Player Matchup

Hel
Hel
Alien-Kuush
Hel
Level 10
God Stats
2W - 1L
1,509 SR
Queue Stats
3W - 6L
1,318 Elo+
Party 2
Achilles
Achilles
lately_prey
Achilles
Level 145
God Stats
0W - 5L
1,104 SR
Queue Stats
186W - 144L
1,413 Elo+
Party 2
Arachne
Arachne
thebeast12365
Arachne
Level 19
God Stats
4W - 2L
1,618 SR
Queue Stats
5W - 11L
1,288 Elo+
Party 2
Team Averages
Level 58
1,410 SR
1,339 Elo+

VS

Team Averages
Level 50
1,500 SR
1,268 Elo+
Baron Samedi
Baron Samedi
Godly legend34
Baron Samedi
Level 42
God Stats
27W - 31L
1,322 SR
Queue Stats
140W - 191L
1,272 Elo+
Party 1
Sun Wukong
Sun Wukong
jonatanBR001
Sun Wukong
Level 66
God Stats
2W - 2L
1,748 SR
Queue Stats
6W - 20L
1,212 Elo+
Solo
King Arthur
King Arthur
lordHUMONGOUS01
King Arthur
Level 42
God Stats
35W - 40L
1,430 SR
Queue Stats
163W - 229L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 7
7,824
602
6,079
12,263
8,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
lately_prey
Achilles
13
5 / 6 / 3
9,368
721
8,884
21,940
15,468
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
12
4 / 7 / 3
9,528
733
10,466
15,848
6,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Godly legend34
Baron Samedi
14
11 / 4 / 6
10,717
824
17,841
10,281
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
jonatanBR001
Sun Wukong
14
6 / 1 / 10
9,874
760
10,275
9,251
5,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
lordHUMONGOUS01
King Arthur
13
3 / 4 / 14
9,456
727
12,837
16,212
16,646
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
9
Kills
20
20
Deaths
9
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
W
Baron Samedi
Godly legend34
Baron Samedi
11
4
6
3.5
W
Sun Wukong
jonatanBR001
Sun Wukong
6
1
10
11
L
Achilles
lately_prey
Achilles
5
6
3
1.08
W
King Arthur
lordHUMONGOUS01
King Arthur
3
4
14
2.5
L
Arachne
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,429
Damage
40,953
50,051
Taken
35,744
30,457
Mitigated
27,224
11,191
Healing
8,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,079
1,616
1,766
2,225
12,263
8,643
0
5,246
7,017
13,143
0
W
Baron Samedi
Godly legend34
Baron Samedi
17,841
1,913
4,125
3,016
10,281
4,919
1,034
1,748
8,533
35,309
0
W
Sun Wukong
jonatanBR001
Sun Wukong
10,275
2,798
281
506
9,251
5,659
923
943
8,308
0
28,084
L
Achilles
lately_prey
Achilles
8,884
3,156
331
3,648
21,940
15,468
0
10,204
11,736
0
34,623
W
King Arthur
lordHUMONGOUS01
King Arthur
12,837
1,224
192
472
16,212
16,646
108
3,872
12,340
5,913
31,748
L
Arachne
10,466
7,253
0
3,221
15,848
6,346
0
4,125
11,723
0
23,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,720
Gold Earned
30,047
81
Minions Killed
136
1
Camps Cleared
6
600,428
Distance Traveled
688,128
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,824
602
15
1
0
191,052
0
W
Baron Samedi
10,717
824
44
3
1
211,088
2
W
Sun Wukong
9,874
760
44
3
2
225,962
0
L
Achilles
9,368
721
45
3
0
206,764
1
W
King Arthur
9,456
727
48
4
3
251,078
3
L
Arachne
9,528
733
21
2
1
202,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role