Player Matchup

Morgan Le Fay
Morgan Le Fay
Armaxgamer
Morgan Le Fay
Level 154
God Stats
3W - 6L
1,549 SR
Queue Stats
43W - 54L
1,526 Elo+
Party 1
Guan Yu
Guan Yu
EfrainRR19
Guan Yu
Level 115
God Stats
0W - 1L
1,471 SR
Queue Stats
15W - 18L
1,482 Elo+
Party 1
He Bo
He Bo
LuisXGamer
He Bo
Level 160
God Stats
0W - 5L
1,468 SR
Queue Stats
54W - 66L
1,513 Elo+
Party 1
Da Ji
Da Ji
Trunks009
Da Ji
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
leibrag02
Cthulhu
Level 126
God Stats
1W - 2L
1,543 SR
Queue Stats
45W - 60L
1,497 Elo+
Party 1
Team Averages
Level 141
1,506 SR
1,516 Elo+

VS

Team Averages
Level 134
1,632 SR
1,574 Elo+
Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ALEX-ARMANDO69
Gilgamesh
Level 104
God Stats
24W - 10L
1,674 SR
Queue Stats
271W - 252L
1,584 Elo+
Party 2
Erlang Shen
Erlang Shen
Gingy2211
Erlang Shen
Level 143
God Stats
1W - 1L
1,664 SR
Queue Stats
169W - 141L
1,597 Elo+
Solo
Eset
Eset
Stigsbreakfast
Eset
Level 148
God Stats
6W - 3L
1,639 SR
Queue Stats
159W - 136L
1,598 Elo+
Solo
Anhur
Anhur
Zetaro
Anhur
Level 129
God Stats
2W - 1L
1,684 SR
Queue Stats
102W - 73L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Armaxgamer
Morgan Le Fay
20
8 / 5 / 11
13,242
828
22,296
17,299
6,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
EfrainRR19
Guan Yu
16
1 / 4 / 15
10,620
664
14,571
21,693
18,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
17
4 / 8 / 9
11,217
701
8,542
16,010
5,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Trunks009
Da Ji
18
2 / 6 / 11
12,094
756
12,096
18,257
7,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
leibrag02
Cthulhu
19
9 / 2 / 10
13,628
852
13,294
24,083
32,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
2 / 4 / 10
11,226
702
12,730
19,121
24,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
ALEX-ARMANDO69
Gilgamesh
19
5 / 6 / 8
13,293
831
12,635
20,612
19,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Gingy2211
Erlang Shen
19
9 / 6 / 4
13,723
858
19,687
23,920
22,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 6 / 10
12,896
806
20,348
14,163
5,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Zetaro
Anhur
20
5 / 2 / 11
14,156
885
19,956
17,340
7,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
68
24
Kills
25
25
Deaths
24
56
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
4
10
1.75
W
Gilgamesh
ALEX-ARMANDO69
Gilgamesh
5
6
8
1.5
L
Morgan Le Fay
Armaxgamer
Morgan Le Fay
8
5
11
2.7
L
Guan Yu
EfrainRR19
Guan Yu
1
4
15
2.13
W
Erlang Shen
Gingy2211
Erlang Shen
9
6
4
1.83
L
He Bo
4
8
9
1.06
W
4
6
10
1.5
L
Da Ji
Trunks009
Da Ji
2
6
11
1.25
W
Anhur
Zetaro
Anhur
5
2
11
5.25
L
Cthulhu
leibrag02
Cthulhu
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,799
Damage
85,356
97,342
Taken
95,156
70,900
Mitigated
79,297
17,236
Healing
17,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
12,730
1,520
0
2,765
19,121
24,554
104
8,756
8,980
25,929
0
W
Gilgamesh
ALEX-ARMANDO69
Gilgamesh
12,635
2,257
0
1,051
20,612
19,495
1,107
8,495
10,976
0
37,389
L
Morgan Le Fay
Armaxgamer
Morgan Le Fay
22,296
2,197
458
2,655
17,299
6,894
0
7,179
9,614
56,081
0
L
Guan Yu
EfrainRR19
Guan Yu
14,571
2,719
2,335
5,350
21,693
18,863
0
7,532
13,124
61
26,083
W
Erlang Shen
Gingy2211
Erlang Shen
19,687
8,511
0
6,195
23,920
22,303
1
10,541
12,513
5,746
42,480
L
He Bo
8,542
419
0
1,627
16,010
5,773
0
7,337
8,140
27,416
0
W
20,348
1,848
1,024
2,696
14,163
5,701
1,424
8,278
5,317
59,542
0
L
Da Ji
Trunks009
Da Ji
12,096
2,818
0
190
18,257
7,288
2,023
2,980
14,887
0
38,217
W
Anhur
Zetaro
Anhur
19,956
13,115
0
3,511
17,340
7,244
4,112
6,034
10,637
0
75,577
L
Cthulhu
leibrag02
Cthulhu
13,294
1,504
1,928
2,693
24,083
32,082
0
7,564
15,521
32,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,801
Gold Earned
65,294
311
Minions Killed
391
7
Camps Cleared
10
1,488,529
Distance Traveled
1,515,886
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,226
702
30
2
2
300,720
4
W
Gilgamesh
13,293
831
46
3
0
301,478
1
L
Morgan Le Fay
13,242
828
100
6
4
289,173
2
L
Guan Yu
10,620
664
25
2
0
315,840
0
W
Erlang Shen
13,723
858
62
4
3
315,313
3
L
He Bo
11,217
701
46
3
2
269,912
1
W
Eset
12,896
806
96
6
3
300,649
7
L
Da Ji
12,094
756
69
4
0
311,704
3
W
Anhur
14,156
885
157
10
2
297,726
3
L
Cthulhu
13,628
852
71
4
1
301,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role