Player Matchup

Artemis
Artemis
Ducheen
Artemis
Level 98
God Stats
15W - 7L
1,636 SR
Queue Stats
239W - 188L
1,607 Elo+
Party 1
Tyr
Tyr
FatBeagleInATux
Tyr
Level 123
God Stats
6W - 9L
1,518 SR
Queue Stats
62W - 41L
1,673 Elo+
Party 1
Chronos
Chronos
HotlineDink123
Chronos
Level 106
God Stats
16W - 14L
1,612 SR
Queue Stats
299W - 250L
1,568 Elo+
Party 1
Team Averages
Level 109
1,589 SR
1,616 Elo+

VS

Team Averages
Level 75
1,504 SR
1,472 Elo+
Ra
Ra
Brofie
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
CaptainBabyoil
Artemis
Level 106
God Stats
0W - 1L
1,344 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ganesha
Ganesha
SnazzyGuns
Ganesha
Level 115
God Stats
1W - 2L
1,668 SR
Queue Stats
48W - 59L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ducheen
Artemis
13
6 / 1 / 11
9,058
823
9,770
5,707
2,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 9
8,061
733
6,170
7,136
6,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 1 / 9
8,766
797
11,030
6,590
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
1 / 7 / 1
6,700
609
1,125
8,002
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 6 / 1
7,879
716
7,561
10,134
4,325
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
SnazzyGuns
Ganesha
10
0 / 4 / 3
7,327
666
4,001
12,755
13,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
17
Kills
3
3
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
1
7
1
0.21
L
2
6
1
0.42
W
Artemis
Ducheen
Artemis
6
1
11
11.5
W
4
1
9
8.5
W
7
1
9
11.5
L
Ganesha
SnazzyGuns
Ganesha
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,970
Damage
12,687
19,433
Taken
30,891
10,905
Mitigated
20,918
5,100
Healing
3,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
1,125
189
220
427
8,002
3,487
0
2,969
5,033
13,069
0
L
7,561
1,705
502
768
10,134
4,325
6
2,622
7,512
0
20,737
W
Artemis
Ducheen
Artemis
9,770
4,080
0
1,589
5,707
2,003
1,969
2,405
3,302
0
41,370
W
6,170
537
0
1,545
7,136
6,199
89
1,689
5,447
0
19,557
W
11,030
4,667
0
1,966
6,590
2,703
711
1,492
5,098
22,615
2,533
L
Ganesha
SnazzyGuns
Ganesha
4,001
134
0
1,181
12,755
13,106
0
4,444
8,311
9,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,885
Gold Earned
21,906
133
Minions Killed
72
9
Camps Cleared
0
577,790
Distance Traveled
490,950
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,700
609
31
3
0
128,061
0
L
Artemis
7,879
716
41
4
0
169,094
0
W
Artemis
9,058
823
78
7
5
176,847
1
W
Tyr
8,061
733
20
2
1
206,052
2
W
Chronos
8,766
797
35
3
3
194,891
0
L
Ganesha
7,327
666
0
0
0
193,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role