Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Gorlie
Aphrodite
Level 131
God Stats
25W - 18L
1,695 SR
Queue Stats
119W - 113L
1,589 Elo+
Party 3
Gilgamesh
Gilgamesh
Jestiss
Gilgamesh
Level 123
God Stats
7W - 7L
1,587 SR
Queue Stats
190W - 176L
1,633 Elo+
Solo
Artemis
Artemis
hukem
Artemis
Level 153
God Stats
10W - 4L
1,765 SR
Queue Stats
113W - 111L
1,584 Elo+
Party 1
Zeus
Zeus
xAsxira
Zeus
Level 139
God Stats
7W - 3L
1,715 SR
Queue Stats
9W - 6L
1,590 Elo+
Party 3
Team Averages
Level 140
1,652 SR
1,579 Elo+

VS

Team Averages
Level 135
1,608 SR
1,567 Elo+
Ares
Ares
DizzyDaGreat213-
Ares
Level 116
God Stats
20W - 18L
1,705 SR
Queue Stats
413W - 361L
1,565 Elo+
Party 4
Terra
Terra
EarlobeBandit
Terra
Level 158
God Stats
6W - 10L
1,642 SR
Queue Stats
513W - 518L
1,604 Elo+
Party 2
Fenrir
Fenrir
FlawlessHector
Fenrir
Level 148
God Stats
7W - 10L
1,587 SR
Queue Stats
77W - 86L
1,601 Elo+
Party 2
Apollo
Apollo
MJ_Caboose764
Apollo
Level 147
God Stats
6W - 6L
1,607 SR
Queue Stats
434W - 374L
1,563 Elo+
Party 4
Agni
Agni
angel325
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 0 / 8
7,520
752
6,821
6,229
7,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Gorlie
Aphrodite
13
1 / 0 / 9
7,205
721
3,673
4,846
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Jestiss
Gilgamesh
14
2 / 2 / 5
7,351
735
4,955
7,670
6,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
hukem
Artemis
15
2 / 0 / 6
7,939
794
5,138
3,098
1,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
xAsxira
Zeus
15
5 / 0 / 3
8,485
849
10,310
3,180
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
6,763
676
5,096
7,621
6,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 0
7,141
714
4,189
10,498
7,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 0
6,029
603
2,441
6,439
4,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 1 / 1
6,406
641
1,366
5,903
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
13
1 / 4 / 0
6,546
655
3,513
7,655
2,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
11
Kills
2
2
Deaths
11
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
8
5
L
0
0
2
1
L
1
3
0
0.33
L
0
3
0
0
W
Aphrodite
Gorlie
Aphrodite
1
0
9
5.5
W
Gilgamesh
Jestiss
Gilgamesh
2
2
5
2.25
L
0
1
1
0.5
L
Agni
1
4
0
0.25
W
Artemis
hukem
Artemis
2
0
6
5
W
Zeus
xAsxira
Zeus
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,897
Damage
16,605
25,023
Taken
38,116
20,935
Mitigated
23,660
11,016
Healing
9,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,821
1,603
0
1,412
6,229
7,990
399
4,202
2,027
18,406
0
L
5,096
139
0
2,352
7,621
6,811
0
3,758
3,383
12,555
0
L
4,189
258
1,556
2,059
10,498
7,993
0
6,286
3,433
19,511
0
L
2,441
411
0
1,160
6,439
4,246
0
2,989
3,133
0
14,564
W
Aphrodite
Gorlie
Aphrodite
3,673
88
3,084
3,665
4,846
4,127
256
2,091
2,755
12,018
0
W
Gilgamesh
Jestiss
Gilgamesh
4,955
942
0
794
7,670
6,362
47
4,146
3,524
0
15,872
L
1,366
705
0
1,178
5,903
1,895
0
2,076
3,659
0
22,515
L
Agni
3,513
179
0
1,042
7,655
2,715
0
4,301
2,798
20,490
0
W
Artemis
hukem
Artemis
5,138
2,761
0
1,211
3,098
1,167
3,284
981
2,117
0
30,414
W
Zeus
xAsxira
Zeus
10,310
976
0
850
3,180
1,289
515
1,642
1,538
37,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,500
Gold Earned
32,885
251
Minions Killed
202
10
Camps Cleared
5
1,002,890
Distance Traveled
811,749
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,520
752
24
2
1
221,856
3
L
Ares
6,763
676
22
2
0
187,407
2
L
Terra
7,141
714
36
4
1
167,299
1
L
Fenrir
6,029
603
29
3
2
130,035
2
W
Aphrodite
7,205
721
31
3
2
201,478
0
W
Gilgamesh
7,351
735
15
2
1
189,520
3
L
Apollo
6,406
641
61
6
2
161,711
3
L
Agni
6,546
655
54
5
0
165,297
0
W
Artemis
7,939
794
90
9
1
195,085
0
W
Zeus
8,485
849
91
9
5
194,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role