Player Matchup

Nemesis
Nemesis
Arthur_mitada
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,408 Elo+
Solo
Ah Puch
Ah Puch
Becquer69
Ah Puch
Level 69
God Stats
1W - 3L
1,524 SR
Queue Stats
374W - 399L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
TzunzunM
Kukulkan
Level 11
God Stats
0W - 2L
1,324 SR
Queue Stats
3W - 5L
1,409 Elo+
Party 2
Merlin
Merlin
cloudkicker452
Merlin
Level 22
God Stats
10W - 11L
1,452 SR
Queue Stats
10W - 11L
1,386 Elo+
Solo
Cthulhu
Cthulhu
きょうきのリス
Cthulhu
Level 29
God Stats
34W - 27L
1,596 SR
Queue Stats
175W - 186L
1,438 Elo+
Solo
Team Averages
Level 27
1,479 SR
1,419 Elo+

VS

Team Averages
Level 14
1,512 SR
1,373 Elo+
Thanatos
Thanatos
ApacheQc5834
Thanatos
Level 3
God Stats
6W - 3L
1,786 SR
Queue Stats
12W - 5L
1,664 Elo+
Party 1
Thoth
Thoth
Mazdaspeed32504
Thoth
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,345 Elo+
Party 1
Gilgamesh
Gilgamesh
Nacho_Sape77
Gilgamesh
Level 7
God Stats
18W - 7L
1,355 SR
Queue Stats
30W - 15L
1,078 Elo+
Solo
Khepri
Khepri
PsychoZombiiez
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,345 Elo+
Party 1
Chaac
Chaac
christfix
Chaac
Level 23
God Stats
1W - 0L
1,419 SR
Queue Stats
18W - 20L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
2 / 14 / 3
9,195
920
10,522
20,281
7,254
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Becquer69
Ah Puch
15
0 / 13 / 4
8,692
869
7,464
17,691
5,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
TzunzunM
Kukulkan
15
0 / 5 / 3
8,864
886
7,195
11,085
3,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 6 / 2
8,325
833
4,249
9,250
2,883
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 2 / 2
11,026
1,103
7,690
9,019
9,065
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

45

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ApacheQc5834
Thanatos
20
26 / 0 / 9
14,135
1,414
28,869
5,833
3,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 12
9,504
950
3,542
5,670
2,839
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Nacho_Sape77
Gilgamesh
17
9 / 2 / 11
10,140
1,014
12,079
9,094
4,654
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 1 / 12
10,013
1,001
3,543
11,886
15,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
christfix
Chaac
18
1 / 2 / 25
10,980
1,098
11,467
14,254
9,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
108
8
Kills
39
40
Deaths
8
14
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ApacheQc5834
Thanatos
26
0
9
30.5
L
Nemesis
2
14
3
0.25
L
Ah Puch
Becquer69
Ah Puch
0
13
4
0.15
W
1
3
12
2.33
W
Gilgamesh
Nacho_Sape77
Gilgamesh
9
2
11
7.25
W
2
1
12
8
L
Kukulkan
TzunzunM
Kukulkan
0
5
3
0.3
W
Chaac
christfix
Chaac
1
2
25
6.75
L
0
6
2
0.17
L
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,120
Damage
59,500
67,326
Taken
46,737
28,764
Mitigated
35,351
2,875
Healing
16,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ApacheQc5834
Thanatos
28,869
9,684
0
8,826
5,833
3,291
0
1,531
4,302
0
45,053
L
Nemesis
10,522
5,153
0
2,142
20,281
7,254
0
3,557
16,724
0
15,955
L
Ah Puch
Becquer69
Ah Puch
7,464
858
0
94
17,691
5,689
0
630
17,061
17,434
0
W
3,542
508
0
476
5,670
2,839
0
3,621
2,049
20,407
0
W
Gilgamesh
Nacho_Sape77
Gilgamesh
12,079
6,055
0
2,332
9,094
4,654
0
5,689
3,405
0
20,477
W
3,543
963
0
1,072
11,886
15,094
0
5,808
6,078
13,379
0
L
Kukulkan
TzunzunM
Kukulkan
7,195
586
0
0
11,085
3,873
0
828
10,257
23,811
0
W
Chaac
christfix
Chaac
11,467
3,404
0
4,057
14,254
9,473
0
9,949
4,305
0
30,879
L
4,249
601
0
254
9,250
2,883
0
911
8,339
11,620
0
L
7,690
368
385
0
9,019
9,065
0
1,159
7,860
31,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,102
Gold Earned
54,772
101
Minions Killed
170
3
Camps Cleared
9
780,157
Distance Traveled
958,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,135
1,414
38
4
3
235,697
0
L
Nemesis
9,195
920
7
1
0
199,584
0
L
Ah Puch
8,692
869
20
2
1
102,821
0
W
Thoth
9,504
950
40
4
1
168,165
0
W
Gilgamesh
10,140
1,014
20
2
3
172,523
0
W
Khepri
10,013
1,001
25
3
0
189,920
0
L
Kukulkan
8,864
886
32
3
0
158,056
0
W
Chaac
10,980
1,098
47
5
2
192,378
0
L
Merlin
8,325
833
11
1
0
105,220
0
L
Cthulhu
11,026
1,103
31
3
2
214,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role