Player Matchup

Fenrir
Fenrir
Kar32
Fenrir
Level 99
God Stats
3W - 2L
1,410 SR
Queue Stats
133W - 184L
1,496 Elo+
Party 2
Olorun
Olorun
juanidepa
Olorun
Level 100
God Stats
4W - 3L
1,403 SR
Queue Stats
83W - 86L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
mikeyg951
Gilgamesh
Level 36
God Stats
5W - 6L
1,626 SR
Queue Stats
123W - 154L
1,479 Elo+
Party 2
Team Averages
Level 78
1,480 SR
1,514 Elo+

VS

Team Averages
Level 146
1,424 SR
1,525 Elo+
Guan Yu
Guan Yu
Bròók
Guan Yu
Level 145
God Stats
0W - 1L
1,294 SR
Queue Stats
57W - 61L
1,519 Elo+
Party 1
Anhur
Anhur
Kouve
Anhur
Level 135
God Stats
2W - 1L
1,453 SR
Queue Stats
71W - 71L
1,496 Elo+
Party 1
Ao Kuang
Ao Kuang
halo055
Ao Kuang
Level 159
God Stats
3W - 6L
1,526 SR
Queue Stats
368W - 441L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kar32
Fenrir
13
4 / 6 / 5
8,844
680
10,624
11,678
4,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
juanidepa
Olorun
14
5 / 2 / 6
9,287
714
10,275
8,049
2,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
mikeyg951
Gilgamesh
13
3 / 2 / 8
8,679
668
7,191
11,752
4,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bròók
Guan Yu
12
2 / 2 / 4
7,974
613
7,797
11,211
12,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
Kouve
Anhur
13
2 / 6 / 6
8,590
661
9,347
12,469
3,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
halo055
Ao Kuang
13
6 / 4 / 1
9,114
701
8,792
10,461
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
12
Kills
10
10
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bròók
Guan Yu
2
2
4
2
W
Fenrir
Kar32
Fenrir
4
6
5
1.08
L
Anhur
Kouve
Anhur
2
6
6
0.83
L
Ao Kuang
halo055
Ao Kuang
6
4
1
1.63
W
Olorun
juanidepa
Olorun
5
2
6
4
W
Gilgamesh
mikeyg951
Gilgamesh
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,090
Damage
25,936
31,479
Taken
34,141
11,824
Mitigated
20,342
5,712
Healing
11,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bròók
Guan Yu
7,797
477
1,428
4,291
11,211
12,495
52
4,537
6,203
0
14,851
W
Fenrir
Kar32
Fenrir
10,624
2,462
0
1,189
11,678
4,362
0
3,102
8,234
0
16,360
L
Anhur
Kouve
Anhur
9,347
5,602
0
1,955
12,469
3,639
1,250
2,084
10,219
0
32,864
L
Ao Kuang
halo055
Ao Kuang
8,792
1,764
0
3,426
10,461
4,208
136
3,484
6,803
32,256
3,691
W
Olorun
juanidepa
Olorun
10,275
4,727
942
3,385
8,049
2,901
0
2,119
5,797
37,925
3,337
W
Gilgamesh
mikeyg951
Gilgamesh
7,191
1,440
0
196
11,752
4,561
0
3,439
7,877
0
19,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,810
Gold Earned
25,678
122
Minions Killed
127
6
Camps Cleared
6
719,794
Distance Traveled
697,253
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,974
613
21
2
1
275,120
5
W
Fenrir
8,844
680
14
1
2
243,077
3
L
Anhur
8,590
661
50
4
2
205,001
3
L
Ao Kuang
9,114
701
56
4
3
217,132
4
W
Olorun
9,287
714
77
6
3
228,483
3
W
Gilgamesh
8,679
668
31
2
1
248,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role