Player Matchup

Kukulkan
Kukulkan
ScruffyScruggs
Kukulkan
Level 28
God Stats
36W - 31L
1,597 SR
Queue Stats
88W - 126L
1,457 Elo+
Party 1
Cliodhna
Cliodhna
ScruggGang
Cliodhna
Level 23
God Stats
28W - 28L
1,553 SR
Queue Stats
63W - 84L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
ShadyScruggs
Cthulhu
Level 23
God Stats
16W - 13L
1,582 SR
Queue Stats
32W - 37L
1,474 Elo+
Party 1
Team Averages
Level 25
1,577 SR
1,463 Elo+

VS

Team Averages
Level 28
1,512 SR
1,508 Elo+
Scylla
Scylla
HoneyBadger_3232
Scylla
Level 43
God Stats
8W - 5L
1,759 SR
Queue Stats
243W - 166L
1,517 Elo+
Party 2
Neith
Neith
SlatersLifeYT
Neith
Level 16
God Stats
32W - 18L
1,218 SR
Queue Stats
182W - 188L
1,424 Elo+
Solo
Vamana
Vamana
lilsidebxtch
Vamana
Level 24
God Stats
10W - 7L
1,559 SR
Queue Stats
144W - 68L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
5 / 4 / 8
12,281
682
12,863
10,652
5,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
ScruggGang
Cliodhna
17
7 / 7 / 7
13,432
746
17,688
17,296
8,344
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
ShadyScruggs
Cthulhu
17
3 / 1 / 11
12,424
690
7,320
22,764
28,105
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 7 / 4
12,350
686
15,580
12,957
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 5 / 8
10,707
595
12,496
13,859
5,177
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
16
3 / 3 / 8
11,927
663
13,729
20,319
19,100
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
15
Kills
12
12
Deaths
15
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
8
7
4
1.43
W
Kukulkan
5
4
8
2.25
W
Cliodhna
ScruggGang
Cliodhna
7
7
7
1.5
W
Cthulhu
ShadyScruggs
Cthulhu
3
1
11
8.5
L
1
5
8
1
L
Vamana
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,871
Damage
41,805
50,712
Taken
47,135
41,940
Mitigated
28,829
11,231
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,580
398
0
0
12,957
4,552
488
4,818
7,945
40,688
0
W
Kukulkan
12,863
194
0
362
10,652
5,491
609
2,964
7,688
35,633
0
W
Cliodhna
ScruggGang
Cliodhna
17,688
3,765
0
5,394
17,296
8,344
2,050
4,611
12,685
0
54,472
W
Cthulhu
ShadyScruggs
Cthulhu
7,320
725
572
4,903
22,764
28,105
333
8,399
14,365
34,615
0
L
12,496
4,381
372
2,830
13,859
5,177
776
6,707
6,871
0
40,565
L
Vamana
13,729
8,230
225
6,462
20,319
19,100
542
8,757
11,127
0
52,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,137
Gold Earned
34,984
182
Minions Killed
212
1
Camps Cleared
13
983,829
Distance Traveled
905,113
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,350
686
54
3
4
275,754
1
W
Kukulkan
12,281
682
67
4
0
305,467
1
W
Cliodhna
13,432
746
59
3
1
327,638
3
W
Cthulhu
12,424
690
56
3
0
350,724
1
L
Neith
10,707
595
79
4
4
245,052
2
L
Vamana
11,927
663
79
4
5
384,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role