Player Matchup

Hachiman
Hachiman
Pimgu
Hachiman
Level 58
God Stats
2W - 0L
1,456 SR
Queue Stats
28W - 38L
1,217 Elo+
Solo
Osiris
Osiris
chief tugas
Osiris
Level 14
God Stats
30W - 21L
1,875 SR
Queue Stats
90W - 114L
1,122 Elo+
Party 2
Ra
Ra
orizs
Ra
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 110L
1,170 Elo+
Party 2
Team Averages
Level 45
1,610 SR
1,170 Elo+

VS

Team Averages
Level 14
1,421 SR
1,119 Elo+
Ares
Ares
SHIBARI666I
Ares
Level 15
God Stats
0W - 2L
1,264 SR
Queue Stats
2W - 5L
1,213 Elo+
Party 1
Tyr
Tyr
TheOneGodINO
Tyr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,018 Elo+
Solo
Scylla
Scylla
exe Devour
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Pimgu
Hachiman
12
5 / 1 / 8
8,059
806
6,980
5,286
1,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
10
0 / 0 / 11
7,249
725
2,321
5,735
3,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ra
13
9 / 0 / 5
8,659
866
8,526
4,340
1,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
6,180
618
1,596
9,371
5,344
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 4 / 0
5,629
563
2,797
7,412
4,828
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
exe Devour
Scylla
9
0 / 3 / 1
5,990
599
2,484
6,836
3,235
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
14
Kills
1
1
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Pimgu
Hachiman
5
1
8
9
L
1
7
0
0.14
L
0
4
0
0
W
Osiris
0
0
11
5.5
L
Scylla
exe Devour
Scylla
0
3
1
0.17
W
Ra
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,827
Damage
6,877
15,361
Taken
23,619
6,750
Mitigated
13,407
4,354
Healing
434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Pimgu
Hachiman
6,980
4,440
0
1,004
5,286
1,795
1,864
1,245
4,041
0
23,898
L
1,596
418
0
0
9,371
5,344
11
4,015
5,286
6,397
0
L
2,797
562
0
434
7,412
4,828
0
2,240
5,128
0
11,823
W
Osiris
2,321
403
0
660
5,735
3,294
320
2,008
3,727
0
9,747
L
Scylla
exe Devour
Scylla
2,484
419
0
0
6,836
3,235
0
2,623
4,171
12,487
0
W
Ra
8,526
2,138
937
1,753
4,340
1,661
385
1,364
2,976
34,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,967
Gold Earned
17,799
122
Minions Killed
64
8
Camps Cleared
1
569,871
Distance Traveled
407,817
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,059
806
35
4
4
174,369
1
L
Ares
6,180
618
11
1
1
105,217
4
L
Tyr
5,629
563
26
3
0
165,196
2
W
Osiris
7,249
725
15
2
1
194,844
0
L
Scylla
5,990
599
27
3
0
137,404
0
W
Ra
8,659
866
72
7
3
200,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role