Player Matchup

Nu Wa
Nu Wa
BluenoseNavyBrat
Nu Wa
Level 27
God Stats
3W - 2L
1,303 SR
Queue Stats
7W - 6L
1,448 Elo+
Party 1
Izanami
Izanami
IttsEarthly
Izanami
Level 29
God Stats
5W - 2L
1,612 SR
Queue Stats
55W - 53L
1,449 Elo+
Solo
Kukulkan
Kukulkan
ValNaki
Kukulkan
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Woolcrane20
Tsukuyomi
Level 25
God Stats
12W - 6L
1,587 SR
Queue Stats
14W - 13L
1,292 Elo+
Solo
Sylvanus
Sylvanus
lParanoldl
Sylvanus
Level 160
God Stats
20W - 12L
1,659 SR
Queue Stats
254W - 259L
1,447 Elo+
Party 1
Team Averages
Level 49
1,532 SR
1,427 Elo+

VS

Team Averages
Level 23
1,480 SR
1,200 Elo+
Ganesha
Ganesha
Aroueterra
Ganesha
Level 16
God Stats
2W - 2L
1,487 SR
Queue Stats
6W - 13L
1,261 Elo+
Party 2
Erlang Shen
Erlang Shen
Odysseus810
Erlang Shen
Level 29
God Stats
2W - 5L
1,521 SR
Queue Stats
2W - 6L
1,073 Elo+
Party 3
Vamana
Vamana
Thakela_07
Vamana
Level 27
God Stats
10W - 7L
1,550 SR
Queue Stats
66W - 82L
1,346 Elo+
Solo
Anubis
Anubis
WolfgangFlognaw
Anubis
Level 28
God Stats
0W - 2L
1,480 SR
Queue Stats
0W - 4L
1,073 Elo+
Party 3
Jing Wei
Jing Wei
zepplinedes
Jing Wei
Level 14
God Stats
1W - 3L
1,364 SR
Queue Stats
5W - 12L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 1
10,853
543
4,658
3,596
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
IttsEarthly
Izanami
17
9 / 2 / 4
11,549
577
11,340
8,520
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ValNaki
Kukulkan
16
4 / 1 / 3
10,980
549
13,075
7,085
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Woolcrane20
Tsukuyomi
17
5 / 2 / 2
11,333
567
9,803
12,090
7,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
lParanoldl
Sylvanus
16
5 / 0 / 11
10,913
546
10,186
18,181
15,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aroueterra
Ganesha
10
0 / 1 / 1
6,865
343
443
6,451
5,051
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Odysseus810
Erlang Shen
13
2 / 7 / 1
8,848
442
2,653
17,762
10,127
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Thakela_07
Vamana
14
0 / 3 / 0
8,125
406
3,986
14,157
8,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 8 / 2
6,713
336
3,731
10,557
3,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
zepplinedes
Jing Wei
13
2 / 5 / 1
8,302
415
3,950
16,268
5,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
24
Kills
4
5
Deaths
24
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Aroueterra
Ganesha
0
1
1
0.5
W
1
0
1
1.5
W
Izanami
IttsEarthly
Izanami
9
2
4
5.5
L
Erlang Shen
Odysseus810
Erlang Shen
2
7
1
0.36
L
Vamana
Thakela_07
Vamana
0
3
0
0
W
Kukulkan
ValNaki
Kukulkan
4
1
3
5.5
L
0
8
2
0.13
W
Tsukuyomi
Woolcrane20
Tsukuyomi
5
2
2
3
W
Sylvanus
lParanoldl
Sylvanus
5
0
11
10.5
L
Jing Wei
zepplinedes
Jing Wei
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,062
Damage
14,763
49,472
Taken
65,195
29,597
Mitigated
31,830
18,757
Healing
15,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Aroueterra
Ganesha
443
0
15
15
6,451
5,051
214
4,174
2,153
18,901
0
W
4,658
1,173
0
500
3,596
1,056
1,635
73
3,193
53,185
0
W
Izanami
IttsEarthly
Izanami
11,340
7,766
0
4,302
8,520
2,844
3,840
2,077
6,443
0
86,981
L
Erlang Shen
Odysseus810
Erlang Shen
2,653
933
0
4,909
17,762
10,127
194
6,725
10,983
5,002
24,389
L
Vamana
Thakela_07
Vamana
3,986
1,089
0
6,343
14,157
8,077
0
4,546
9,591
0
45,215
W
Kukulkan
ValNaki
Kukulkan
13,075
517
0
1,326
7,085
3,033
4,246
0
7,043
70,670
0
L
3,731
265
234
2,518
10,557
3,405
375
2,843
7,676
20,314
0
W
Tsukuyomi
Woolcrane20
Tsukuyomi
9,803
2,363
0
3,589
12,090
7,269
56
116
10,127
0
82,691
W
Sylvanus
lParanoldl
Sylvanus
10,186
3,520
1,547
7,493
18,181
15,395
1,656
2,474
15,574
48,446
12,683
L
Jing Wei
zepplinedes
Jing Wei
3,950
2,678
0
1,255
16,268
5,170
1,090
8,163
7,933
0
37,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,628
Gold Earned
38,853
554
Minions Killed
310
0
Camps Cleared
0
1,811,723
Distance Traveled
1,471,096
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,865
343
16
1
0
218,853
0
W
Nu Wa
10,853
543
106
5
0
352,687
10
W
Izanami
11,549
577
103
5
0
339,518
4
L
Erlang Shen
8,848
442
74
4
0
326,999
0
L
Vamana
8,125
406
115
6
0
377,244
2
W
Kukulkan
10,980
549
128
6
0
300,262
2
L
Anubis
6,713
336
29
1
0
211,605
1
W
Tsukuyomi
11,333
567
132
7
0
443,980
2
W
Sylvanus
10,913
546
85
4
0
375,276
3
L
Jing Wei
8,302
415
76
4
0
336,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role