Player Matchup

Sol
Sol
Dark-Rose1_
Sol
Level 67
God Stats
6W - 2L
1,626 SR
Queue Stats
186W - 200L
1,435 Elo+
Party 1
Hou Yi
Hou Yi
Semper_Fresh_
Hou Yi
Level 106
God Stats
25W - 18L
1,533 SR
Queue Stats
654W - 640L
1,470 Elo+
Party 1
Geb
Geb
TNTWHITE
Geb
Level 68
God Stats
10W - 6L
1,671 SR
Queue Stats
383W - 354L
1,489 Elo+
Party 1
Team Averages
Level 80
1,610 SR
1,465 Elo+

VS

Team Averages
Level 78
1,433 SR
1,527 Elo+
Kukulkan
Kukulkan
Alryix
Kukulkan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 12L
1,651 Elo+
Party 2
King Arthur
King Arthur
CorrosiveRifle
King Arthur
Level 119
God Stats
9W - 5L
1,300 SR
Queue Stats
144W - 112L
1,595 Elo+
Party 2
Cliodhna
Cliodhna
TimberWolfbuddy
Cliodhna
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 22L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 8
8,145
679
11,102
9,326
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
7 / 0 / 4
8,889
741
7,211
9,217
3,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 10
8,635
720
4,649
14,097
13,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alryix
Kukulkan
12
2 / 4 / 2
8,017
668
11,461
7,222
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
CorrosiveRifle
King Arthur
12
3 / 2 / 1
7,761
647
10,889
12,594
9,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
10
1 / 5 / 4
7,501
625
4,783
8,852
3,096
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
11
Kills
6
6
Deaths
11
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alryix
Kukulkan
2
4
2
0.75
W
King Arthur
CorrosiveRifle
King Arthur
3
2
1
1.75
L
3
3
8
2.33
L
7
0
4
9
L
1
3
10
2
W
Cliodhna
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,962
Damage
27,133
32,640
Taken
28,668
20,215
Mitigated
15,396
8,077
Healing
4,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alryix
Kukulkan
11,461
1,417
334
1,081
7,222
2,695
39
5,386
1,836
37,363
0
W
King Arthur
CorrosiveRifle
King Arthur
10,889
1,183
0
3,235
12,594
9,605
0
5,849
6,745
0
23,768
L
11,102
3,081
0
3,363
9,326
3,762
0
3,839
5,018
31,101
2,974
L
7,211
4,782
0
1,235
9,217
3,378
0
2,968
5,764
0
27,498
L
4,649
714
0
3,479
14,097
13,075
0
4,217
8,838
12,884
0
W
Cliodhna
4,783
181
0
335
8,852
3,096
0
4,140
4,712
0
10,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,669
Gold Earned
23,279
130
Minions Killed
124
6
Camps Cleared
3
687,935
Distance Traveled
636,832
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,017
668
81
7
2
211,126
3
W
King Arthur
7,761
647
22
2
1
221,143
2
L
Sol
8,145
679
56
5
4
202,561
2
L
Hou Yi
8,889
741
56
5
2
236,614
2
L
Geb
8,635
720
18
2
0
248,760
0
W
Cliodhna
7,501
625
21
2
0
204,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role