Player Matchup

Hel
Hel
Anamithim
Hel
Level 26
God Stats
1W - 2L
1,521 SR
Queue Stats
12W - 12L
1,239 Elo+
Party 2
Danzaburou
Danzaburou
KageShade
Danzaburou
Level 27
God Stats
3W - 1L
1,468 SR
Queue Stats
38W - 43L
1,417 Elo+
Solo
Mercury
Mercury
LostCezz
Mercury
Level 29
God Stats
2W - 2L
1,658 SR
Queue Stats
17W - 32L
1,323 Elo+
Solo
King Arthur
King Arthur
Mxke2Lwkey
King Arthur
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 63L
1,355 Elo+
Solo
Ganesha
Ganesha
f19ht3r
Ganesha
Level 17
God Stats
4W - 1L
1,086 SR
Queue Stats
6W - 4L
1,381 Elo+
Party 2
Team Averages
Level 22
1,447 SR
1,343 Elo+

VS

Team Averages
Level 41
1,620 SR
1,326 Elo+
Nike
Nike
CarlosMX014
Nike
Level 7
God Stats
4W - 7L
1,593 SR
Queue Stats
7W - 13L
1,276 Elo+
Party 1
Camazotz
Camazotz
Mexican_UwU
Camazotz
Level 127
God Stats
0W - 2L
1,690 SR
Queue Stats
26W - 49L
1,399 Elo+
Party 1
Charybdis
Charybdis
Windchillz
Charybdis
Level 29
God Stats
3W - 3L
1,813 SR
Queue Stats
74W - 84L
1,368 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YTChachan24
Morgan Le Fay
Level 25
God Stats
2W - 5L
1,502 SR
Queue Stats
84W - 99L
1,337 Elo+
Solo
Cliodhna
Cliodhna
yanzhiyingsama
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 14
13,576
453
4,899
15,212
8,288
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
KageShade
Danzaburou
20
22 / 6 / 11
17,893
596
27,661
21,340
7,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
LostCezz
Mercury
20
13 / 4 / 8
16,033
534
13,959
23,688
12,103
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
Mxke2Lwkey
King Arthur
20
17 / 2 / 12
18,473
616
30,495
36,046
27,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
f19ht3r
Ganesha
20
0 / 5 / 34
14,198
473
11,664
27,580
29,376
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 2
11,491
383
7,334
22,259
20,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
Mexican_UwU
Camazotz
18
11 / 11 / 3
13,246
442
30,838
31,143
14,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
Windchillz
Charybdis
10
1 / 11 / 1
9,131
304
4,944
19,054
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
YTChachan24
Morgan Le Fay
20
9 / 11 / 4
14,238
475
25,279
25,490
10,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
13
1 / 13 / 3
10,143
338
6,477
15,792
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
37
55
Kills
24
24
Deaths
55
79
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
7
14
1.43
L
2
9
2
0.33
W
Danzaburou
KageShade
Danzaburou
22
6
11
4.58
W
Mercury
LostCezz
Mercury
13
4
8
4.25
L
Camazotz
Mexican_UwU
Camazotz
11
11
3
1.14
W
King Arthur
Mxke2Lwkey
King Arthur
17
2
12
11.5
L
Charybdis
Windchillz
Charybdis
1
11
1
0.14
L
Morgan Le Fay
YTChachan24
Morgan Le Fay
9
11
4
1
W
Ganesha
f19ht3r
Ganesha
0
5
34
3.4
L
Cliodhna
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,678
Damage
74,872
123,866
Taken
113,738
85,090
Mitigated
55,290
45,756
Healing
18,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,899
374
5,430
4,099
15,212
8,288
1,982
5,655
9,232
49,791
0
L
7,334
833
0
0
22,259
20,823
314
2,128
20,131
12,380
41,568
W
Danzaburou
KageShade
Danzaburou
27,661
13,582
0
7,082
21,340
7,594
6,602
5,889
15,143
0
137,027
W
Mercury
LostCezz
Mercury
13,959
7,877
0
6,712
23,688
12,103
2,433
5,355
18,099
0
143,993
L
Camazotz
Mexican_UwU
Camazotz
30,838
9,031
0
10,413
31,143
14,097
0
3,876
27,180
0
77,367
W
King Arthur
Mxke2Lwkey
King Arthur
30,495
4,412
0
21,393
36,046
27,729
1,263
5,818
30,133
0
150,765
L
Charybdis
Windchillz
Charybdis
4,944
2,041
0
3,070
19,054
4,769
0
2,490
16,564
0
30,221
L
Morgan Le Fay
YTChachan24
Morgan Le Fay
25,279
1,365
0
5,045
25,490
10,885
0
4,380
21,110
81,999
0
W
Ganesha
f19ht3r
Ganesha
11,664
1,926
285
755
27,580
29,376
1,036
3,914
23,465
32,043
0
L
Cliodhna
6,477
980
0
401
15,792
4,716
744
3,602
12,190
0
34,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,173
Gold Earned
58,249
667
Minions Killed
434
0
Camps Cleared
0
2,807,012
Distance Traveled
2,014,920
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,576
453
81
3
0
446,879
0
L
Nike
11,491
383
91
3
0
394,283
0
W
Danzaburou
17,893
596
219
7
0
561,240
4
W
Mercury
16,033
534
132
4
0
635,873
11
L
Camazotz
13,246
442
105
4
0
448,617
0
W
King Arthur
18,473
616
228
8
0
584,542
6
L
Charybdis
9,131
304
59
2
0
321,529
3
L
Morgan Le Fay
14,238
475
103
3
0
413,344
0
W
Ganesha
14,198
473
7
0
0
578,478
0
L
Cliodhna
10,143
338
76
3
0
437,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role