Player Matchup

Vulcan
Vulcan
Phylaxkiller
Vulcan
Level 11
God Stats
1W - 1L
1,688 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
SchwiftyToaster
Gilgamesh
Level 109
God Stats
9W - 7L
1,578 SR
Queue Stats
56W - 62L
1,414 Elo+
Party 1
Da Ji
Da Ji
YxM3LTD0WNxY
Da Ji
Level 128
God Stats
0W - 1L
1,458 SR
Queue Stats
11W - 15L
1,338 Elo+
Party 1
Team Averages
Level 83
1,575 SR
1,417 Elo+

VS

Team Averages
Level 45
1,408 SR
1,436 Elo+
Bellona
Bellona
Bigdaddyd695
Bellona
Level 17
God Stats
13W - 9L
1,413 SR
Queue Stats
15W - 11L
1,398 Elo+
Party 2
Fenrir
Fenrir
GeneralPlex
Fenrir
Level 88
God Stats
2W - 2L
1,444 SR
Queue Stats
60W - 43L
1,470 Elo+
Party 2
Hel
Hel
myglasslife
Hel
Level 30
God Stats
2W - 4L
1,368 SR
Queue Stats
106W - 74L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
12 / 8 / 4
12,449
778
17,828
14,601
6,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
SchwiftyToaster
Gilgamesh
13
1 / 7 / 13
10,367
648
6,480
18,778
15,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 8 / 11
12,109
757
13,971
15,068
11,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bigdaddyd695
Bellona
14
7 / 7 / 4
11,165
698
6,910
16,457
15,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
17
9 / 5 / 9
12,930
808
17,993
18,528
16,628
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
7 / 7 / 12
12,214
763
11,458
16,070
6,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
48
19
Kills
23
23
Deaths
19
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bigdaddyd695
Bellona
7
7
4
1.29
W
Fenrir
9
5
9
2.7
L
Vulcan
12
8
4
1.75
L
Gilgamesh
SchwiftyToaster
Gilgamesh
1
7
13
1.07
L
6
8
11
1.44
W
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,279
Damage
36,361
48,447
Taken
51,055
33,010
Mitigated
37,740
3,228
Healing
17,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bigdaddyd695
Bellona
6,910
2,106
179
2,426
16,457
15,044
201
8,004
8,183
0
20,196
W
Fenrir
17,993
4,466
0
2,102
18,528
16,628
1,460
6,012
12,246
0
42,534
L
Vulcan
17,828
4,358
0
426
14,601
6,345
395
3,891
10,710
46,039
0
L
Gilgamesh
SchwiftyToaster
Gilgamesh
6,480
977
0
622
18,778
15,256
266
3,913
14,865
0
23,438
L
13,971
4,892
0
2,180
15,068
11,409
600
3,864
11,204
0
34,518
W
11,458
392
4,651
7,868
16,070
6,068
1,449
4,545
11,401
40,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,925
Gold Earned
36,309
123
Minions Killed
135
6
Camps Cleared
7
726,449
Distance Traveled
826,048
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,165
698
21
1
0
242,844
0
W
Fenrir
12,930
808
43
3
2
302,005
2
L
Vulcan
12,449
778
54
3
2
232,837
0
L
Gilgamesh
10,367
648
32
2
1
263,309
2
L
Da Ji
12,109
757
37
2
3
230,303
2
W
Hel
12,214
763
71
4
5
281,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role