Player Matchup

Ares
Ares
Bigbushybeard
Ares
Level 18
God Stats
1W - 3L
1,344 SR
Queue Stats
4W - 6L
1,423 Elo+
Party 3
Achilles
Achilles
OmegaXS7
Achilles
Level 7
God Stats
1W - 2L
1,742 SR
Queue Stats
7W - 7L
1,424 Elo+
Solo
Danzaburou
Danzaburou
TrueMurican
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,359 Elo+
Party 3
Tiamat
Tiamat
Xeenguard
Tiamat
Level 10
God Stats
10W - 16L
1,617 SR
Queue Stats
113W - 155L
1,440 Elo+
Party 1
Bakasura
Bakasura
ifrica
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,440 Elo+
Party 1
Team Averages
Level 18
1,541 SR
1,417 Elo+

VS

Team Averages
Level 23
1,473 SR
1,378 Elo+
Vamana
Vamana
DTQ127
Vamana
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,451 Elo+
Party 2
Neith
Neith
GagMuffins
Neith
Level 3
God Stats
1W - 2L
1,184 SR
Queue Stats
1W - 3L
1,104 Elo+
Solo
Hades
Hades
TheLighterDark
Hades
Level 67
God Stats
4W - 2L
1,763 SR
Queue Stats
286W - 271L
1,535 Elo+
Party 2
Thanatos
Thanatos
TheWall30
Thanatos
Level 26
God Stats
1W - 2L
1,180 SR
Queue Stats
38W - 47L
1,380 Elo+
Solo
Ares
Ares
xXtibbsXx
Ares
Level 6
God Stats
13W - 3L
1,739 SR
Queue Stats
69W - 56L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
7,180
378
7,183
17,121
14,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
OmegaXS7
Achilles
15
7 / 10 / 2
9,630
507
11,409
20,292
11,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
TrueMurican
Danzaburou
14
2 / 4 / 3
8,400
442
11,490
11,855
4,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Xeenguard
Tiamat
14
2 / 6 / 4
8,161
430
5,239
12,811
6,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ifrica
Bakasura
15
3 / 8 / 2
9,449
497
12,400
17,561
7,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DTQ127
Vamana
16
6 / 6 / 15
10,832
570
11,207
16,845
18,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
16
7 / 2 / 6
10,251
540
12,487
10,260
4,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
12 / 1 / 14
12,888
678
24,264
17,999
9,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
TheWall30
Thanatos
17
9 / 3 / 6
11,160
587
8,586
16,000
7,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
14
2 / 3 / 15
10,144
534
5,892
21,713
22,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
92
14
Kills
36
36
Deaths
15
14
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Vamana
DTQ127
Vamana
6
6
15
2.25
W
Neith
7
2
6
5
L
Achilles
OmegaXS7
Achilles
7
10
2
0.8
W
12
1
14
19
W
Thanatos
TheWall30
Thanatos
9
3
6
4
L
Danzaburou
TrueMurican
Danzaburou
2
4
3
0.88
L
Tiamat
Xeenguard
Tiamat
2
6
4
0.67
L
Bakasura
ifrica
Bakasura
3
8
2
0.5
W
Ares
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,721
Damage
62,436
79,640
Taken
82,817
43,453
Mitigated
63,085
13,868
Healing
39,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,183
301
0
2,015
17,121
14,898
0
6,577
10,344
20,809
0
W
Vamana
DTQ127
Vamana
11,207
5,541
0
5,284
16,845
18,770
1,376
2,156
14,050
0
55,877
W
Neith
12,487
6,487
0
3,409
10,260
4,288
1,200
719
9,401
0
70,077
L
Achilles
OmegaXS7
Achilles
11,409
3,324
0
2,389
20,292
11,255
83
8,226
11,572
0
38,704
W
24,264
4,602
1,436
12,304
17,999
9,828
2,942
3,056
13,665
113,354
0
W
Thanatos
TheWall30
Thanatos
8,586
1,945
0
10,548
16,000
7,330
1,814
891
14,841
0
73,115
L
Danzaburou
TrueMurican
Danzaburou
11,490
5,800
0
3,148
11,855
4,106
0
5,190
6,614
0
47,407
L
Tiamat
Xeenguard
Tiamat
5,239
832
0
2,254
12,811
6,134
132
5,219
7,285
39,388
0
L
Bakasura
ifrica
Bakasura
12,400
8,196
0
4,062
17,561
7,060
929
4,944
12,483
0
61,057
W
Ares
5,892
238
226
6,026
21,713
22,869
981
5,407
15,764
22,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,820
Gold Earned
55,275
394
Minions Killed
517
0
Camps Cleared
0
1,563,805
Distance Traveled
1,769,837
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,180
378
33
2
0
270,941
3
W
Vamana
10,832
570
92
5
0
360,253
1
W
Neith
10,251
540
102
5
0
315,341
2
L
Achilles
9,630
507
70
4
0
321,910
0
W
Hades
12,888
678
199
10
0
343,419
3
W
Thanatos
11,160
587
103
5
0
417,157
2
L
Danzaburou
8,400
442
88
5
0
319,963
7
L
Tiamat
8,161
430
76
4
0
308,124
2
L
Bakasura
9,449
497
127
7
0
342,867
1
W
Ares
10,144
534
21
1
0
333,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role