Player Matchup

Athena
Athena
Dartrius
Athena
Level 29
God Stats
5W - 4L
1,537 SR
Queue Stats
101W - 128L
1,416 Elo+
Party 2
Izanami
Izanami
FjordSmack
Izanami
Level 28
God Stats
4W - 1L
1,700 SR
Queue Stats
96W - 88L
1,488 Elo+
Party 2
Janus
Janus
JCN30
Janus
Level 26
God Stats
6W - 4L
1,633 SR
Queue Stats
68W - 74L
1,498 Elo+
Solo
Arachne
Arachne
Zodialex
Arachne
Level 14
God Stats
6W - 3L
1,434 SR
Queue Stats
26W - 16L
1,670 Elo+
Solo
Chaac
Chaac
watts1182
Chaac
Level 26
God Stats
40W - 27L
1,642 SR
Queue Stats
100W - 108L
1,445 Elo+
Party 2
Team Averages
Level 25
1,589 SR
1,504 Elo+

VS

Team Averages
Level 21
1,519 SR
1,511 Elo+
Kukulkan
Kukulkan
KΔpΦ
Kukulkan
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 67L
1,509 Elo+
Party 3
Neith
Neith
Rotkill
Neith
Level 29
God Stats
3W - 2L
1,725 SR
Queue Stats
160W - 152L
1,567 Elo+
Solo
Geb
Geb
Xeenguard
Geb
Level 10
God Stats
14W - 21L
1,372 SR
Queue Stats
113W - 155L
1,485 Elo+
Party 1
Erlang Shen
Erlang Shen
gox740
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,509 Elo+
Party 3
Set
Set
ifrica
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dartrius
Athena
13
1 / 2 / 10
7,911
440
3,766
11,453
8,701
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
FjordSmack
Izanami
15
6 / 3 / 4
9,609
534
14,059
11,976
4,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
JCN30
Janus
14
2 / 0 / 6
9,282
516
7,869
8,298
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Zodialex
Arachne
18
16 / 1 / 5
11,325
629
20,083
12,688
5,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
watts1182
Chaac
14
1 / 5 / 1
9,033
502
9,509
12,652
10,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KΔpΦ
Kukulkan
11
2 / 7 / 0
7,443
414
7,818
12,739
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Rotkill
Neith
14
5 / 6 / 0
8,912
495
12,498
14,910
4,901
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 3
7,742
430
2,818
15,044
9,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
gox740
Erlang Shen
14
2 / 4 / 3
8,513
473
4,645
14,272
12,803
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Set
ifrica
Set
14
2 / 8 / 2
8,622
479
9,122
17,666
7,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
26
Kills
11
11
Deaths
27
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
Dartrius
Athena
1
2
10
3
W
Izanami
FjordSmack
Izanami
6
3
4
2.67
W
Janus
JCN30
Janus
2
0
6
5
L
Kukulkan
KΔpΦ
Kukulkan
2
7
0
0.29
L
Neith
Rotkill
Neith
5
6
0
0.83
L
0
2
3
0.75
W
Arachne
Zodialex
Arachne
16
1
5
18.5
L
Erlang Shen
gox740
Erlang Shen
2
4
3
0.88
L
Set
ifrica
Set
2
8
2
0.38
W
Chaac
watts1182
Chaac
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,286
Damage
36,901
57,067
Taken
74,631
32,606
Mitigated
39,055
19,517
Healing
20,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Dartrius
Athena
3,766
1,139
0
3,112
11,453
8,701
829
2,005
9,346
14,524
0
W
Izanami
FjordSmack
Izanami
14,059
10,579
0
4,910
11,976
4,460
3,904
1,181
10,761
0
63,588
W
Janus
JCN30
Janus
7,869
250
73
1,788
8,298
2,932
516
3,054
5,028
56,836
0
L
Kukulkan
KΔpΦ
Kukulkan
7,818
862
119
2,729
12,739
4,199
508
2,329
10,272
37,605
0
L
Neith
Rotkill
Neith
12,498
6,477
0
6,344
14,910
4,901
208
2,778
12,090
0
61,146
L
2,818
124
0
3,022
15,044
9,709
0
3,540
11,332
16,221
0
W
Arachne
Zodialex
Arachne
20,083
14,686
0
6,539
12,688
5,898
905
2,998
9,518
0
77,210
L
Erlang Shen
gox740
Erlang Shen
4,645
1,926
219
4,215
14,272
12,803
0
1,872
12,378
0
43,235
L
Set
ifrica
Set
9,122
4,709
0
3,946
17,666
7,443
0
2,870
14,724
0
56,299
W
Chaac
watts1182
Chaac
9,509
2,281
0
3,095
12,652
10,615
620
868
11,778
9,224
44,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,160
Gold Earned
41,232
463
Minions Killed
405
0
Camps Cleared
0
1,722,921
Distance Traveled
1,546,122
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,911
440
22
1
0
346,623
2
W
Izanami
9,609
534
110
6
0
295,616
3
W
Janus
9,282
516
107
6
0
341,774
4
L
Kukulkan
7,443
414
68
4
0
309,483
2
L
Neith
8,912
495
103
6
0
288,116
2
L
Geb
7,742
430
25
1
0
335,082
1
W
Arachne
11,325
629
118
7
0
438,399
5
L
Erlang Shen
8,513
473
94
5
0
308,394
0
L
Set
8,622
479
115
6
0
305,047
2
W
Chaac
9,033
502
106
6
0
300,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role