Player Matchup

Artemis
Artemis
AverageJoe666
Artemis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,127 Elo+
Party 1
Sobek
Sobek
Dabeaver14
Sobek
Level 59
God Stats
5W - 3L
1,559 SR
Queue Stats
58W - 63L
1,400 Elo+
Party 1
Hera
Hera
ICEMANN30000
Hera
Level 118
God Stats
25W - 9L
1,799 SR
Queue Stats
126W - 132L
1,491 Elo+
Party 1
Team Averages
Level 61
1,619 SR
1,339 Elo+

VS

Team Averages
Level 73
1,327 SR
1,211 Elo+
Awilix
Awilix
LordSquishum
Awilix
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 92L
1,342 Elo+
Party 2
Chaac
Chaac
Smokey9997
Chaac
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 101L
1,395 Elo+
Party 2
Ymir
Ymir
TrustfulCandy85
Ymir
Level 27
God Stats
2W - 3L
982 SR
Queue Stats
14W - 26L
895 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
5 / 3 / 6
7,439
744
6,006
4,813
1,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
10
1 / 0 / 8
7,109
711
2,702
6,057
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
5 / 1 / 5
7,466
747
7,222
2,888
832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
1 / 5 / 2
6,229
623
2,183
7,273
2,304
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
10
1 / 3 / 0
6,377
638
5,461
9,170
4,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 3 / 2
5,907
591
1,479
5,782
4,005
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
2
4
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
5
3
6
2.67
W
Sobek
1
0
8
5
W
5
1
5
7.5
L
Awilix
1
5
2
0.4
L
Chaac
1
3
0
0.33
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,930
Damage
9,123
13,758
Taken
22,225
7,453
Mitigated
10,801
1,639
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
6,006
1,824
0
200
4,813
1,615
0
341
4,472
0
12,203
W
Sobek
2,702
631
0
1,430
6,057
5,006
0
555
5,502
7,965
0
W
7,222
1,137
0
9
2,888
832
0
655
2,233
26,098
0
L
Awilix
2,183
572
0
992
7,273
2,304
0
2,618
4,655
0
10,563
L
Chaac
5,461
1,008
0
3,525
9,170
4,492
0
4,400
4,770
0
27,492
L
1,479
461
0
410
5,782
4,005
0
3,530
2,252
5,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,014
Gold Earned
18,513
82
Minions Killed
78
2
Camps Cleared
5
472,731
Distance Traveled
528,969
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,439
744
22
2
2
163,158
4
W
Sobek
7,109
711
19
2
0
169,456
0
W
Hera
7,466
747
41
4
0
140,117
0
L
Awilix
6,229
623
17
2
3
177,210
2
L
Chaac
6,377
638
47
5
2
188,669
0
L
Ymir
5,907
591
14
1
0
163,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role