Player Matchup

Zeus
Zeus
VashtaNerada85
Zeus
Level 145
God Stats
74W - 74L
1,634 SR
Queue Stats
577W - 631L
1,500 Elo+
Party 1
Chaac
Chaac
WoefulDwarf1579
Chaac
Level 139
God Stats
92W - 71L
1,564 SR
Queue Stats
306W - 300L
1,513 Elo+
Party 1
Cerberus
Cerberus
ZhadowRyu
Cerberus
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,294 Elo+
Solo
Team Averages
Level 129
1,566 SR
1,436 Elo+

VS

Team Averages
Level 115
1,584 SR
1,503 Elo+
Tiamat
Tiamat
Ando 9 10
Tiamat
Level 120
God Stats
6W - 4L
1,871 SR
Queue Stats
87W - 85L
1,509 Elo+
Party 2
Cliodhna
Cliodhna
Citric Acid1840
Cliodhna
Level 81
God Stats
9W - 23L
1,295 SR
Queue Stats
251W - 307L
1,417 Elo+
Party 2
Achilles
Achilles
R0botK1ller20
Achilles
Level 143
God Stats
4W - 2L
1,587 SR
Queue Stats
55W - 44L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,358
636
7,871
8,510
2,365
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 1
5,977
598
7,489
10,282
7,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
ZhadowRyu
Cerberus
8
0 / 6 / 1
5,726
573
2,013
11,545
4,949
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ando 9 10
Tiamat
12
4 / 0 / 6
7,354
735
7,180
6,086
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
12
4 / 1 / 6
7,563
756
9,949
6,581
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
R0botK1ller20
Achilles
11
4 / 0 / 8
7,507
751
9,039
10,790
9,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
12
12
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Ando 9 10
Tiamat
4
0
6
7
W
Cliodhna
4
1
6
7
W
Achilles
R0botK1ller20
Achilles
4
0
8
8
L
1
3
0
0.33
L
0
3
1
0.17
L
Cerberus
ZhadowRyu
Cerberus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,373
Damage
26,168
30,337
Taken
23,457
15,287
Mitigated
15,914
7,973
Healing
7,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Ando 9 10
Tiamat
7,180
277
113
2,120
6,086
3,728
36
2,819
2,974
19,288
0
W
Cliodhna
9,949
616
0
921
6,581
2,867
52
3,532
2,842
0
29,412
W
Achilles
R0botK1ller20
Achilles
9,039
1,960
0
4,264
10,790
9,319
42
5,933
4,312
0
17,413
L
7,871
900
389
2,651
8,510
2,365
0
1,088
6,873
27,081
0
L
7,489
801
0
2,305
10,282
7,973
0
3,071
6,457
4,062
11,042
L
Cerberus
ZhadowRyu
Cerberus
2,013
102
572
2,056
11,545
4,949
59
2,285
8,533
7,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,061
Gold Earned
22,424
116
Minions Killed
89
1
Camps Cleared
7
492,013
Distance Traveled
648,736
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,354
735
32
3
2
213,459
0
W
Cliodhna
7,563
756
42
4
4
216,469
4
W
Achilles
7,507
751
15
2
1
218,808
3
L
Zeus
6,358
636
64
6
0
143,067
2
L
Chaac
5,977
598
28
3
0
178,563
0
L
Cerberus
5,726
573
24
2
1
170,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role