Player Matchup

Gilgamesh
Gilgamesh
Cadoman7
Gilgamesh
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,347 Elo+
Party 1
Heimdallr
Heimdallr
Jaydxn478
Heimdallr
Level 26
God Stats
3W - 0L
1,737 SR
Queue Stats
5W - 3L
1,389 Elo+
Solo
Pele
Pele
SIMPLYtoula9
Pele
Level 28
God Stats
23W - 21L
1,419 SR
Queue Stats
108W - 123L
1,341 Elo+
Solo
Anubis
Anubis
collinsTroy
Anubis
Level 44
God Stats
41W - 26L
1,506 SR
Queue Stats
106W - 103L
1,396 Elo+
Party 1
Athena
Athena
jazzym-14
Athena
Level 24
God Stats
12W - 9L
1,449 SR
Queue Stats
84W - 70L
1,305 Elo+
Solo
Team Averages
Level 28
1,522 SR
1,355 Elo+

VS

Team Averages
Level 14
1,401 SR
1,276 Elo+
Amaterasu
Amaterasu
B1gPaPaR1ch1
Amaterasu
Level 18
God Stats
0W - 1L
1,675 SR
Queue Stats
25W - 34L
1,249 Elo+
Solo
Athena
Athena
Coletxd
Athena
Level 29
God Stats
4W - 6L
1,368 SR
Queue Stats
100W - 118L
1,306 Elo+
Solo
Neith
Neith
JustABoii6316
Neith
Level 17
God Stats
0W - 4L
1,175 SR
Queue Stats
6W - 9L
1,294 Elo+
Solo
Thor
Thor
TheSharinGaN896
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Sol
Sol
yisus-lev
Sol
Level 6
God Stats
6W - 7L
1,285 SR
Queue Stats
36W - 42L
1,030 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cadoman7
Gilgamesh
12
6 / 0 / 1
6,917
692
5,036
5,671
2,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Jaydxn478
Heimdallr
9
4 / 1 / 1
6,136
614
3,936
4,967
1,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 4
5,335
534
1,615
5,460
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
11
5 / 0 / 1
6,616
662
3,650
5,275
2,280
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
jazzym-14
Athena
9
4 / 1 / 5
6,254
625
5,934
8,799
4,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
B1gPaPaR1ch1
Amaterasu
8
0 / 6 / 0
4,769
477
3,031
7,886
3,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Coletxd
Athena
8
2 / 1 / 0
5,273
527
1,539
5,426
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 5 / 2
4,708
471
3,299
6,901
1,743
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

2
0 / 2 / 0
3,623
362
746
1,512
255
Breastplate

Breastplate

+20
Physical Protection

7
0 / 6 / 0
4,260
426
3,545
6,258
1,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
20
Kills
2
3
Deaths
20
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
B1gPaPaR1ch1
Amaterasu
0
6
0
0
W
Gilgamesh
Cadoman7
Gilgamesh
6
0
1
6.5
L
Athena
Coletxd
Athena
2
1
0
2
W
Heimdallr
Jaydxn478
Heimdallr
4
1
1
4.5
L
0
5
2
0.2
W
1
1
4
3
L
0
2
0
0
W
Anubis
5
0
1
5.5
W
Athena
jazzym-14
Athena
4
1
5
6.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,171
Damage
12,160
30,172
Taken
27,983
12,601
Mitigated
11,107
11,878
Healing
3,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
B1gPaPaR1ch1
Amaterasu
3,031
1,428
0
578
7,886
3,864
0
986
6,900
0
19,242
W
Gilgamesh
Cadoman7
Gilgamesh
5,036
1,898
0
1,748
5,671
2,797
349
169
5,502
0
35,606
L
Athena
Coletxd
Athena
1,539
820
0
1,339
5,426
3,720
0
1,418
4,008
12,151
0
W
Heimdallr
Jaydxn478
Heimdallr
3,936
3,133
0
1,233
4,967
1,495
36
584
4,383
0
27,643
L
3,299
1,825
0
1,116
6,901
1,743
0
2,536
4,365
0
17,569
W
1,615
299
19
1,414
5,460
1,931
165
260
5,200
0
26,862
L
746
159
0
0
1,512
255
0
272
1,240
0
2,368
W
Anubis
3,650
499
0
3,728
5,275
2,280
435
1,358
3,917
37,092
0
W
Athena
jazzym-14
Athena
5,934
2,499
224
3,512
8,799
4,098
0
2,521
6,278
18,593
0
L
3,545
891
0
633
6,258
1,525
516
4,372
1,886
11,826
1,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,258
Gold Earned
22,633
274
Minions Killed
114
0
Camps Cleared
0
998,315
Distance Traveled
796,436
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,769
477
34
3
0
210,831
0
W
Gilgamesh
6,917
692
75
8
0
212,175
0
L
Athena
5,273
527
22
2
0
195,024
0
W
Heimdallr
6,136
614
56
6
0
169,258
0
L
Neith
4,708
471
34
3
0
178,620
1
W
Pele
5,335
534
43
4
0
242,954
3
L
Thor
3,623
362
5
1
0
54,969
0
W
Anubis
6,616
662
73
7
0
170,345
2
W
Athena
6,254
625
27
3
0
203,583
2
L
Sol
4,260
426
19
2
0
156,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role