Player Matchup

Khepri
Khepri
Gropius
Khepri
Level 160
God Stats
12W - 7L
1,639 SR
Queue Stats
210W - 168L
1,612 Elo+
Party 2
Cthulhu
Cthulhu
HitKilll
Cthulhu
Level 159
God Stats
7W - 6L
1,631 SR
Queue Stats
216W - 143L
1,650 Elo+
Party 2
Ullr
Ullr
KelvenOMainMagro
Ullr
Level 160
God Stats
18W - 10L
1,694 SR
Queue Stats
271W - 217L
1,597 Elo+
Party 2
Bastet
Bastet
SτarDusk
Bastet
Level 126
God Stats
3W - 3L
1,378 SR
Queue Stats
469W - 452L
1,522 Elo+
Party 2
Hel
Hel
huzzraah
Hel
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 5L
1,826 Elo+
Party 2
Team Averages
Level 127
1,568 SR
1,641 Elo+

VS

Team Averages
Level 55
1,496 SR
1,501 Elo+
Sobek
Sobek
Fives1408
Sobek
Level 27
God Stats
1W - 1L
1,568 SR
Queue Stats
82W - 108L
1,525 Elo+
Party 1
Neith
Neith
NikoGulam
Neith
Level 28
God Stats
1W - 2L
1,591 SR
Queue Stats
34W - 42L
1,470 Elo+
Party 3
Chang'e
Chang'e
Pflucker2001
Chang'e
Level 29
God Stats
7W - 8L
1,487 SR
Queue Stats
97W - 109L
1,512 Elo+
Party 1
Serqet
Serqet
Samikpo
Serqet
Level 144
God Stats
0W - 1L
1,209 SR
Queue Stats
133W - 169L
1,499 Elo+
Party 3
Jormungandr
Jormungandr
choco142001
Jormungandr
Level 49
God Stats
5W - 6L
1,626 SR
Queue Stats
302W - 291L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gropius
Khepri
10
3 / 0 / 6
6,571
597
3,716
5,058
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
HitKilll
Cthulhu
11
1 / 1 / 3
6,545
595
4,340
8,978
4,478
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 1 / 7
7,145
650
10,275
5,665
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
SτarDusk
Bastet
12
7 / 1 / 3
7,193
654
5,361
7,000
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 1 / 2
7,298
663
4,213
4,025
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fives1408
Sobek
7
0 / 3 / 1
5,053
459
2,877
8,894
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
NikoGulam
Neith
9
0 / 6 / 0
5,315
483
2,986
7,734
1,918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Pflucker2001
Chang'e
10
0 / 3 / 0
5,578
507
1,542
6,050
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Samikpo
Serqet
9
4 / 5 / 0
6,377
580
3,706
6,878
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
choco142001
Jormungandr
10
0 / 4 / 2
6,326
575
4,476
9,964
5,776
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
21
Kills
4
4
Deaths
21
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
Fives1408
Sobek
0
3
1
0.17
W
Khepri
Gropius
Khepri
3
0
6
6
W
Cthulhu
HitKilll
Cthulhu
1
1
3
2.5
W
4
1
7
7.5
L
Neith
NikoGulam
Neith
0
6
0
0
L
Chang'e
Pflucker2001
Chang'e
0
3
0
0
L
Serqet
Samikpo
Serqet
4
5
0
0.8
W
Bastet
SτarDusk
Bastet
7
1
3
8.5
L
Jormungandr
choco142001
Jormungandr
0
4
2
0.25
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,905
Damage
15,587
30,726
Taken
39,520
13,336
Mitigated
16,647
14,227
Healing
8,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Fives1408
Sobek
2,877
385
0
2,247
8,894
4,818
0
2,497
6,349
7,254
0
W
Khepri
Gropius
Khepri
3,716
382
0
1,876
5,058
3,064
0
2,006
3,052
17,355
0
W
Cthulhu
HitKilll
Cthulhu
4,340
1,281
95
3,458
8,978
4,478
444
3,197
5,781
38,475
0
W
10,275
4,112
0
2,060
5,665
2,140
243
1,465
3,972
0
44,043
L
Neith
NikoGulam
Neith
2,986
1,187
0
1,329
7,734
1,918
448
847
6,887
0
32,018
L
Chang'e
Pflucker2001
Chang'e
1,542
198
0
1,646
6,050
1,596
0
1,859
3,921
27,629
0
L
Serqet
Samikpo
Serqet
3,706
1,165
0
724
6,878
2,539
0
2,087
4,729
0
20,333
W
Bastet
SτarDusk
Bastet
5,361
1,449
0
3,510
7,000
2,281
124
947
5,942
0
35,944
L
Jormungandr
choco142001
Jormungandr
4,476
1,715
0
2,626
9,964
5,776
0
4,503
5,365
34,438
0
W
4,213
381
1,184
2,044
4,025
1,373
323
1,280
2,640
36,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,752
Gold Earned
28,649
370
Minions Killed
261
0
Camps Cleared
0
1,194,183
Distance Traveled
1,068,663
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,053
459
15
1
0
221,788
4
W
Khepri
6,571
597
25
2
0
256,645
5
W
Cthulhu
6,545
595
91
8
0
233,618
2
W
Ullr
7,145
650
73
7
0
207,584
3
L
Neith
5,315
483
64
6
0
186,561
1
L
Chang'e
5,578
507
58
5
0
220,667
2
L
Serqet
6,377
580
44
4
0
245,850
3
W
Bastet
7,193
654
80
7
0
255,074
2
L
Jormungandr
6,326
575
80
7
0
193,797
3
W
Hel
7,298
663
101
9
0
241,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role