Player Matchup

Ymir
Ymir
LaZeYCaPoNe
Ymir
Level 25
God Stats
4W - 4L
1,458 SR
Queue Stats
103W - 121L
1,401 Elo+
Party 1
He Bo
He Bo
ezba1ne
He Bo
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,460 Elo+
Party 1
Loki
Loki
tfdzertgg
Loki
Level 44
God Stats
1W - 0L
1,777 SR
Queue Stats
24W - 11L
1,815 Elo+
Party 1
Team Averages
Level 30
1,578 SR
1,559 Elo+

VS

Team Averages
Level 49
1,475 SR
1,233 Elo+
Janus
Janus
Alemeza12
Janus
Level 122
God Stats
34W - 49L
1,481 SR
Queue Stats
888W - 1,095L
1,422 Elo+
Solo
Bakasura
Bakasura
GodSlayerYami
Bakasura
Level 17
God Stats
0W - 3L
1,466 SR
Queue Stats
13W - 32L
1,138 Elo+
Party 2
Bacchus
Bacchus
Shqipe65
Bacchus
Level 7
God Stats
6W - 3L
1,476 SR
Queue Stats
62W - 54L
1,138 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
8,509
851
2,364
4,784
4,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
ezba1ne
He Bo
11
3 / 2 / 9
7,791
779
6,667
5,818
2,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
12
6 / 3 / 5
7,902
790
7,532
4,683
1,805
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alemeza12
Janus
10
2 / 4 / 3
7,223
722
1,892
4,410
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
GodSlayerYami
Bakasura
8
0 / 7 / 3
6,028
603
771
8,049
2,609
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Shqipe65
Bacchus
10
3 / 2 / 2
7,300
730
4,622
6,825
3,748
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
5
5
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
Alemeza12
Janus
2
4
3
0.88
L
Bakasura
GodSlayerYami
Bakasura
0
7
3
0.21
W
4
0
7
7.5
L
Bacchus
Shqipe65
Bacchus
3
2
2
2
W
He Bo
ezba1ne
He Bo
3
2
9
3.75
W
Loki
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,563
Damage
7,285
15,285
Taken
19,284
8,288
Mitigated
7,657
2,202
Healing
1,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Alemeza12
Janus
1,892
38
0
363
4,410
1,300
0
2,106
2,304
15,955
0
L
Bakasura
GodSlayerYami
Bakasura
771
514
29
454
8,049
2,609
0
4,035
4,014
0
4,777
W
2,364
393
0
784
4,784
4,376
323
2,350
2,353
18,288
0
L
Bacchus
Shqipe65
Bacchus
4,622
637
0
355
6,825
3,748
0
3,042
3,783
6,825
0
W
He Bo
ezba1ne
He Bo
6,667
720
182
1,236
5,818
2,107
591
2,031
3,729
24,392
0
W
Loki
7,532
2,474
0
0
4,683
1,805
500
2,598
2,067
0
26,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,202
Gold Earned
20,551
116
Minions Killed
57
7
Camps Cleared
1
550,369
Distance Traveled
488,543
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,223
722
34
3
0
156,037
5
L
Bakasura
6,028
603
22
2
1
162,779
1
W
Ymir
8,509
851
33
3
2
194,586
2
L
Bacchus
7,300
730
1
0
0
169,727
1
W
He Bo
7,791
779
51
5
1
171,248
1
W
Loki
7,902
790
32
3
4
184,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role