Player Matchup

Chaac
Chaac
JugJr
Chaac
Level 68
God Stats
3W - 0L
1,810 SR
Queue Stats
53W - 29L
1,719 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WoofBowow
Morgan Le Fay
Level 102
God Stats
290W - 129L
1,788 SR
Queue Stats
300W - 141L
1,812 Elo+
Party 1
Izanami
Izanami
moogurt
Izanami
Level 7
God Stats
1W - 0L
1,841 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 59
1,813 SR
1,677 Elo+

VS

Team Averages
Level 55
1,541 SR
1,483 Elo+
Artemis
Artemis
Dipplur
Artemis
Level 15
God Stats
16W - 22L
1,468 SR
Queue Stats
104W - 70L
1,404 Elo+
Party 2
Kukulkan
Kukulkan
NazGhoul1
Kukulkan
Level 27
God Stats
25W - 25L
1,564 SR
Queue Stats
252W - 179L
1,539 Elo+
Party 2
Mulan
Mulan
TheIcyHydra
Mulan
Level 124
God Stats
4W - 4L
1,592 SR
Queue Stats
259W - 192L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JugJr
Chaac
15
3 / 5 / 12
11,582
681
15,582
24,115
21,398
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
WoofBowow
Morgan Le Fay
18
18 / 3 / 4
14,257
839
31,853
16,834
7,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
moogurt
Izanami
13
1 / 8 / 11
10,705
630
2,676
11,659
3,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dipplur
Artemis
14
1 / 7 / 8
10,189
599
8,413
17,595
5,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
NazGhoul1
Kukulkan
16
9 / 7 / 6
12,378
728
11,592
11,886
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 8 / 8
10,725
631
18,788
23,981
23,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
22
Kills
15
16
Deaths
22
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dipplur
Artemis
1
7
8
0.71
W
Chaac
JugJr
Chaac
3
5
12
1.8
L
Kukulkan
NazGhoul1
Kukulkan
9
7
6
1.71
L
5
8
8
1.13
W
Morgan Le Fay
WoofBowow
Morgan Le Fay
18
3
4
6.67
W
Izanami
moogurt
Izanami
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,111
Damage
38,793
52,608
Taken
53,462
32,317
Mitigated
33,773
14,801
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dipplur
Artemis
8,413
2,238
0
940
17,595
5,827
0
11,576
5,648
0
27,806
W
Chaac
JugJr
Chaac
15,582
2,261
0
7,702
24,115
21,398
98
7,369
15,100
12,461
33,882
L
Kukulkan
NazGhoul1
Kukulkan
11,592
1,157
0
500
11,886
4,311
0
7,980
3,658
44,122
0
L
18,788
1,592
208
5,449
23,981
23,635
0
14,614
8,720
6,568
22,474
W
Morgan Le Fay
WoofBowow
Morgan Le Fay
31,853
3,176
227
5,944
16,834
7,099
1,182
4,661
11,684
69,393
0
W
Izanami
moogurt
Izanami
2,676
1,703
0
928
11,659
3,820
1,259
4,989
6,369
0
16,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,544
Gold Earned
33,292
164
Minions Killed
142
7
Camps Cleared
6
899,705
Distance Traveled
826,024
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,189
599
38
2
1
267,998
0
W
Chaac
11,582
681
59
3
1
303,253
5
L
Kukulkan
12,378
728
81
5
3
276,274
3
L
Mulan
10,725
631
23
1
2
281,752
5
W
Morgan Le Fay
14,257
839
80
5
2
313,364
1
W
Izanami
10,705
630
25
1
4
283,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role