Player Matchup

Achilles
Achilles
Gaunterr O Dimm
Achilles
Level 58
God Stats
0W - 5L
1,527 SR
Queue Stats
35W - 22L
1,701 Elo+
Solo
He Bo
He Bo
LumenVita
He Bo
Level 142
God Stats
5W - 7L
1,593 SR
Queue Stats
168W - 148L
1,649 Elo+
Party 1
Ullr
Ullr
TaterDarks
Ullr
Level 160
God Stats
7W - 8L
1,315 SR
Queue Stats
543W - 488L
1,608 Elo+
Party 1
Kuzenbo
Kuzenbo
myjetskii
Kuzenbo
Level 158
God Stats
12W - 10L
1,506 SR
Queue Stats
386W - 356L
1,627 Elo+
Party 1
Cliodhna
Cliodhna
phoenixdarkwatr
Cliodhna
Level 159
God Stats
17W - 12L
1,657 SR
Queue Stats
222W - 196L
1,663 Elo+
Party 1
Team Averages
Level 135
1,520 SR
1,650 Elo+

VS

Team Averages
Level 141
1,606 SR
1,595 Elo+
Ra
Ra
Dattyboi
Ra
Level 146
God Stats
5W - 5L
1,558 SR
Queue Stats
98W - 55L
1,664 Elo+
Solo
Achilles
Achilles
Hawkeye1181
Achilles
Level 129
God Stats
11W - 4L
1,467 SR
Queue Stats
224W - 170L
1,573 Elo+
Solo
Ares
Ares
HoVa sR
Ares
Level 157
God Stats
13W - 10L
1,583 SR
Queue Stats
607W - 589L
1,535 Elo+
Solo
Nu Wa
Nu Wa
Warge
Nu Wa
Level 125
God Stats
25W - 13L
1,670 SR
Queue Stats
210W - 209L
1,558 Elo+
Solo
Cliodhna
Cliodhna
protofallz11
Cliodhna
Level 150
God Stats
29W - 10L
1,753 SR
Queue Stats
330W - 311L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
1 / 5 / 3
9,003
693
9,115
16,928
14,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
LumenVita
He Bo
15
3 / 7 / 4
9,155
704
12,351
12,978
3,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 2 / 2
9,024
694
4,083
10,492
3,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
myjetskii
Kuzenbo
15
1 / 3 / 5
8,766
674
10,242
17,971
21,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
14
2 / 6 / 3
8,835
680
14,900
15,062
5,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 11
11,731
902
14,937
11,970
5,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Hawkeye1181
Achilles
17
6 / 1 / 13
10,755
827
9,642
12,474
15,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
HoVa sR
Ares
15
5 / 2 / 10
10,599
815
10,144
13,817
15,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Warge
Nu Wa
18
2 / 1 / 19
10,407
801
14,084
10,477
4,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
protofallz11
Cliodhna
16
2 / 2 / 14
9,720
748
13,969
13,388
5,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
8
Kills
23
23
Deaths
8
17
Assists
67
Player
Kills
Deaths
Assists
KDA
W
8
2
11
6.75
L
Achilles
1
5
3
0.5
W
Achilles
Hawkeye1181
Achilles
6
1
13
12.5
W
Ares
HoVa sR
Ares
5
2
10
5
L
He Bo
LumenVita
He Bo
3
7
4
0.71
L
1
2
2
1
W
Nu Wa
Warge
Nu Wa
2
1
19
11.5
L
Kuzenbo
myjetskii
Kuzenbo
1
3
5
1.17
L
Cliodhna
2
6
3
0.58
W
Cliodhna
protofallz11
Cliodhna
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,691
Damage
62,776
73,431
Taken
62,126
49,620
Mitigated
46,218
9,809
Healing
19,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,937
547
5,702
4,910
11,970
5,966
276
4,843
6,952
57,917
0
L
Achilles
9,115
899
0
2,333
16,928
14,467
2
8,996
7,479
7,711
26,089
W
Achilles
Hawkeye1181
Achilles
9,642
1,249
0
2,872
12,474
15,563
518
5,431
6,955
6,127
20,052
W
Ares
HoVa sR
Ares
10,144
656
0
1,193
13,817
15,298
540
5,376
7,935
17,223
0
L
He Bo
LumenVita
He Bo
12,351
434
0
2,449
12,978
3,967
0
8,028
4,528
34,312
0
L
4,083
1,476
0
2,311
10,492
3,825
788
5,907
4,316
0
37,127
W
Nu Wa
Warge
Nu Wa
14,084
3,909
0
250
10,477
4,137
1,381
3,878
6,482
53,227
0
L
Kuzenbo
myjetskii
Kuzenbo
10,242
2,664
327
1,502
17,971
21,951
0
9,390
7,758
35,501
0
L
Cliodhna
14,900
418
0
887
15,062
5,410
0
7,958
6,739
0
44,499
W
Cliodhna
protofallz11
Cliodhna
13,969
1,059
0
4,276
13,388
5,254
742
5,363
7,717
0
33,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,783
Gold Earned
53,212
308
Minions Killed
309
8
Camps Cleared
10
1,196,412
Distance Traveled
1,364,221
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,731
902
122
9
4
287,565
2
L
Achilles
9,003
693
76
6
1
250,838
3
W
Achilles
10,755
827
38
3
0
268,979
0
W
Ares
10,599
815
13
1
0
241,342
0
L
He Bo
9,155
704
47
4
2
186,916
3
L
Ullr
9,024
694
93
7
2
239,428
3
W
Nu Wa
10,407
801
84
6
5
275,520
2
L
Kuzenbo
8,766
674
32
2
0
265,919
0
L
Cliodhna
8,835
680
60
5
3
253,311
2
W
Cliodhna
9,720
748
52
4
1
290,815
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role