Player Matchup

Neith
Neith
CaVeMaN61092
Neith
Level 77
God Stats
29W - 30L
1,383 SR
Queue Stats
46W - 45L
1,394 Elo+
Solo
Bellona
Bellona
DocEddy
Bellona
Level 21
God Stats
68W - 99L
1,338 SR
Queue Stats
123W - 163L
1,349 Elo+
Party 1
Izanami
Izanami
MiiCrOOnDEaD
Izanami
Level 151
God Stats
48W - 36L
1,620 SR
Queue Stats
894W - 927L
1,466 Elo+
Party 1
Anubis
Anubis
goblikon69
Anubis
Level 144
God Stats
4W - 4L
1,549 SR
Queue Stats
255W - 290L
1,412 Elo+
Party 2
Ares
Ares
kreak79
Ares
Level 85
God Stats
16W - 25L
1,471 SR
Queue Stats
138W - 169L
1,354 Elo+
Party 2
Team Averages
Level 96
1,472 SR
1,395 Elo+

VS

Team Averages
Level 77
1,374 SR
1,411 Elo+
Hera
Hera
HairyManBaby
Hera
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
130W - 119L
1,529 Elo+
Party 3
Thanatos
Thanatos
HazyNGlazy
Thanatos
Level 43
God Stats
2W - 2L
1,371 SR
Queue Stats
31W - 48L
1,411 Elo+
Solo
Neith
Neith
Whit Litnin
Neith
Level 121
God Stats
6W - 1L
1,299 SR
Queue Stats
48W - 43L
1,421 Elo+
Party 3
Medusa
Medusa
Wolf2453
Medusa
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,333 Elo+
Party 3
Sylvanus
Sylvanus
snowkoala04
Sylvanus
Level 67
God Stats
1W - 2L
1,200 SR
Queue Stats
72W - 87L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
9,123
397
8,218
13,752
4,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
DocEddy
Bellona
18
1 / 7 / 1
10,605
461
6,065
19,652
22,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
MiiCrOOnDEaD
Izanami
15
0 / 8 / 1
9,418
409
8,621
18,494
6,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
goblikon69
Anubis
19
5 / 7 / 0
11,856
515
18,785
25,846
13,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
kreak79
Ares
12
2 / 8 / 1
8,629
375
6,127
24,084
24,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 9
13,807
600
23,411
12,979
10,597
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
HazyNGlazy
Thanatos
20
7 / 4 / 4
12,743
554
8,423
21,007
7,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
9 / 1 / 7
13,450
585
16,128
13,581
5,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Wolf2453
Medusa
18
6 / 2 / 7
11,861
516
15,382
15,778
5,624
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
snowkoala04
Sylvanus
17
2 / 2 / 13
11,395
495
10,925
17,063
14,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
9
Kills
34
34
Deaths
10
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Bellona
DocEddy
Bellona
1
7
1
0.21
W
10
1
9
14.5
W
Thanatos
HazyNGlazy
Thanatos
7
4
4
2.25
L
Izanami
MiiCrOOnDEaD
Izanami
0
8
1
0.06
W
9
1
7
12.5
W
Medusa
Wolf2453
Medusa
6
2
7
4.75
L
Anubis
goblikon69
Anubis
5
7
0
0.71
L
Ares
kreak79
Ares
2
8
1
0.31
W
Sylvanus
snowkoala04
Sylvanus
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,816
Damage
74,269
101,828
Taken
80,408
72,244
Mitigated
43,651
26,975
Healing
41,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,218
3,253
614
3,011
13,752
4,937
0
3,111
10,641
0
50,529
L
Bellona
DocEddy
Bellona
6,065
778
0
4,235
19,652
22,611
864
8,776
10,876
0
68,906
W
23,411
6,285
0
2,881
12,979
10,597
1,872
4,858
8,121
94,510
0
W
Thanatos
HazyNGlazy
Thanatos
8,423
2,750
0
16,469
21,007
7,758
592
5,346
15,661
0
84,374
L
Izanami
MiiCrOOnDEaD
Izanami
8,621
4,432
0
3,000
18,494
6,375
1,079
4,602
13,892
0
79,368
W
16,128
8,783
0
7,699
13,581
5,460
6,281
3,564
10,017
0
108,582
W
Medusa
Wolf2453
Medusa
15,382
6,637
0
3,451
15,778
5,624
4,365
4,018
11,760
0
64,928
L
Anubis
goblikon69
Anubis
18,785
259
0
13,012
25,846
13,561
216
8,352
17,494
96,188
0
L
Ares
kreak79
Ares
6,127
258
97
3,006
24,084
24,760
52
8,364
15,720
22,862
0
W
Sylvanus
snowkoala04
Sylvanus
10,925
3,292
3,181
7,408
17,063
14,212
230
7,375
9,688
34,270
6,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,631
Gold Earned
63,256
521
Minions Killed
584
0
Camps Cleared
0
1,968,704
Distance Traveled
2,135,948
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,123
397
80
3
0
423,686
5
L
Bellona
10,605
461
145
6
0
423,331
3
W
Hera
13,807
600
156
7
0
432,676
2
W
Thanatos
12,743
554
138
6
0
449,697
4
L
Izanami
9,418
409
130
6
0
375,520
7
W
Neith
13,450
585
139
6
0
432,715
5
W
Medusa
11,861
516
89
4
0
434,856
0
L
Anubis
11,856
515
135
6
0
363,024
0
L
Ares
8,629
375
31
1
0
383,143
3
W
Sylvanus
11,395
495
62
3
0
386,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role