Player Matchup

Kukulkan
Kukulkan
Platinum I
CocoLaR
Kukulkan
Platinum I
Level 117
God Stats
5W - 3L
1,707 SR
Queue Stats
427W - 440L
1,928 MMR
Solo
Khepri
Khepri
Gold I
Mimelia
Khepri
Gold I
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 2L
1,887 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum III
Muerte2699
Tsukuyomi
Platinum III
Level 157
God Stats
1W - 2L
1,557 SR
Queue Stats
88W - 87L
1,899 MMR
Solo
Hercules
Hercules
Platinum II
RigJhonda
Hercules
Platinum II
Level 157
God Stats
3W - 6L
1,416 SR
Queue Stats
154W - 150L
1,872 MMR
Solo
Ullr
Ullr
Gold III
sirlogan155
Ullr
Gold III
Level 153
God Stats
3W - 1L
1,738 SR
Queue Stats
24W - 12L
1,885 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,584 SR
1,894 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 109
1,703 SR
1,823 MMR
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum I
BaelRaen
Hera
Platinum I
Level 160
God Stats
15W - 6L
1,791 SR
Queue Stats
367W - 361L
1,831 MMR
Solo
Izanami
Izanami
Platinum V
PapayaPenetrátor
Izanami
Platinum V
Level 43
God Stats
2W - 0L
1,841 SR
Queue Stats
11W - 2L
1,949 MMR
Party 1
Mulan
Mulan
Platinum V
PearPulverizer
Mulan
Platinum V
Level 39
God Stats
1W - 0L
1,747 SR
Queue Stats
11W - 4L
1,949 MMR
Party 1
Sylvanus
Sylvanus
Platinum III
SpiderCop007
Sylvanus
Platinum III
Level 142
God Stats
24W - 22L
1,638 SR
Queue Stats
240W - 237L
1,888 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CocoLaR
Kukulkan
12
1 / 5 / 3
7,346
525
3,325
6,593
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Mimelia
Khepri
10
1 / 0 / 2
6,492
464
1,549
4,998
2,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Muerte2699
Tsukuyomi
12
3 / 7 / 1
7,454
532
4,064
12,015
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
RigJhonda
Hercules
12
1 / 2 / 0
7,032
502
6,679
12,667
10,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 4 / 1
6,616
473
5,025
7,817
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
TiamatArtioScyllaGebMorgan Le Fay

VS

Bans
OdinTerraGaneshaCthulhuJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 1 / 4
8,830
631
8,582
9,650
7,628
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
15
4 / 1 / 3
9,306
665
5,165
4,961
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 0 / 1
9,691
692
5,517
7,920
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
8 / 4 / 3
9,326
666
10,634
13,416
5,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
SpiderCop007
Sylvanus
12
0 / 1 / 9
7,134
510
4,204
6,761
6,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
18
18
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
4
5
W
Hera
4
1
3
5.5
L
Kukulkan
CocoLaR
Kukulkan
1
5
3
0.5
L
Khepri
Mimelia
Khepri
1
0
2
2
L
Tsukuyomi
Muerte2699
Tsukuyomi
3
7
1
0.5
W
3
0
1
3.5
W
8
4
3
2.38
L
Hercules
RigJhonda
Hercules
1
2
0
0.5
W
Sylvanus
SpiderCop007
Sylvanus
0
1
9
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,642
Damage
34,102
44,090
Taken
42,708
20,332
Mitigated
24,822
10,509
Healing
21,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,582
611
0
5,384
9,650
7,628
33
1,479
8,171
56,617
0
W
Hera
5,165
1,314
0
1,157
4,961
1,506
939
770
4,191
67,666
0
L
Kukulkan
CocoLaR
Kukulkan
3,325
278
0
330
6,593
2,280
0
3,290
3,303
50,162
0
L
Khepri
Mimelia
Khepri
1,549
196
0
1,730
4,998
2,562
0
2,246
2,752
9,191
0
L
Tsukuyomi
Muerte2699
Tsukuyomi
4,064
667
0
1,693
12,015
3,733
0
3,051
8,964
0
40,079
W
5,517
3,436
0
3,118
7,920
2,842
740
557
7,363
0
86,852
W
10,634
2,263
0
6,074
13,416
5,947
0
2,093
11,323
0
64,748
L
Hercules
RigJhonda
Hercules
6,679
3,483
0
5,854
12,667
10,121
0
7,827
4,840
1,343
38,045
W
Sylvanus
SpiderCop007
Sylvanus
4,204
1,070
2,314
3,098
6,761
6,899
427
1,679
5,082
18,752
7,738
L
5,025
1,849
0
902
7,817
1,636
0
1,039
6,778
0
45,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,940
Gold Earned
44,287
374
Minions Killed
592
0
Camps Cleared
0
1,408,004
Distance Traveled
1,443,839
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,830
631
155
11
0
279,868
6
W
Hera
9,306
665
135
10
0
298,582
6
L
Kukulkan
7,346
525
99
7
0
247,807
1
L
Khepri
6,492
464
15
1
0
309,739
6
L
Tsukuyomi
7,454
532
85
6
0
275,063
2
W
Izanami
9,691
692
163
12
0
278,678
3
W
Mulan
9,326
666
102
7
0
308,588
3
L
Hercules
7,032
502
80
6
0
296,948
2
W
Sylvanus
7,134
510
37
3
0
278,123
1
L
Ullr
6,616
473
95
7
0
278,447
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role