Player Matchup

Skadi
Skadi
Giaranna
Skadi
Level 119
God Stats
1W - 2L
1,507 SR
Queue Stats
82W - 73L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
MrGroucho21
Cthulhu
Level 90
God Stats
4W - 5L
1,564 SR
Queue Stats
83W - 78L
1,505 Elo+
Party 1
Ares
Ares
SkillsVaried
Ares
Level 145
God Stats
1W - 2L
1,520 SR
Queue Stats
113W - 102L
1,523 Elo+
Party 1
Team Averages
Level 118
1,530 SR
1,516 Elo+

VS

Team Averages
Level 104
1,552 SR
1,598 Elo+
Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
TailsTheRiolu
Hel
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 44L
1,568 Elo+
Solo
Fenrir
Fenrir
Xx_ZwareShag_xX
Fenrir
Level 160
God Stats
20W - 10L
1,656 SR
Queue Stats
484W - 231L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Giaranna
Skadi
8
1 / 6 / 0
6,010
601
5,710
7,013
2,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MrGroucho21
Cthulhu
10
1 / 6 / 1
6,489
649
6,710
10,133
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 6 / 2
6,544
654
4,887
11,624
8,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
5 / 1 / 13
8,108
811
4,620
9,422
10,198
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 17
7,113
711
3,674
5,995
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
12 / 0 / 6
8,892
889
14,753
12,698
8,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
18
18
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
13
11.5
L
Skadi
Giaranna
Skadi
1
6
0
0.17
L
Cthulhu
MrGroucho21
Cthulhu
1
6
1
0.25
L
1
6
2
0.33
W
1
2
17
4.75
W
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,307
Damage
23,047
28,770
Taken
28,115
19,327
Mitigated
21,479
1,694
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,620
937
1,113
3,198
9,422
10,198
365
3,983
5,439
10,743
0
L
Skadi
Giaranna
Skadi
5,710
2,526
0
250
7,013
2,691
31
888
5,911
0
15,021
L
Cthulhu
MrGroucho21
Cthulhu
6,710
913
250
445
10,133
7,862
0
3,740
6,086
21,914
0
L
4,887
537
0
749
11,624
8,774
0
3,888
7,346
9,851
0
W
3,674
675
4,141
2,698
5,995
2,600
672
3,811
2,184
15,071
0
W
14,753
4,169
0
5,660
12,698
8,681
0
4,464
8,234
0
36,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,043
Gold Earned
24,113
76
Minions Killed
80
3
Camps Cleared
6
448,968
Distance Traveled
550,785
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,108
811
9
1
0
160,636
1
L
Skadi
6,010
601
27
3
2
137,283
2
L
Cthulhu
6,489
649
39
4
0
158,420
2
L
Ares
6,544
654
10
1
1
153,265
2
W
Hel
7,113
711
27
3
0
185,609
1
W
Fenrir
8,892
889
44
4
6
204,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role