Player Matchup

Ganesha
Ganesha
ClaudeMichel54
Ganesha
Level 11
God Stats
5W - 5L
1,253 SR
Queue Stats
10W - 12L
1,297 Elo+
Party 1
Ah Puch
Ah Puch
FungZuLeC
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,297 Elo+
Party 1
Mercury
Mercury
ImPawq
Mercury
Level 21
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 12L
1,297 Elo+
Party 1
Team Averages
Level 12
1,418 SR
1,297 Elo+

VS

Team Averages
Level 13
1,441 SR
1,370 Elo+
Baron Samedi
Baron Samedi
Kubabobo
Baron Samedi
Level 21
God Stats
19W - 11L
1,436 SR
Queue Stats
165W - 166L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
Spikelborf
Cu Chulainn
Level 8
God Stats
2W - 4L
1,142 SR
Queue Stats
11W - 24L
1,329 Elo+
Party 2
Xing Tian
Xing Tian
saltyfuel
Xing Tian
Level 11
God Stats
9W - 11L
1,745 SR
Queue Stats
46W - 63L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 12
11,595
682
7,264
20,321
24,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Puch
FungZuLeC
Ah Puch
15
6 / 3 / 2
11,377
669
23,434
12,725
6,366
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
ImPawq
Mercury
16
6 / 6 / 5
11,653
685
15,773
13,883
7,581
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kubabobo
Baron Samedi
15
6 / 3 / 6
11,341
667
18,043
16,649
7,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Spikelborf
Cu Chulainn
15
4 / 2 / 7
10,751
632
9,412
22,233
15,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
saltyfuel
Xing Tian
14
2 / 7 / 8
10,990
646
11,929
19,714
22,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
12
Kills
12
12
Deaths
12
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
3
12
2
W
Ah Puch
FungZuLeC
Ah Puch
6
3
2
2.33
W
Mercury
ImPawq
Mercury
6
6
5
1.42
L
Baron Samedi
Kubabobo
Baron Samedi
6
3
6
3
L
Cu Chulainn
Spikelborf
Cu Chulainn
4
2
7
3.75
L
Xing Tian
saltyfuel
Xing Tian
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,471
Damage
39,384
46,929
Taken
58,596
38,677
Mitigated
45,288
8,567
Healing
18,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,264
813
0
3,998
20,321
24,730
322
13,234
7,087
14,214
0
W
Ah Puch
FungZuLeC
Ah Puch
23,434
1,874
0
2,122
12,725
6,366
1,121
9,829
2,896
67,237
0
W
Mercury
ImPawq
Mercury
15,773
9,090
0
2,447
13,883
7,581
1,226
7,319
6,564
0
42,354
L
Baron Samedi
Kubabobo
Baron Samedi
18,043
2,356
2,782
6,096
16,649
7,243
512
10,697
5,952
61,002
0
L
Cu Chulainn
Spikelborf
Cu Chulainn
9,412
2,154
1,100
5,983
22,233
15,646
51
9,214
13,019
0
26,000
L
Xing Tian
saltyfuel
Xing Tian
11,929
1,461
1,099
1,537
19,714
22,399
198
11,564
8,150
24,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,625
Gold Earned
33,082
173
Minions Killed
150
8
Camps Cleared
6
850,321
Distance Traveled
841,476
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,595
682
0
0
0
285,815
4
W
Ah Puch
11,377
669
107
6
7
282,842
3
W
Mercury
11,653
685
66
4
1
281,664
3
L
Baron Samedi
11,341
667
92
5
3
267,769
4
L
Cu Chulainn
10,751
632
38
2
2
307,459
4
L
Xing Tian
10,990
646
20
1
1
266,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role