Player Matchup

Mercury
Mercury
Dartrius
Mercury
Level 29
God Stats
0W - 5L
1,157 SR
Queue Stats
101W - 128L
1,430 Elo+
Party 2
Vulcan
Vulcan
FjordSmack
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 88L
1,500 Elo+
Party 2
Achilles
Achilles
SumSadNarrator
Achilles
Level 12
God Stats
3W - 2L
1,838 SR
Queue Stats
10W - 13L
1,473 Elo+
Solo
Artemis
Artemis
UwURikka
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,534 Elo+
Solo
Ganesha
Ganesha
watts1182
Ganesha
Level 26
God Stats
1W - 7L
1,314 SR
Queue Stats
100W - 108L
1,459 Elo+
Party 2
Team Averages
Level 20
1,462 SR
1,479 Elo+

VS

Team Averages
Level 24
1,580 SR
1,505 Elo+
Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Kentheslayer207
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,417 Elo+
Party 3
Janus
Janus
KlutzyDragoon
Janus
Level 18
God Stats
1W - 3L
1,530 SR
Queue Stats
48W - 45L
1,515 Elo+
Party 1
Khepri
Khepri
UnboundLobo
Khepri
Level 39
God Stats
6W - 1L
1,879 SR
Queue Stats
12W - 10L
1,642 Elo+
Party 1
Tsukuyomi
Tsukuyomi
annoky1
Tsukuyomi
Level 27
God Stats
19W - 22L
1,489 SR
Queue Stats
56W - 60L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dartrius
Mercury
13
1 / 5 / 2
7,708
482
3,053
12,005
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
FjordSmack
Vulcan
15
6 / 2 / 0
9,163
573
8,921
6,814
2,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
1
0 / 0 / 0
4,647
290
0
0
0
Artemis
UwURikka
Artemis
11
4 / 7 / 0
6,991
437
7,220
9,533
2,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
watts1182
Ganesha
11
0 / 6 / 5
6,902
431
3,571
12,605
8,026
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
6 / 5 / 6
8,166
510
10,030
9,794
3,709
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 1 / 3
8,791
549
1,985
5,907
6,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 2 / 4
7,720
483
4,350
6,418
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
13
4 / 0 / 10
8,616
539
2,582
6,797
7,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
annoky1
Tsukuyomi
16
8 / 3 / 5
9,644
603
11,934
10,837
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
11
Kills
20
20
Deaths
11
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
5
6
1.8
L
Mercury
Dartrius
Mercury
1
5
2
0.4
L
Vulcan
FjordSmack
Vulcan
6
2
0
3
W
1
1
3
2.5
W
1
2
4
1.5
L
Achilles
0
0
0
0
W
Khepri
4
0
10
9
L
Artemis
UwURikka
Artemis
4
7
0
0.57
W
Tsukuyomi
annoky1
Tsukuyomi
8
3
5
3.5
L
Ganesha
watts1182
Ganesha
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,765
Damage
30,881
40,957
Taken
39,753
16,590
Mitigated
23,879
6,323
Healing
8,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,030
6,220
0
895
9,794
3,709
1,427
2,747
6,982
0
38,613
L
Mercury
Dartrius
Mercury
3,053
1,068
0
4,085
12,005
3,315
1,176
1,414
10,473
0
40,009
L
Vulcan
FjordSmack
Vulcan
8,921
2,318
0
1,314
6,814
2,540
464
2,001
4,607
49,963
0
W
1,985
189
0
680
5,907
6,424
2,377
686
5,221
9,714
34,368
W
4,350
373
14
902
6,418
2,040
672
3,768
2,650
39,065
0
L
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
2,582
430
316
1,150
6,797
7,672
822
2,062
4,403
27,971
0
L
Artemis
UwURikka
Artemis
7,220
3,503
0
651
9,533
2,709
810
1,861
7,634
0
29,698
W
Tsukuyomi
annoky1
Tsukuyomi
11,934
2,892
0
4,609
10,837
4,034
0
2,832
8,005
0
61,018
L
Ganesha
watts1182
Ganesha
3,571
298
75
198
12,605
8,026
356
1,738
10,807
26,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,411
Gold Earned
42,937
268
Minions Killed
375
0
Camps Cleared
0
1,170,812
Distance Traveled
1,427,523
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,166
510
60
4
0
246,703
1
L
Mercury
7,708
482
86
5
0
308,923
4
L
Vulcan
9,163
573
83
5
0
298,070
2
W
Bellona
8,791
549
103
6
0
289,291
3
W
Janus
7,720
483
85
5
0
300,670
1
L
Achilles
4,647
290
0
0
0
10,530
0
W
Khepri
8,616
539
31
2
0
265,482
0
L
Artemis
6,991
437
87
5
0
271,698
4
W
Tsukuyomi
9,644
603
96
6
0
325,377
5
L
Ganesha
6,902
431
12
1
0
281,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role