Player Matchup

Baron Samedi
Baron Samedi
HardlyDeaf
Baron Samedi
Level 154
God Stats
9W - 2L
1,459 SR
Queue Stats
170W - 111L
1,676 Elo+
Party 1
Bacchus
Bacchus
Palko x Crow51
Bacchus
Level 122
God Stats
36W - 11L
1,772 SR
Queue Stats
111W - 84L
1,657 Elo+
Party 1
Neith
Neith
imul
Neith
Level 28
God Stats
24W - 10L
1,592 SR
Queue Stats
25W - 11L
1,652 Elo+
Party 1
Team Averages
Level 101
1,608 SR
1,662 Elo+

VS

Team Averages
Level 60
1,538 SR
1,473 Elo+
Chaac
Chaac
A1VAH
Chaac
Level 28
God Stats
6W - 6L
1,489 SR
Queue Stats
54W - 26L
1,637 Elo+
Party 2
Hades
Hades
BladeoftheKing
Hades
Level 85
God Stats
1W - 4L
1,626 SR
Queue Stats
4W - 10L
1,200 Elo+
Solo
Hercules
Hercules
JKSNE
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 37L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HardlyDeaf
Baron Samedi
15
14 / 0 / 4
10,635
886
20,260
10,847
6,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 2 / 13
9,322
777
6,458
13,819
15,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
imul
Neith
12
2 / 2 / 13
8,821
735
12,890
8,175
3,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
A1VAH
Chaac
12
2 / 6 / 1
7,945
662
9,498
17,133
10,679
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
1 / 8 / 2
7,477
623
5,847
13,628
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
JKSNE
Hercules
10
1 / 5 / 0
7,030
586
4,221
16,675
12,268
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
19
Kills
4
4
Deaths
19
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
A1VAH
Chaac
2
6
1
0.42
L
1
8
2
0.25
W
Baron Samedi
HardlyDeaf
Baron Samedi
14
0
4
16
L
Hercules
JKSNE
Hercules
1
5
0
0.2
W
3
2
13
4.75
W
Neith
imul
Neith
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,608
Damage
19,566
32,841
Taken
47,436
25,164
Mitigated
28,835
13,575
Healing
5,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
A1VAH
Chaac
9,498
1,832
0
2,194
17,133
10,679
0
10,279
6,854
0
35,595
L
5,847
455
125
2,337
13,628
5,888
0
8,900
4,728
20,465
0
W
Baron Samedi
HardlyDeaf
Baron Samedi
20,260
3,257
4,398
5,286
10,847
6,221
646
1,449
9,398
50,045
0
L
Hercules
JKSNE
Hercules
4,221
1,156
0
1,196
16,675
12,268
0
8,067
8,608
0
8,850
W
6,458
728
1,263
1,569
13,819
15,598
27
2,540
11,279
12,299
0
W
Neith
imul
Neith
12,890
6,006
175
884
8,175
3,345
1,966
2,042
6,133
0
28,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,778
Gold Earned
22,452
117
Minions Killed
97
4
Camps Cleared
5
694,164
Distance Traveled
617,575
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,945
662
56
5
2
213,285
2
L
Hades
7,477
623
31
3
1
187,534
0
W
Baron Samedi
10,635
886
61
5
4
237,480
2
L
Hercules
7,030
586
10
1
2
216,756
2
W
Bacchus
9,322
777
19
2
0
249,111
3
W
Neith
8,821
735
37
3
0
207,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role