Player Matchup

Olorun
Olorun
Biledriver
Olorun
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 116L
1,522 Elo+
Party 4
Geb
Geb
Roshak24
Geb
Level 117
God Stats
3W - 6L
1,378 SR
Queue Stats
201W - 192L
1,478 Elo+
Party 4
Tiamat
Tiamat
VoidableStew
Tiamat
Level 110
God Stats
1W - 3L
1,371 SR
Queue Stats
170W - 154L
1,483 Elo+
Party 4
Bakasura
Bakasura
lonewolf108899
Bakasura
Level 116
God Stats
0W - 1L
1,602 SR
Queue Stats
6W - 10L
1,548 Elo+
Party 3
The Morrigan
The Morrigan
t0nyO
The Morrigan
Level 160
God Stats
0W - 1L
1,527 SR
Queue Stats
11W - 15L
1,550 Elo+
Party 3
Team Averages
Level 126
1,476 SR
1,516 Elo+

VS

Team Averages
Level 85
1,570 SR
1,460 Elo+
Baron Samedi
Baron Samedi
DarkCriex
Baron Samedi
Level 38
God Stats
4W - 0L
1,716 SR
Queue Stats
64W - 61L
1,478 Elo+
Party 1
Ymir
Ymir
DohJeff
Ymir
Level 40
God Stats
2W - 0L
1,503 SR
Queue Stats
30W - 35L
1,433 Elo+
Party 1
Nox
Nox
Pixstared
Nox
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,403 Elo+
Party 1
Loki
Loki
TheFubu_69
Loki
Level 156
God Stats
9W - 11L
1,548 SR
Queue Stats
637W - 665L
1,480 Elo+
Party 2
Da Ji
Da Ji
mission732
Da Ji
Level 157
God Stats
4W - 1L
1,581 SR
Queue Stats
358W - 359L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Biledriver
Olorun
20
6 / 7 / 11
12,264
767
15,323
22,673
10,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 8 / 7
10,961
685
15,446
25,257
29,624
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
18
2 / 6 / 11
10,930
683
15,375
17,167
11,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
17
2 / 5 / 12
10,968
686
8,214
17,672
10,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
t0nyO
The Morrigan
20
8 / 9 / 11
12,709
794
22,852
16,890
7,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkCriex
Baron Samedi
20
9 / 3 / 20
13,001
813
26,007
15,616
9,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
DohJeff
Ymir
20
6 / 3 / 25
12,501
781
14,255
35,566
28,797
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 4 / 20
11,769
736
11,038
13,654
6,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 5 / 21
11,386
712
13,790
11,569
4,792
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
20
10 / 6 / 16
12,642
790
21,156
16,128
6,927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
137
21
Kills
35
35
Deaths
21
52
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Olorun
Biledriver
Olorun
6
7
11
1.64
W
Baron Samedi
DarkCriex
Baron Samedi
9
3
20
6.33
W
Ymir
DohJeff
Ymir
6
3
25
6.17
W
6
4
20
4
L
3
8
7
0.81
W
4
5
21
2.9
L
Tiamat
2
6
11
1.25
L
Bakasura
2
5
12
1.6
W
Da Ji
10
6
16
3
L
The Morrigan
t0nyO
The Morrigan
8
9
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,210
Damage
86,246
99,659
Taken
92,533
69,073
Mitigated
56,884
34,492
Healing
40,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Biledriver
Olorun
15,323
10,388
7,069
10,281
22,673
10,313
3,205
15,428
7,245
28,083
0
W
Baron Samedi
DarkCriex
Baron Samedi
26,007
1,374
10,734
9,163
15,616
9,789
662
10,759
4,576
53,476
0
W
Ymir
DohJeff
Ymir
14,255
1,744
378
11,504
35,566
28,797
524
23,221
11,666
32,455
0
W
11,038
961
1,770
2,262
13,654
6,579
967
8,958
4,461
28,544
0
L
15,446
1,355
807
3,112
25,257
29,624
204
12,059
13,198
27,190
0
W
13,790
1,735
302
662
11,569
4,792
1,779
8,650
2,849
0
37,663
L
Tiamat
15,375
109
990
3,806
17,167
11,039
785
8,941
8,226
26,650
0
L
Bakasura
8,214
5,754
1,191
4,402
17,672
10,600
1,361
8,175
9,497
0
12,199
W
Da Ji
21,156
5,160
686
3,045
16,128
6,927
1,092
9,669
5,611
0
31,589
L
The Morrigan
t0nyO
The Morrigan
22,852
2,503
950
1,884
16,890
7,497
113
5,775
10,171
26,320
8,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,832
Gold Earned
61,299
131
Minions Killed
176
0
Camps Cleared
0
1,362,306
Distance Traveled
1,392,695
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,264
767
41
3
0
255,909
0
W
Baron Samedi
13,001
813
52
3
0
309,810
0
W
Ymir
12,501
781
32
2
0
297,539
1
W
Nox
11,769
736
35
2
0
285,184
0
L
Geb
10,961
685
11
1
0
284,213
1
W
Loki
11,386
712
38
2
0
241,489
0
L
Tiamat
10,930
683
12
1
0
294,260
0
L
Bakasura
10,968
686
42
3
0
304,654
0
W
Da Ji
12,642
790
19
1
0
258,673
3
L
The Morrigan
12,709
794
25
2
0
223,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role