Player Matchup

Vulcan
Vulcan
DAVA117
Vulcan
Level 14
God Stats
6W - 1L
1,784 SR
Queue Stats
59W - 43L
1,522 Elo+
Party 1
Guan Yu
Guan Yu
KingLuke4356
Guan Yu
Level 111
God Stats
2W - 2L
1,496 SR
Queue Stats
123W - 102L
1,551 Elo+
Party 1
Sol
Sol
Woo1454
Sol
Level 85
God Stats
3W - 3L
1,810 SR
Queue Stats
78W - 71L
1,516 Elo+
Party 1
Team Averages
Level 70
1,697 SR
1,530 Elo+

VS

Team Averages
Level 55
1,500 SR
1,174 Elo+
Chaac
Chaac
Dark6416
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,139 Elo+
Party 2
Agni
Agni
Dr D Wizzle MD
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,091 Elo+
Party 2
Cupid
Cupid
MiNi KiNG1
Cupid
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DAVA117
Vulcan
14
2 / 1 / 15
9,783
699
5,333
6,065
2,332
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
KingLuke4356
Guan Yu
14
7 / 2 / 12
10,453
747
8,996
17,341
20,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
14
10 / 2 / 9
11,046
789
14,494
11,768
5,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dark6416
Chaac
12
4 / 8 / 1
9,834
702
12,303
18,306
19,517
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 5 / 1
8,326
595
6,039
7,869
5,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
12
0 / 6 / 3
7,949
568
5,437
9,606
4,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
19
Kills
5
5
Deaths
19
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
DAVA117
Vulcan
2
1
15
9.5
L
Chaac
Dark6416
Chaac
4
8
1
0.56
L
1
5
1
0.3
W
Guan Yu
KingLuke4356
Guan Yu
7
2
12
6.5
L
Cupid
0
6
3
0.25
W
Sol
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,823
Damage
23,779
35,174
Taken
35,781
28,502
Mitigated
29,229
17,828
Healing
4,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
DAVA117
Vulcan
5,333
1,343
0
395
6,065
2,332
128
1,579
4,182
31,075
0
L
Chaac
Dark6416
Chaac
12,303
1,326
228
3,077
18,306
19,517
0
10,611
7,695
9,951
24,332
L
6,039
254
0
0
7,869
5,458
0
4,579
3,290
20,915
0
W
Guan Yu
KingLuke4356
Guan Yu
8,996
1,781
4,871
9,248
17,341
20,897
389
4,488
12,055
0
27,779
L
Cupid
5,437
2,892
295
1,266
9,606
4,254
0
5,578
4,028
0
16,895
W
Sol
14,494
6,334
0
3,314
11,768
5,273
1,754
3,086
8,152
37,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,282
Gold Earned
26,109
159
Minions Killed
110
6
Camps Cleared
4
785,521
Distance Traveled
617,524
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,783
699
64
5
0
271,414
0
L
Chaac
9,834
702
43
3
0
213,327
1
L
Agni
8,326
595
44
3
3
193,585
0
W
Guan Yu
10,453
747
33
2
3
279,182
6
L
Cupid
7,949
568
23
2
1
210,612
0
W
Sol
11,046
789
62
4
3
234,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role