Player Matchup

Bellona
Bellona
EnzoStriker
Bellona
Level 109
God Stats
2W - 1L
1,590 SR
Queue Stats
73W - 81L
1,517 Elo+
Party 2
Artemis
Artemis
Frankenstein327
Artemis
Level 128
God Stats
1W - 2L
1,582 SR
Queue Stats
291W - 276L
1,495 Elo+
Party 2
Fafnir
Fafnir
MasterAlfa_Qc
Fafnir
Level 122
God Stats
0W - 2L
1,282 SR
Queue Stats
58W - 55L
1,484 Elo+
Party 2
Sylvanus
Sylvanus
falco9774
Sylvanus
Level 153
God Stats
0W - 2L
1,102 SR
Queue Stats
91W - 83L
1,512 Elo+
Party 2
Erlang Shen
Erlang Shen
raptorkill77
Erlang Shen
Level 111
God Stats
3W - 2L
1,568 SR
Queue Stats
182W - 155L
1,458 Elo+
Party 2
Team Averages
Level 125
1,425 SR
1,493 Elo+

VS

Team Averages
Level 108
1,677 SR
1,574 Elo+
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
BarkBjörk
Vulcan
Level 39
God Stats
1W - 0L
1,880 SR
Queue Stats
13W - 3L
1,773 Elo+
Party 1
Khepri
Khepri
DEPNation
Khepri
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,552 Elo+
Party 1
Anhur
Anhur
H00dbender
Anhur
Level 150
God Stats
1W - 0L
1,829 SR
Queue Stats
84W - 91L
1,522 Elo+
Solo
Guan Yu
Guan Yu
Partheniki
Guan Yu
Level 85
God Stats
1W - 0L
1,675 SR
Queue Stats
10W - 8L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EnzoStriker
Bellona
15
0 / 4 / 3
8,757
674
9,780
17,062
15,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 6 / 4
9,094
700
16,367
14,140
5,820
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 5 / 5
9,897
761
11,455
16,859
10,066
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
falco9774
Sylvanus
18
2 / 1 / 8
9,297
715
7,782
16,122
11,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
raptorkill77
Erlang Shen
16
3 / 5 / 3
9,027
694
8,758
19,962
11,540
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 3 / 13
10,406
800
11,965
17,410
26,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
BarkBjörk
Vulcan
18
7 / 3 / 9
10,903
839
29,154
9,386
6,003
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
DEPNation
Khepri
17
1 / 1 / 13
9,758
751
4,901
10,941
12,949
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
17
4 / 2 / 12
10,217
786
15,880
11,892
6,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Partheniki
Guan Yu
17
6 / 3 / 9
10,341
795
11,217
17,611
11,982
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
76
11
Kills
20
21
Deaths
12
23
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
3
13
2.83
W
Vulcan
BarkBjörk
Vulcan
7
3
9
3.83
W
Khepri
DEPNation
Khepri
1
1
13
7.5
L
Bellona
EnzoStriker
Bellona
0
4
3
0.38
L
3
6
4
0.83
W
Anhur
4
2
12
5
L
3
5
5
1.1
W
Guan Yu
Partheniki
Guan Yu
6
3
9
3.5
L
Sylvanus
falco9774
Sylvanus
2
1
8
6
L
Erlang Shen
raptorkill77
Erlang Shen
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,142
Damage
73,117
84,145
Taken
67,240
54,932
Mitigated
63,765
38,872
Healing
20,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
11,965
668
722
3,359
17,410
26,638
20
4,402
13,008
20,849
0
W
Vulcan
BarkBjörk
Vulcan
29,154
5,927
1,425
379
9,386
6,003
238
2,741
6,645
65,405
0
W
Khepri
DEPNation
Khepri
4,901
678
1,901
2,243
10,941
12,949
675
3,485
7,453
10,809
0
L
Bellona
EnzoStriker
Bellona
9,780
2,730
2,187
3,080
17,062
15,720
630
8,473
8,589
0
19,282
L
16,367
6,123
637
2,243
14,140
5,820
0
10,228
3,912
0
35,332
W
Anhur
15,880
7,741
0
1,263
11,892
6,193
1,943
3,451
8,441
0
29,489
L
11,455
3,214
1,739
4,341
16,859
10,066
682
9,690
7,169
23,025
0
W
Guan Yu
Partheniki
Guan Yu
11,217
2,184
4,606
5,064
17,611
11,982
1,253
5,158
12,172
0
20,350
L
Sylvanus
falco9774
Sylvanus
7,782
2,485
8,606
7,508
16,122
11,786
0
9,781
6,341
18,733
0
L
Erlang Shen
raptorkill77
Erlang Shen
8,758
3,934
3,191
5,340
19,962
11,540
478
7,848
12,114
0
16,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,072
Gold Earned
51,625
122
Minions Killed
163
0
Camps Cleared
0
1,099,505
Distance Traveled
1,237,278
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,406
800
22
2
0
232,141
1
W
Vulcan
10,903
839
57
4
0
256,132
5
W
Khepri
9,758
751
16
1
0
272,739
3
L
Bellona
8,757
674
18
1
0
227,561
1
L
Artemis
9,094
700
44
3
0
194,615
0
W
Anhur
10,217
786
50
4
0
226,600
1
L
Fafnir
9,897
761
27
2
0
231,970
0
W
Guan Yu
10,341
795
18
1
0
249,666
2
L
Sylvanus
9,297
715
19
1
0
234,597
2
L
Erlang Shen
9,027
694
14
1
0
210,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role