Player Matchup

Loki
Loki
Ahony32
Loki
Level 21
God Stats
2W - 1L
1,583 SR
Queue Stats
17W - 28L
1,311 Elo+
Solo
Sol
Sol
Archon682
Sol
Level 25
God Stats
5W - 4L
1,559 SR
Queue Stats
6W - 9L
1,154 Elo+
Solo
Artemis
Artemis
Deepling
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Vamana
Vamana
NinjaRuler25028
Vamana
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 35L
1,424 Elo+
Solo
Ymir
Ymir
dargnarg
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 16
1,528 SR
1,378 Elo+

VS

Team Averages
Level 16
1,509 SR
1,300 Elo+
Bacchus
Bacchus
Joeybob7891
Bacchus
Level 16
God Stats
3W - 5L
1,397 SR
Queue Stats
7W - 26L
1,126 Elo+
Party 1
Izanami
Izanami
Zis0r
Izanami
Level 28
God Stats
3W - 2L
1,635 SR
Queue Stats
48W - 66L
1,297 Elo+
Party 1
Cu Chulainn
Cu Chulainn
shiikashii
Cu Chulainn
Level 25
God Stats
0W - 1L
1,739 SR
Queue Stats
46W - 68L
1,354 Elo+
Solo
Ares
Ares
tempname43
Ares
Level 8
God Stats
7W - 11L
1,274 SR
Queue Stats
60W - 52L
1,220 Elo+
Solo
Nemesis
Nemesis
温柔仅供参考
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ahony32
Loki
16
6 / 1 / 0
10,673
562
5,803
12,989
4,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
2 / 1 / 1
10,537
555
9,122
9,203
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Deepling
Artemis
15
3 / 0 / 2
10,197
537
8,340
6,810
2,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 0 / 1
10,602
558
5,363
13,289
18,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
9
0 / 1 / 2
8,062
424
952
6,273
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Joeybob7891
Bacchus
11
0 / 7 / 2
7,140
376
2,346
14,285
12,369
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Zis0r
Izanami
12
1 / 4 / 0
7,277
383
3,146
11,329
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
shiikashii
Cu Chulainn
14
2 / 1 / 0
8,665
456
4,833
15,888
11,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

1
0 / 0 / 0
5,196
273
0
309
71
1
0 / 0 / 0
5,135
270
0
306
74
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
12
Kills
3
3
Deaths
12
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
Ahony32
Loki
6
1
0
6
W
2
1
1
2.5
W
Artemis
Deepling
Artemis
3
0
2
4
L
Bacchus
Joeybob7891
Bacchus
0
7
2
0.14
W
1
0
1
1.5
L
Izanami
Zis0r
Izanami
1
4
0
0.25
W
Ymir
0
1
2
1
L
Cu Chulainn
shiikashii
Cu Chulainn
2
1
0
2
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,580
Damage
10,325
48,564
Taken
42,117
34,364
Mitigated
27,804
20,979
Healing
7,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Ahony32
Loki
5,803
1,965
0
5,772
12,989
4,687
0
745
12,150
0
77,163
W
9,122
3,727
0
4,929
9,203
3,839
6,192
491
8,578
69,071
8,610
W
Artemis
Deepling
Artemis
8,340
3,506
0
2,941
6,810
2,265
5,201
745
6,065
0
50,782
L
Bacchus
Joeybob7891
Bacchus
2,346
77
251
2,972
14,285
12,369
0
3,229
11,056
14,778
0
W
5,363
2,334
0
5,391
13,289
18,548
1,976
818
11,976
6,957
55,358
L
Izanami
Zis0r
Izanami
3,146
1,722
0
1,823
11,329
3,388
0
2,400
8,929
0
43,014
W
Ymir
952
0
0
1,946
6,273
5,025
0
455
5,770
11,414
0
L
Cu Chulainn
shiikashii
Cu Chulainn
4,833
453
0
2,003
15,888
11,902
0
4,929
10,959
8,105
31,071
L
0
0
0
0
309
71
0
0
309
0
0
L
0
0
0
0
306
74
0
0
306
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,071
Gold Earned
33,413
494
Minions Killed
170
0
Camps Cleared
0
1,573,901
Distance Traveled
900,721
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,673
562
112
6
0
307,408
2
W
Sol
10,537
555
135
7
0
332,572
0
W
Artemis
10,197
537
94
5
0
311,491
1
L
Bacchus
7,140
376
15
1
0
283,885
2
W
Vamana
10,602
558
130
7
0
369,820
0
L
Izanami
7,277
383
84
4
0
275,752
1
W
Ymir
8,062
424
23
1
0
252,610
3
L
Cu Chulainn
8,665
456
71
4
0
339,846
2
L
Ares
5,196
273
0
0
0
0
0
L
Nemesis
5,135
270
0
0
0
1,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role