Player Matchup

Hades
Hades
DieHardSurUnDab
Hades
Level 28
God Stats
1W - 3L
1,321 SR
Queue Stats
136W - 120L
1,385 Elo+
Solo
Thor
Thor
HerfeffinE
Thor
Level 4
God Stats
0W - 4L
1,358 SR
Queue Stats
19W - 26L
1,183 Elo+
Party 1
Fafnir
Fafnir
NightPhanomz
Fafnir
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 20L
1,183 Elo+
Party 1
Medusa
Medusa
Toxicc-Exoticz
Medusa
Level 32
God Stats
2W - 6L
1,264 SR
Queue Stats
157W - 163L
1,406 Elo+
Party 1
Bakasura
Bakasura
cHiLL520
Bakasura
Level 4
God Stats
0W - 2L
1,441 SR
Queue Stats
19W - 23L
1,183 Elo+
Party 1
Team Averages
Level 23
1,377 SR
1,268 Elo+

VS

Team Averages
Level 16
1,483 SR
1,410 Elo+
Anubis
Anubis
CptMoonkitty
Anubis
Level 26
God Stats
10W - 11L
1,509 SR
Queue Stats
167W - 190L
1,443 Elo+
Solo
Bakasura
Bakasura
Lurtzee21
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,538 Elo+
Solo
Merlin
Merlin
TargetHeadShot
Merlin
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,373 Elo+
Solo
Heimdallr
Heimdallr
VanquishtheW01F
Heimdallr
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
45W - 74L
1,382 Elo+
Solo
Cthulhu
Cthulhu
bultdock
Cthulhu
Level 9
God Stats
1W - 0L
1,404 SR
Queue Stats
3W - 4L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 4
15,620
558
20,848
27,879
10,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 7 / 5
13,580
485
12,358
19,206
12,791
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
2
0 / 0 / 0
7,082
253
90
380
115
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
7 / 7 / 10
13,482
482
15,945
20,649
8,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
cHiLL520
Bakasura
20
13 / 10 / 4
14,100
504
17,391
26,599
12,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
3 / 9 / 7
14,112
504
19,341
23,085
11,265
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bakasura
Lurtzee21
Bakasura
20
20 / 6 / 4
19,336
691
29,573
25,598
16,591
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 9 / 4
14,733
526
13,948
17,159
7,213
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
VanquishtheW01F
Heimdallr
17
0 / 10 / 4
11,523
412
4,872
19,854
7,100
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
bultdock
Cthulhu
17
1 / 6 / 5
11,245
402
5,707
26,989
31,076
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
53
39
Kills
29
29
Deaths
40
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
9
7
0.72
L
12
5
4
2.8
L
7
7
5
1.36
W
Bakasura
Lurtzee21
Bakasura
20
6
4
3.67
L
Fafnir
0
0
0
0
W
5
9
4
0.78
L
7
7
10
1.71
W
Heimdallr
VanquishtheW01F
Heimdallr
0
10
4
0.2
W
Cthulhu
bultdock
Cthulhu
1
6
5
0.58
L
Bakasura
cHiLL520
Bakasura
13
10
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,632
Damage
73,441
94,713
Taken
112,685
43,998
Mitigated
73,245
28,105
Healing
29,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
19,341
1,076
0
10,594
23,085
11,265
1,747
11,660
11,386
110,483
0
L
20,848
1,855
1,265
14,885
27,879
10,562
158
13,198
14,433
109,796
0
L
12,358
2,022
0
955
19,206
12,791
780
8,762
9,505
200
46,334
W
Bakasura
Lurtzee21
Bakasura
29,573
22,225
0
9,880
25,598
16,591
2,782
3,108
21,731
0
144,742
L
Fafnir
90
29
0
250
380
115
0
151
229
332
0
W
13,948
1,000
0
1,117
17,159
7,213
4,860
4,396
12,763
99,478
0
L
15,945
8,162
0
4,447
20,649
8,115
1,726
6,330
13,338
0
86,050
W
Heimdallr
VanquishtheW01F
Heimdallr
4,872
1,694
0
2,284
19,854
7,100
3,076
429
18,525
0
55,870
W
Cthulhu
bultdock
Cthulhu
5,707
163
140
5,089
26,989
31,076
780
1,877
24,552
47,177
0
L
Bakasura
cHiLL520
Bakasura
17,391
10,350
0
6,303
26,599
12,415
684
10,555
15,394
0
89,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,864
Gold Earned
70,949
546
Minions Killed
739
0
Camps Cleared
0
1,862,502
Distance Traveled
2,324,365
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,112
504
168
6
0
427,478
2
L
Hades
15,620
558
200
7
0
465,257
9
L
Thor
13,580
485
82
3
0
447,910
4
W
Bakasura
19,336
691
219
8
0
607,154
3
L
Fafnir
7,082
253
0
0
0
21,240
0
W
Merlin
14,733
526
178
6
0
381,187
4
L
Medusa
13,482
482
130
5
0
439,467
0
W
Heimdallr
11,523
412
108
4
0
461,090
0
W
Cthulhu
11,245
402
66
2
0
447,456
3
L
Bakasura
14,100
504
134
5
0
488,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role