Player Matchup

Baron Samedi
Baron Samedi
Major_TomDaBomb
Baron Samedi
Level 22
God Stats
1W - 1L
1,751 SR
Queue Stats
66W - 63L
1,463 Elo+
Party 2
Awilix
Awilix
SoundToaster820
Awilix
Level 69
God Stats
15W - 15L
1,632 SR
Queue Stats
69W - 69L
1,531 Elo+
Party 3
Odin
Odin
Sugonease
Odin
Level 22
God Stats
0W - 2L
1,249 SR
Queue Stats
9W - 25L
1,246 Elo+
Party 3
He Bo
He Bo
Zelbless
He Bo
Level 69
God Stats
4W - 8L
1,406 SR
Queue Stats
208W - 280L
1,394 Elo+
Party 2
Cupid
Cupid
blackthemadjack
Cupid
Level 45
God Stats
21W - 15L
1,446 SR
Queue Stats
285W - 291L
1,453 Elo+
Party 2
Team Averages
Level 45
1,497 SR
1,418 Elo+

VS

Team Averages
Level 104
1,607 SR
1,653 Elo+
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Bell Cranel9987
Guan Yu
Level 37
God Stats
15W - 4L
1,290 SR
Queue Stats
246W - 70L
1,792 Elo+
Party 1
Sol
Sol
Covmex
Sol
Level 68
God Stats
20W - 16L
1,542 SR
Queue Stats
798W - 880L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Sakura Yua
Cthulhu
Level 157
God Stats
46W - 9L
1,923 SR
Queue Stats
864W - 453L
1,747 Elo+
Party 1
Terra
Terra
wizardbook31
Terra
Level 155
God Stats
10W - 1L
1,780 SR
Queue Stats
633W - 293L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Major_TomDaBomb
Baron Samedi
15
1 / 6 / 2
8,870
887
4,880
10,875
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 8 / 1
9,427
943
9,482
17,835
8,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
15
0 / 7 / 3
8,618
862
6,255
18,052
9,793
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
Zelbless
He Bo
15
0 / 8 / 2
8,382
838
5,698
10,779
3,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 4
8,763
876
11,226
11,618
3,602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

100

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 0 / 21
10,547
1,055
15,399
4,291
1,955
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 2 / 21
11,059
1,106
11,669
13,225
18,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
Covmex
Sol
17
6 / 1 / 15
10,865
1,087
11,562
8,006
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Sakura Yua
Cthulhu
18
6 / 0 / 25
11,774
1,177
13,523
8,306
13,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 1 / 20
10,337
1,034
12,522
8,445
5,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
135
4
Kills
33
33
Deaths
4
12
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
21
16.5
W
9
2
21
9.75
W
Sol
Covmex
Sol
6
1
15
13.5
L
Baron Samedi
Major_TomDaBomb
Baron Samedi
1
6
2
0.33
W
Cthulhu
Sakura Yua
Cthulhu
6
0
25
18.5
L
3
8
1
0.44
L
Odin
0
7
3
0.21
L
He Bo
Zelbless
He Bo
0
8
2
0.13
L
0
4
4
0.5
W
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,541
Damage
64,675
69,159
Taken
42,273
29,092
Mitigated
42,383
2,763
Healing
15,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,399
7,489
0
552
4,291
1,955
0
584
3,667
0
38,332
W
11,669
2,497
1,639
2,583
13,225
18,382
0
4,413
8,598
1,383
14,503
W
Sol
Covmex
Sol
11,562
4,061
0
1,274
8,006
2,779
0
543
7,445
31,931
0
L
Baron Samedi
Major_TomDaBomb
Baron Samedi
4,880
514
590
166
10,875
4,360
0
7,236
3,185
17,169
0
W
Cthulhu
Sakura Yua
Cthulhu
13,523
428
1,110
1,527
8,306
13,807
0
2,048
6,182
26,738
0
L
9,482
2,707
0
0
17,835
8,281
0
7,461
9,420
0
17,075
L
Odin
6,255
2,070
0
0
18,052
9,793
0
9,053
8,664
0
27,698
L
He Bo
Zelbless
He Bo
5,698
817
0
630
10,779
3,056
0
5,937
4,404
16,579
0
L
11,226
4,254
85
1,292
11,618
3,602
0
6,879
4,394
0
30,495
W
12,522
1,010
4,778
2,018
8,445
5,460
0
2,545
5,803
18,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,060
Gold Earned
54,582
159
Minions Killed
168
6
Camps Cleared
6
834,547
Distance Traveled
953,488
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,547
1,055
62
6
2
201,280
1
W
Guan Yu
11,059
1,106
10
1
0
200,286
0
W
Sol
10,865
1,087
54
5
3
166,015
0
L
Baron Samedi
8,870
887
36
4
0
145,474
0
W
Cthulhu
11,774
1,177
28
3
1
199,219
0
L
Awilix
9,427
943
14
1
0
207,274
0
L
Odin
8,618
862
55
6
3
184,330
0
L
He Bo
8,382
838
15
2
0
123,624
0
L
Cupid
8,763
876
39
4
3
173,845
0
W
Terra
10,337
1,034
14
1
0
186,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role