Player Matchup

Pele
Pele
 
Pele
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
BrunoDX1
Zeus
Level 126
God Stats
4W - 2L
1,640 SR
Queue Stats
553W - 570L
1,426 Elo+
Solo
Danzaburou
Danzaburou
Frank3lTank
Danzaburou
Level 66
God Stats
2W - 1L
1,623 SR
Queue Stats
8W - 10L
1,448 Elo+
Party 3
Thor
Thor
X Army Strong X
Thor
Level 69
God Stats
1W - 0L
1,772 SR
Queue Stats
33W - 29L
1,479 Elo+
Party 3
Bacchus
Bacchus
paodeformaa
Bacchus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,594 Elo+
Party 2
Team Averages
Level 101
1,607 SR
1,489 Elo+

VS

Team Averages
Level 102
1,499 SR
1,458 Elo+
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mixtem
Kumbhakarna
Level 115
God Stats
0W - 4L
1,496 SR
Queue Stats
90W - 92L
1,483 Elo+
Party 1
Ares
Ares
MonkeyK1ll
Ares
Level 59
God Stats
13W - 16L
1,489 SR
Queue Stats
70W - 84L
1,426 Elo+
Party 1
Ne Zha
Ne Zha
Sebastian_7541
Ne Zha
Level 82
God Stats
3W - 11L
1,273 SR
Queue Stats
417W - 437L
1,395 Elo+
Solo
Apollo
Apollo
vmware1
Apollo
Level 127
God Stats
1W - 1L
1,739 SR
Queue Stats
187W - 204L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
10 / 3 / 2
10,595
623
17,232
13,957
6,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zeus
14
3 / 5 / 5
8,581
505
11,335
12,679
4,268
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Frank3lTank
Danzaburou
14
2 / 1 / 7
9,069
533
6,842
9,220
3,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 6
7,389
435
3,662
9,112
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
paodeformaa
Bacchus
13
1 / 1 / 12
8,580
505
7,726
13,198
16,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
0 / 5 / 5
8,737
514
11,475
10,652
4,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Mixtem
Kumbhakarna
14
4 / 1 / 2
8,572
504
8,376
11,261
10,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 4
7,308
430
5,537
17,407
15,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 3 / 2
9,114
536
8,395
15,984
6,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
vmware1
Apollo
11
2 / 4 / 3
7,214
424
5,124
9,915
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
17
Kills
13
13
Deaths
17
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
3
2
3.67
L
Zeus
 
Zeus
0
5
5
0.5
W
Zeus
3
5
5
1.1
W
Danzaburou
Frank3lTank
Danzaburou
2
1
7
5.5
L
Kumbhakarna
Mixtem
Kumbhakarna
4
1
2
5
L
3
4
4
1.25
L
4
3
2
1.67
W
1
3
6
1.33
W
Bacchus
paodeformaa
Bacchus
1
1
12
7
L
Apollo
vmware1
Apollo
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,797
Damage
38,907
58,166
Taken
65,219
33,444
Mitigated
40,544
13,889
Healing
18,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
17,232
3,878
0
4,315
13,957
6,021
1,981
6,555
7,002
0
68,359
L
Zeus
 
Zeus
11,475
1,053
0
2,611
10,652
4,064
1,074
4,308
6,344
70,340
0
W
Zeus
11,335
647
58
3,703
12,679
4,268
952
6,054
6,559
54,828
0
W
Danzaburou
Frank3lTank
Danzaburou
6,842
2,380
0
2,843
9,220
3,157
2,541
1,401
7,755
0
59,922
L
Kumbhakarna
Mixtem
Kumbhakarna
8,376
453
0
1,535
11,261
10,724
803
2,099
9,162
44,538
0
L
5,537
215
526
4,941
17,407
15,690
618
4,469
12,938
13,483
0
L
8,395
3,216
0
6,028
15,984
6,407
0
4,336
11,648
0
63,555
W
3,662
167
0
1,050
9,112
3,849
0
4,645
4,393
0
29,275
W
Bacchus
paodeformaa
Bacchus
7,726
933
0
1,920
13,198
16,149
429
6,047
7,069
22,925
0
L
Apollo
vmware1
Apollo
5,124
2,462
0
2,619
9,915
3,659
1,812
3,849
6,066
0
40,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,214
Gold Earned
40,945
417
Minions Killed
406
0
Camps Cleared
0
1,649,936
Distance Traveled
1,601,974
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,595
623
120
7
0
335,756
10
L
Zeus
8,737
514
140
8
0
282,196
2
W
Zeus
8,581
505
101
6
0
303,029
2
W
Danzaburou
9,069
533
120
7
0
329,732
4
L
Kumbhakarna
8,572
504
78
5
0
318,228
2
L
Ares
7,308
430
10
1
0
335,772
1
L
Ne Zha
9,114
536
109
6
0
369,229
2
W
Thor
7,389
435
49
3
0
322,422
2
W
Bacchus
8,580
505
27
2
0
358,997
5
L
Apollo
7,214
424
69
4
0
296,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role