Player Matchup

Sobek
Sobek
ChiefFridge
Sobek
Level 23
God Stats
0W - 1L
1,599 SR
Queue Stats
0W - 3L
1,314 Elo+
Party 2
Eset
Eset
Maxyes
Eset
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,528 Elo+
Party 2
Hercules
Hercules
Rushwight
Hercules
Level 45
God Stats
0W - 2L
1,589 SR
Queue Stats
3W - 5L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
Sukieraa
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Izanami
Izanami
unmarked-wagon33
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Team Averages
Level 47
1,538 SR
1,474 Elo+

VS

Team Averages
Level 91
1,541 SR
1,524 Elo+
Morgan Le Fay
Morgan Le Fay
FafnirGuard
Morgan Le Fay
Level 157
God Stats
2W - 0L
1,822 SR
Queue Stats
71W - 44L
1,698 Elo+
Party 3
Hachiman
Hachiman
Pyτhαgσras
Hachiman
Level 29
God Stats
1W - 1L
1,282 SR
Queue Stats
20W - 30L
1,415 Elo+
Solo
Ao Kuang
Ao Kuang
SimiSuwop
Ao Kuang
Level 122
God Stats
6W - 10L
1,567 SR
Queue Stats
241W - 243L
1,521 Elo+
Party 1
Fenrir
Fenrir
UnclebuckMLG
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 56L
1,473 Elo+
Party 3
Hou Yi
Hou Yi
gio2wavy
Hou Yi
Level 121
God Stats
4W - 5L
1,534 SR
Queue Stats
328W - 329L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 15
10,539
659
5,911
17,605
24,676
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
Maxyes
Eset
18
6 / 7 / 10
11,333
708
17,940
15,637
7,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Rushwight
Hercules
20
6 / 5 / 7
12,308
769
17,784
38,343
25,808
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Sukieraa
Cthulhu
18
2 / 5 / 11
10,736
671
16,894
17,842
22,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 8 / 12
11,034
690
7,946
14,068
5,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FafnirGuard
Morgan Le Fay
20
15 / 2 / 11
13,473
842
39,463
15,243
6,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Pyτhαgσras
Hachiman
14
0 / 8 / 9
9,363
585
2,873
12,800
3,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
SimiSuwop
Ao Kuang
20
6 / 3 / 22
11,652
728
10,649
19,404
20,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
19
5 / 6 / 18
11,282
705
21,414
22,322
10,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
gio2wavy
Hou Yi
20
6 / 2 / 18
11,670
729
19,010
13,662
5,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
110
21
Kills
32
32
Deaths
21
55
Assists
78
Player
Kills
Deaths
Assists
KDA
L
2
7
15
1.36
W
Morgan Le Fay
FafnirGuard
Morgan Le Fay
15
2
11
10.25
L
Eset
Maxyes
Eset
6
7
10
1.57
W
Hachiman
Pyτhαgσras
Hachiman
0
8
9
0.56
L
Hercules
Rushwight
Hercules
6
5
7
1.9
W
Ao Kuang
SimiSuwop
Ao Kuang
6
3
22
5.67
L
Cthulhu
Sukieraa
Cthulhu
2
5
11
1.5
W
Fenrir
5
6
18
2.33
W
Hou Yi
gio2wavy
Hou Yi
6
2
18
7.5
L
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,475
Damage
93,409
103,495
Taken
83,431
85,453
Mitigated
47,521
29,509
Healing
41,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,911
760
137
1,096
17,605
24,676
0
7,780
9,825
7,833
0
W
Morgan Le Fay
FafnirGuard
Morgan Le Fay
39,463
2,809
2,568
5,666
15,243
6,713
1,132
7,153
7,754
65,809
0
L
Eset
Maxyes
Eset
17,940
1,146
4,203
2,503
15,637
7,177
583
7,952
7,685
38,929
0
W
Hachiman
Pyτhαgσras
Hachiman
2,873
1,970
980
1,004
12,800
3,971
914
6,354
5,790
0
8,525
L
Hercules
Rushwight
Hercules
17,784
5,924
998
17,500
38,343
25,808
270
17,894
20,449
0
35,187
W
Ao Kuang
SimiSuwop
Ao Kuang
10,649
2,727
4,375
7,858
19,404
20,749
593
7,921
10,763
20,700
0
L
Cthulhu
Sukieraa
Cthulhu
16,894
853
956
2,004
17,842
22,118
150
8,403
9,439
32,595
0
W
Fenrir
21,414
10,648
2,610
8,692
22,322
10,644
1,160
9,462
12,298
0
34,779
W
Hou Yi
gio2wavy
Hou Yi
19,010
8,166
3,327
4,478
13,662
5,444
1,540
7,117
6,081
0
40,879
L
7,946
5,570
0
112
14,068
5,674
1,210
8,083
5,985
0
18,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,950
Gold Earned
57,440
152
Minions Killed
145
0
Camps Cleared
0
1,436,165
Distance Traveled
1,470,039
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,539
659
5
0
0
287,694
0
W
Morgan Le Fay
13,473
842
50
3
0
309,965
0
L
Eset
11,333
708
60
4
0
260,561
0
W
Hachiman
9,363
585
12
1
0
220,818
0
L
Hercules
12,308
769
30
2
0
329,105
1
W
Ao Kuang
11,652
728
18
1
0
323,835
0
L
Cthulhu
10,736
671
34
2
0
324,656
0
W
Fenrir
11,282
705
18
1
0
308,046
0
W
Hou Yi
11,670
729
47
3
0
307,375
0
L
Izanami
11,034
690
23
1
0
234,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role