Player Matchup

Neith
Neith
Silver III
EliteRock
Neith
Silver III
Level 75
God Stats
20W - 23L
1,466 SR
Queue Stats
127W - 145L
964 MMR
Solo
Sol
Sol
Silver III
TRASH GOD HTX
Sol
Silver III
Level 84
God Stats
16W - 22L
1,465 SR
Queue Stats
55W - 65L
1,088 MMR
Solo
Cerberus
Cerberus
Silver I
Zoidberg777
Cerberus
Silver I
Level 121
God Stats
523W - 482L
1,568 SR
Queue Stats
1,220W - 1,440L
1,070 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,500 SR
1,041 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 88
1,487 SR
1,298 MMR
Ah Puch
Ah Puch
Platinum II
 
Ah Puch
Platinum II
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold V
 
Janus
Gold V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Bronze I
DavidOnTop
Bellona
Bronze I
Level 88
God Stats
4W - 5L
1,462 SR
Queue Stats
19W - 41L
895 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EliteRock
Neith
11
4 / 6 / 10
7,520
752
7,194
8,944
3,505
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
11 / 1 / 8
9,104
910
11,352
10,166
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
Zoidberg777
Cerberus
12
4 / 1 / 13
8,267
827
3,999
11,294
9,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GilgameshHeraMorgan Le FayEsetCthulhu

VS

Bans
FreyaBakasuraAphroditeChaacCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 8 / 3
6,940
694
12,882
9,881
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
 
Janus
10
2 / 7 / 4
6,828
683
6,129
9,286
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DavidOnTop
Bellona
11
3 / 4 / 2
7,117
712
6,821
10,212
6,262
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
19
Kills
8
8
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
8
3
0.56
L
Janus
 
Janus
2
7
4
0.57
L
Bellona
DavidOnTop
Bellona
3
4
2
1
W
Neith
EliteRock
Neith
4
6
10
1.5
W
11
1
8
15
W
Cerberus
Zoidberg777
Cerberus
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,545
Damage
25,832
30,404
Taken
29,379
17,336
Mitigated
12,384
11,420
Healing
1,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
12,882
940
0
836
9,881
3,092
0
4,600
5,281
30,168
0
L
Janus
 
Janus
6,129
476
0
274
9,286
3,030
0
5,145
4,141
18,745
0
L
Bellona
DavidOnTop
Bellona
6,821
1,450
0
0
10,212
6,262
0
5,141
5,071
0
13,458
W
Neith
EliteRock
Neith
7,194
3,611
0
1,583
8,944
3,505
0
6,334
2,610
0
16,848
W
11,352
3,739
8
6,171
10,166
4,076
103
5,698
4,468
34,434
2,285
W
Cerberus
Zoidberg777
Cerberus
3,999
187
404
3,254
11,294
9,755
90
7,211
4,083
9,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,891
Gold Earned
20,885
107
Minions Killed
93
5
Camps Cleared
3
567,547
Distance Traveled
525,131
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,940
694
57
6
1
162,073
2
L
Janus
6,828
683
21
2
1
173,881
0
L
Bellona
7,117
712
15
2
1
189,177
1
W
Neith
7,520
752
29
3
1
165,926
1
W
Sol
9,104
910
64
6
4
193,235
3
W
Cerberus
8,267
827
14
1
0
208,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role