

Zeus
Zeus
IlIlFaintlIl
Zeus
Level 27
God Stats
0W - 1L
1,309 SR
Queue Stats
6W - 5L
1,475 Elo+
Party 2
Tyr
Tyr
MentalNido
Tyr
Level 22
God Stats
12W - 20L
1,452 SR
Queue Stats
60W - 74L
1,425 Elo+
Solo
Hel
Hel
Y33H4W
Hel
Level 37
God Stats
8W - 11L
1,606 SR
Queue Stats
28W - 37L
1,383 Elo+
Party 2
Team Averages
Level 29
1,456 SR
1,428 Elo+

VS

Team Averages
Level 78
1,527 SR
1,438 Elo+
Hel
Hel
Lilduax
Hel
Level 61
God Stats
10W - 6L
1,385 SR
Queue Stats
112W - 131L
1,315 Elo+
Party 1
Artio
Artio
LumiKang
Artio
Level 156
God Stats
8W - 8L
1,695 SR
Queue Stats
63W - 68L
1,673 Elo+
Solo
Danzaburou
Danzaburou
bbyRuna
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
7,073
589
11,822
8,922
2,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 3 / 1
7,894
658
8,068
17,950
17,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hel
Y33H4W
Hel
11
1 / 7 / 1
7,532
628
5,405
11,340
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
4 / 2 / 12
9,002
750
10,330
8,877
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artio
LumiKang
Artio
13
9 / 0 / 7
9,669
806
10,090
19,065
22,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
bbyRuna
Danzaburou
13
4 / 0 / 8
9,006
751
11,143
10,141
3,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
17
17
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Hel
4
2
12
5
W
Artio
LumiKang
Artio
9
0
7
12.5
L
1
3
1
0.5
L
Hel
Y33H4W
Hel
1
7
1
0.21
W
Danzaburou
bbyRuna
Danzaburou
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,295
Damage
31,563
38,212
Taken
38,083
24,215
Mitigated
29,803
10,236
Healing
22,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,822
2,219
0
484
8,922
2,983
0
6,334
2,588
31,619
0
W
Hel
10,330
2,292
8,287
4,476
8,877
3,454
163
4,922
3,841
23,286
0
W
Artio
LumiKang
Artio
10,090
837
2,266
5,445
19,065
22,457
175
6,255
12,432
20,677
0
L
8,068
1,119
367
5,694
17,950
17,005
0
8,194
9,756
0
18,302
L
Hel
Y33H4W
Hel
5,405
282
1,446
2,245
11,340
4,227
0
6,045
5,295
16,952
0
W
Danzaburou
bbyRuna
Danzaburou
11,143
3,836
317
1,749
10,141
3,892
2,057
5,390
4,583
0
33,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,499
Gold Earned
27,677
99
Minions Killed
117
4
Camps Cleared
1
639,035
Distance Traveled
703,548
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,073
589
48
4
2
156,892
1
W
Hel
9,002
750
35
3
0
225,780
1
W
Artio
9,669
806
18
2
1
249,548
4
L
Tyr
7,894
658
26
2
1
248,741
2
L
Hel
7,532
628
25
2
1
233,402
2
W
Danzaburou
9,006
751
64
5
0
228,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role