Player Matchup

Cliodhna
Cliodhna
LilJoeBlowEmDown
Cliodhna
Level 119
God Stats
6W - 13L
1,303 SR
Queue Stats
189W - 224L
1,402 Elo+
Party 3
Ymir
Ymir
MrApplePay
Ymir
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 30L
1,452 Elo+
Party 3
Mulan
Mulan
SpikiestVirus74
Mulan
Level 94
God Stats
16W - 16L
1,289 SR
Queue Stats
216W - 201L
1,507 Elo+
Solo
Charybdis
Charybdis
macncheese311
Charybdis
Level 139
God Stats
9W - 11L
1,545 SR
Queue Stats
242W - 270L
1,524 Elo+
Party 3
He Bo
He Bo
makennner
He Bo
Level 106
God Stats
0W - 1L
1,558 SR
Queue Stats
531W - 629L
1,442 Elo+
Party 3
Team Averages
Level 116
1,439 SR
1,466 Elo+

VS

Team Averages
Level 122
1,535 SR
1,529 Elo+
Achilles
Achilles
KotaRey1408
Achilles
Level 88
God Stats
5W - 10L
1,586 SR
Queue Stats
328W - 314L
1,560 Elo+
Party 2
Cliodhna
Cliodhna
WhoseverPower2
Cliodhna
Level 121
God Stats
9W - 4L
1,796 SR
Queue Stats
661W - 622L
1,596 Elo+
Party 2
Sol
Sol
XxEl_GABOxX
Sol
Level 112
God Stats
1W - 1L
1,324 SR
Queue Stats
607W - 587L
1,507 Elo+
Party 1
Ullr
Ullr
angpollo2000
Ullr
Level 146
God Stats
8W - 13L
1,386 SR
Queue Stats
382W - 392L
1,470 Elo+
Party 1
Xing Tian
Xing Tian
ivoXedge
Xing Tian
Level 142
God Stats
8W - 9L
1,585 SR
Queue Stats
297W - 333L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,974
597
6,653
6,189
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 1 / 2
5,413
541
3,130
5,387
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 0
5,784
578
4,618
6,609
3,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
macncheese311
Charybdis
9
2 / 1 / 1
5,421
542
7,077
5,620
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
makennner
He Bo
8
1 / 5 / 2
5,263
526
1,619
6,203
1,706
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KotaRey1408
Achilles
11
2 / 0 / 0
5,690
569
3,836
6,730
3,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cliodhna
10
2 / 4 / 4
6,039
604
5,381
7,433
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
4 / 1 / 2
6,271
627
4,869
5,958
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 1 / 0
5,088
509
3,473
5,287
1,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
ivoXedge
Xing Tian
8
0 / 1 / 2
4,877
488
2,015
9,690
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
7
Kills
10
10
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
KotaRey1408
Achilles
2
0
0
2
L
3
1
1
3.5
L
1
1
2
2
L
0
2
0
0
W
Cliodhna
2
4
4
1
W
4
1
2
5
W
2
1
0
2
W
Xing Tian
ivoXedge
Xing Tian
0
1
2
1
L
Charybdis
macncheese311
Charybdis
2
1
1
2.5
L
He Bo
makennner
He Bo
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,097
Damage
19,574
30,008
Taken
35,098
11,653
Mitigated
11,609
11,519
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
KotaRey1408
Achilles
3,836
973
0
3,649
6,730
3,377
0
0
6,730
0
24,906
L
6,653
956
0
2,646
6,189
1,901
0
2,260
3,761
0
33,539
L
3,130
1,244
0
2,608
5,387
3,463
0
1,361
4,026
10,128
0
L
4,618
653
0
2,949
6,609
3,164
0
0
6,036
0
31,784
W
Cliodhna
5,381
876
0
2,350
7,433
1,944
0
1,461
5,972
0
34,845
W
4,869
2,171
0
2,626
5,958
1,305
0
730
5,228
28,975
0
W
3,473
1,346
0
260
5,287
1,196
453
1,310
3,977
0
27,318
W
Xing Tian
ivoXedge
Xing Tian
2,015
199
275
2,249
9,690
3,787
0
1,248
8,442
9,787
0
L
Charybdis
macncheese311
Charybdis
7,077
4,677
0
2,832
5,620
1,419
0
819
4,789
0
40,964
L
He Bo
makennner
He Bo
1,619
165
0
484
6,203
1,706
0
2,167
3,882
20,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,855
Gold Earned
27,965
270
Minions Killed
246
0
Camps Cleared
0
945,430
Distance Traveled
980,512
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,690
569
51
5
0
196,885
1
L
Cliodhna
5,974
597
67
7
0
218,636
3
L
Ymir
5,413
541
16
2
0
196,593
0
L
Mulan
5,784
578
67
7
0
152,783
0
W
Cliodhna
6,039
604
65
7
0
222,189
0
W
Sol
6,271
627
68
7
0
189,217
4
W
Ullr
5,088
509
51
5
0
175,557
2
W
Xing Tian
4,877
488
11
1
0
196,664
1
L
Charybdis
5,421
542
87
9
0
187,973
3
L
He Bo
5,263
526
33
3
0
189,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role