Player Matchup

Odin
Odin
IZezZy
Odin
Level 22
God Stats
0W - 2L
1,342 SR
Queue Stats
3W - 6L
1,369 Elo+
Party 1
Poseidon
Poseidon
JLaine18
Poseidon
Level 25
God Stats
117W - 115L
1,478 SR
Queue Stats
122W - 131L
1,432 Elo+
Solo
Discordia
Discordia
PixelDonkey21
Discordia
Level 24
God Stats
9W - 13L
1,446 SR
Queue Stats
138W - 152L
1,397 Elo+
Solo
Set
Set
TheDukeOfDank94
Set
Level 5
God Stats
0W - 3L
1,261 SR
Queue Stats
3W - 8L
1,356 Elo+
Party 1
Olorun
Olorun
ThePainOfNagato
Olorun
Level 4
God Stats
7W - 15L
1,500 SR
Queue Stats
29W - 37L
1,386 Elo+
Solo
Team Averages
Level 16
1,405 SR
1,388 Elo+

VS

Team Averages
Level 17
1,442 SR
1,397 Elo+
Kumbhakarna
Kumbhakarna
ArianaBg8285
Kumbhakarna
Level 10
God Stats
11W - 12L
1,385 SR
Queue Stats
38W - 35L
1,383 Elo+
Solo
Chaac
Chaac
DBZ G BROLY
Chaac
Level 26
God Stats
23W - 10L
1,519 SR
Queue Stats
112W - 88L
1,517 Elo+
Solo
Chang'e
Chang'e
Melchior_Aaron
Chang'e
Level 13
God Stats
7W - 4L
1,598 SR
Queue Stats
8W - 6L
1,513 Elo+
Solo
Ganesha
Ganesha
Rage_Fits
Ganesha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,214 Elo+
Solo
Thanatos
Thanatos
Yoscas
Thanatos
Level 29
God Stats
2W - 2L
1,210 SR
Queue Stats
52W - 51L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
IZezZy
Odin
17
7 / 7 / 5
11,750
1,068
19,337
17,323
10,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
JLaine18
Poseidon
16
1 / 5 / 5
10,058
914
13,342
8,526
2,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
PixelDonkey21
Discordia
17
3 / 1 / 5
11,517
1,047
15,856
4,763
1,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 10 / 6
9,578
871
5,130
15,006
6,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 7 / 3
9,741
886
6,812
9,660
3,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

175

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ArianaBg8285
Kumbhakarna
18
7 / 4 / 16
11,850
1,077
13,408
20,131
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
9 / 0 / 16
12,367
1,124
17,905
16,225
15,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 3 / 15
12,049
1,095
9,498
11,720
4,239
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Rage_Fits
Ganesha
16
0 / 0 / 5
9,028
821
1,025
1,824
1,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Yoscas
Thanatos
17
8 / 5 / 7
11,364
1,033
8,620
16,049
5,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
89
12
Kills
30
30
Deaths
12
24
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ArianaBg8285
Kumbhakarna
7
4
16
3.75
W
9
0
16
17
L
Odin
IZezZy
Odin
7
7
5
1.36
L
Poseidon
JLaine18
Poseidon
1
5
5
0.7
W
6
3
15
4.5
L
Discordia
PixelDonkey21
Discordia
3
1
5
5.5
W
Ganesha
Rage_Fits
Ganesha
0
0
5
2.5
L
0
10
6
0.3
L
1
7
3
0.36
W
Thanatos
Yoscas
Thanatos
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,477
Damage
50,456
55,278
Taken
65,949
24,268
Mitigated
31,221
1,134
Healing
19,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ArianaBg8285
Kumbhakarna
13,408
173
98
588
20,131
4,559
0
11,680
8,451
26,887
0
W
17,905
3,144
59
4,976
16,225
15,547
0
9,545
6,680
0
28,582
L
Odin
IZezZy
Odin
19,337
5,012
0
0
17,323
10,438
0
6,429
10,605
0
29,180
L
Poseidon
JLaine18
Poseidon
13,342
1,428
0
420
8,526
2,263
0
3,901
4,415
41,953
0
W
9,498
586
2,873
1,992
11,720
4,239
0
5,015
6,705
28,116
0
L
Discordia
PixelDonkey21
Discordia
15,856
765
0
146
4,763
1,303
0
2,154
2,588
49,975
0
W
Ganesha
Rage_Fits
Ganesha
1,025
0
0
127
1,824
1,326
0
1,556
268
2,388
0
L
5,130
1,946
0
344
15,006
6,901
0
4,937
9,801
0
6,057
L
6,812
4,800
0
224
9,660
3,363
0
5,622
3,938
20,632
0
W
Thanatos
Yoscas
Thanatos
8,620
2,800
66
8,911
16,049
5,550
0
8,214
7,835
0
30,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,644
Gold Earned
56,658
187
Minions Killed
144
7
Camps Cleared
8
916,031
Distance Traveled
933,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,850
1,077
34
3
1
213,166
0
W
Chaac
12,367
1,124
21
2
1
229,159
0
L
Odin
11,750
1,068
16
1
0
210,719
0
L
Poseidon
10,058
914
67
6
0
187,433
0
W
Chang'e
12,049
1,095
48
4
2
200,632
0
L
Discordia
11,517
1,047
78
7
5
202,442
0
W
Ganesha
9,028
821
0
0
0
91,901
0
L
Set
9,578
871
6
1
0
195,182
0
L
Olorun
9,741
886
20
2
2
120,255
0
W
Thanatos
11,364
1,033
41
4
4
198,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role