Player Matchup

Gilgamesh
Gilgamesh
DR Monzter F
Gilgamesh
Level 69
God Stats
28W - 25L
1,536 SR
Queue Stats
619W - 679L
1,436 Elo+
Party 1
Da Ji
Da Ji
Debonair DrA
Da Ji
Level 84
God Stats
20W - 15L
1,596 SR
Queue Stats
614W - 662L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
J U L I N K S O
Nu Wa
Level 29
God Stats
49W - 41L
1,558 SR
Queue Stats
175W - 190L
1,406 Elo+
Party 1
Team Averages
Level 61
1,563 SR
1,423 Elo+

VS

Team Averages
Level 41
1,507 SR
1,362 Elo+
Bakasura
Bakasura
Captain_Mallory
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 148L
1,360 Elo+
Party 2
Achilles
Achilles
Stags_209
Achilles
Level 28
God Stats
22W - 30L
1,467 SR
Queue Stats
108W - 116L
1,363 Elo+
Party 2
Jormungandr
Jormungandr
bstainkey
Jormungandr
Level 29
God Stats
16W - 15L
1,554 SR
Queue Stats
45W - 43L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DR Monzter F
Gilgamesh
13
8 / 4 / 6
8,632
863
11,400
10,117
5,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
4 / 6 / 6
7,695
770
8,936
9,600
3,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 9
7,334
733
7,363
4,924
1,394
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
2 / 4 / 8
6,959
696
5,543
8,953
3,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
Stags_209
Achilles
11
6 / 5 / 5
7,574
757
6,589
11,588
12,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
bstainkey
Jormungandr
11
4 / 5 / 8
7,580
758
5,876
13,427
10,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
14
Kills
12
12
Deaths
14
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
4
8
1.5
W
Gilgamesh
DR Monzter F
Gilgamesh
8
4
6
2.75
W
4
6
6
1.17
W
2
2
9
3.25
L
Achilles
Stags_209
Achilles
6
5
5
1.7
L
Jormungandr
bstainkey
Jormungandr
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,699
Damage
18,008
24,641
Taken
33,968
9,608
Mitigated
26,358
3,071
Healing
2,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
5,543
3,469
0
1,054
8,953
3,726
0
2,268
6,685
0
15,684
W
Gilgamesh
DR Monzter F
Gilgamesh
11,400
4,867
77
960
10,117
5,202
81
3,016
6,168
0
25,931
W
8,936
3,703
22
1,427
9,600
3,012
330
1,677
7,512
0
15,737
W
7,363
2,295
0
585
4,924
1,394
240
1,441
3,172
18,123
0
L
Achilles
Stags_209
Achilles
6,589
2,172
0
1,203
11,588
12,621
0
3,105
8,483
0
14,267
L
Jormungandr
bstainkey
Jormungandr
5,876
2,408
0
125
13,427
10,011
42
2,251
11,176
22,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,661
Gold Earned
22,113
84
Minions Killed
94
2
Camps Cleared
6
503,677
Distance Traveled
510,857
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,959
696
42
4
3
199,794
2
W
Gilgamesh
8,632
863
31
3
1
177,806
0
W
Da Ji
7,695
770
20
2
1
158,410
0
W
Nu Wa
7,334
733
33
3
0
167,461
0
L
Achilles
7,574
757
13
1
2
162,026
2
L
Jormungandr
7,580
758
39
4
1
149,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role