Player Matchup

Bakasura
Bakasura
AllLuckNoSk1ll
Bakasura
Level 44
God Stats
30W - 37L
1,471 SR
Queue Stats
69W - 85L
1,453 Elo+
Party 2
Izanami
Izanami
EPIC_GAMER_LORD
Izanami
Level 62
God Stats
10W - 11L
1,510 SR
Queue Stats
38W - 42L
1,449 Elo+
Party 2
Camazotz
Camazotz
MyNeckIsRed
Camazotz
Level 108
God Stats
0W - 1L
1,544 SR
Queue Stats
92W - 94L
1,437 Elo+
Party 2
Baron Samedi
Baron Samedi
REAPERSUB99
Baron Samedi
Level 107
God Stats
0W - 1L
1,328 SR
Queue Stats
80W - 81L
1,442 Elo+
Party 2
Scylla
Scylla
Zmooth_Criminal6
Scylla
Level 29
God Stats
26W - 21L
1,553 SR
Queue Stats
43W - 42L
1,453 Elo+
Party 2
Team Averages
Level 70
1,481 SR
1,447 Elo+

VS

Team Averages
Level 91
1,546 SR
1,522 Elo+
Neith
Neith
ANGELOFDEATH746
Neith
Level 108
God Stats
18W - 21L
1,518 SR
Queue Stats
389W - 367L
1,550 Elo+
Party 3
Fafnir
Fafnir
Ariel_gamer2002
Fafnir
Level 122
God Stats
14W - 18L
1,484 SR
Queue Stats
378W - 347L
1,537 Elo+
Party 1
Zhong Kui
Zhong Kui
Asturias_17
Zhong Kui
Level 49
God Stats
3W - 7L
1,272 SR
Queue Stats
55W - 59L
1,471 Elo+
Party 1
Scylla
Scylla
BOZOdaRIddLEr88
Scylla
Level 142
God Stats
3W - 0L
1,862 SR
Queue Stats
630W - 605L
1,546 Elo+
Party 3
Nemesis
Nemesis
DankDudeDom
Nemesis
Level 35
God Stats
38W - 26L
1,592 SR
Queue Stats
144W - 137L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
1 / 5 / 0
10,106
439
5,342
18,632
6,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 6 / 2
10,739
467
9,299
17,444
5,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
MyNeckIsRed
Camazotz
16
0 / 6 / 0
10,055
437
8,643
23,177
16,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
REAPERSUB99
Baron Samedi
13
0 / 7 / 3
7,910
344
9,457
16,721
12,771
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 8 / 1
8,962
390
8,675
12,725
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 8
13,117
570
14,101
11,893
5,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 17
12,650
550
11,022
21,613
29,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Asturias_17
Zhong Kui
18
4 / 1 / 7
12,247
532
10,539
12,441
11,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
9 / 1 / 14
13,393
582
16,268
12,957
5,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
DankDudeDom
Nemesis
18
7 / 0 / 16
12,512
544
11,594
15,897
7,469
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
94
5
Kills
32
32
Deaths
6
6
Assists
62
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
L
Bakasura
1
5
0
0.2
W
6
1
17
14.5
W
Zhong Kui
Asturias_17
Zhong Kui
4
1
7
7.5
W
9
1
14
16
W
Nemesis
DankDudeDom
Nemesis
7
0
16
15
L
3
6
2
0.67
L
Camazotz
MyNeckIsRed
Camazotz
0
6
0
0
L
Baron Samedi
REAPERSUB99
Baron Samedi
0
7
3
0.21
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,416
Damage
63,524
88,699
Taken
74,801
44,633
Mitigated
59,980
27,358
Healing
29,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,101
5,681
0
4,970
11,893
5,723
3,260
3,566
8,277
0
103,446
L
Bakasura
5,342
3,641
0
4,117
18,632
6,789
0
5,529
12,956
0
75,259
W
11,022
2,640
0
7,040
21,613
29,028
30
5,179
16,326
31,468
0
W
Zhong Kui
Asturias_17
Zhong Kui
10,539
1,383
0
7,935
12,441
11,911
2,163
1,200
11,201
72,330
0
W
16,268
1,437
129
4,273
12,957
5,849
1,191
4,493
8,170
86,639
6,003
W
Nemesis
DankDudeDom
Nemesis
11,594
6,045
0
5,202
15,897
7,469
0
5,768
9,855
0
102,736
L
9,299
6,565
0
5,197
17,444
5,451
0
6,073
11,320
0
85,199
L
Camazotz
MyNeckIsRed
Camazotz
8,643
2,019
0
7,558
23,177
16,496
0
9,542
12,558
0
61,325
L
Baron Samedi
REAPERSUB99
Baron Samedi
9,457
455
2,121
5,911
16,721
12,771
0
7,901
8,769
27,041
0
L
8,675
0
0
2,454
12,725
3,126
0
6,965
5,613
38,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,772
Gold Earned
63,919
502
Minions Killed
620
0
Camps Cleared
0
2,183,367
Distance Traveled
2,355,382
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,117
570
175
8
0
431,292
2
L
Bakasura
10,106
439
142
6
0
537,204
7
W
Fafnir
12,650
550
21
1
0
483,623
8
W
Zhong Kui
12,247
532
148
6
0
415,069
2
W
Scylla
13,393
582
155
7
0
463,022
1
W
Nemesis
12,512
544
121
5
0
562,376
0
L
Izanami
10,739
467
156
7
0
379,467
1
L
Camazotz
10,055
437
115
5
0
416,225
0
L
Baron Samedi
7,910
344
26
1
0
418,557
3
L
Scylla
8,962
390
63
3
0
431,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role